kgino1045 12 Posted January 18, 2015 Vcom, asrai and every single ai addon, i use almost every AI addon but i can see that ai are not suppresed by firing. I assume it this because happen by not spawned by server side. Our community usally play with pve and we spawn it with Zeus However though we turn on ai addon at server (Server is hosted with TADST) the ai movment or behavior is still same as Vanilla. Is this things happen because we don't spawn ai from server side but client side with Zeus? Then how can we apply ai addon to Zeus? How can we see those effect by only using zeus? but not using ai spawn sctipt to mission. (Reason why not using script because after time spent the server side stop spawning ai and stop the process, this ruin the game playing) Should game master turn on ai addon on his arma? Our community is so tired of those unsuppressed AI. people starting to use magnified scope and sniping because ai are not suppresed with suppressing fire. Share this post Link to post Share on other sites
SavageCDN 231 Posted January 21, 2015 Yes AI spawned by Zeus are local to the player controllling Zeus.. if that player disconnects the AI get transferred to the server. Easiest way is to have all players and the server running the AI mod or at least the server/Zeus player. Share this post Link to post Share on other sites