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Maybe a future update could include the blue prisoner robes?......

3cZ5PqG.jpg?1

Yeah, It could happen, fairly easy to do that at the moment. Basically just slight re-texture of an existing robe.

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You asked, Facel did it.

New Update!

 

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0.42

New robe uniforms (blue and olive). Which are african and soviet for the MGSV.
More optimized LODs and shadow LODs for poncho.
ACE3 optional pbo is now integrated in the mod.
Some small fixes here and there.

 

Github download.

https://github.com/rebelvg/mgsr_mod/releases/download/0.42/mgsr_mod.zip

Workshop release.

http://steamcommunity.com/sharedfiles/filedetails/?id=588179142

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Since in this game  you aim with your right eye , can you make a left eye version of the eyepatch...or maybe a night/termic vision version of the solid eye from MGS4?       Thank you for this awesome mod   :lol:

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A massive thank you for adding the new prisoner robes......a round of applause is required.

 

BpBCFlu.jpg

 

:D

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Damn, that's awesome! Any plans on adding a Snakes scarf? That thing's definitely good for gameplay, like ponchos!

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Damn, that's awesome! Any plans on adding a Snakes scarf? That thing's definitely good for gameplay, like ponchos!

I'll think about it, not a bad idea, maybe in future updates.

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New update!

0.43

This time with a surprise.

 

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Changes.

New solid snake sneaking suit (PS1 era), as part of the dejavu mgsv episode, unit is configured as civilian for now.

Fixes for robes sometimes loosing their normal maps (bug with hiddenSelectionMaterials config).

Fixes for wounds materials for robes (same caused by hiddenSelectionMaterials).

Poncho was added to the vest slot.

 

WARNING. Solid snake model and face are made from scratch by Facel, it is NOT a PS1 rip.

 

Github download.

https://github.com/rebelvg/mgsr_mod/releases/download/0.43/mgsr_mod.zip

Workshop release.

http://steamcommunity.com/sharedfiles/filedetails/?id=588179142

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New update!

0.44

 

?interpolation=lanczos-none&output-forma

 

Changes.

Two new custom faces and custom heads of naked snake and venom snake.

Small changes to the eyepatch.

Kept you waiting, huh?

 

Github.

https://github.com/rebelvg/mgsr_mod/releases/download/0.44/mgsr_mod.zip

Workshop.

http://steamcommunity.com/sharedfiles/filedetails/?id=588179142

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Man... you really did one hell of a job...

 

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That's probably the most badass face one can find in Arma3.

 

After toying around with your assets recently, I have a small request - for the future.

Would you guys consider, once the Apex assets are available in PBO format, retexture the CSAT special purpose suit?

I've been playing with setObjectTexture, and I think it can be very convincing with a proper retexture - it already looks nice with a simple black texture :

 

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Thanks again for this beauty! ;)

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Making of sneaking suit by Facel.

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HOOOOOLY HELL! THAT'S INSANELY COOL!
I totally love it! And I love you guys, for bringing these epic things to Arma!

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nice work mate. will try it out later. a little dirt would make it a bit used and fit better. but i like it really !

 

thx for your work!

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