IndeedPete 1038 Posted January 22, 2015 Ah, I see. Thanks for your quick reply, I only tried some texture prototypes hence I didn't do it via config.^^ Share this post Link to post Share on other sites
IndeedPete 1038 Posted March 28, 2015 I feel the need to revive this old thread. I was doing a quick CSAT snow re-texturing. The original uniform has "camo1" and "camo2" (and "insignia") defined. Adjusted both textures, yet they don't seem to cover the boots: Am I missing something? Anyone knows how to find the boot texture? Share this post Link to post Share on other sites
Locklear 214 Posted April 2, 2015 I found the issue in the model and fixed it; it should work with the next Dev Branch update and be included in Marksmen release. Boots are part of the camo1 selection (clothing_co.paa texture in the original model). Share this post Link to post Share on other sites
IndeedPete 1038 Posted April 2, 2015 Ah, that is truly awesome, thanks again Ser Locklear! Share this post Link to post Share on other sites
Kydoimos 915 Posted April 2, 2015 @Locklear - you are my hero! WOO! Thanks man! Celebratory dancing banana is in order: Share this post Link to post Share on other sites