Jump to content
Sign in to follow this  
norsk2277

Arma 2OAServer.exe have stoped working

Recommended Posts

Hello. so when i start my server it runs perfectly and then after 5 min it just says "arma2oaserver.exe" have stoped working"

heres a RPT log

=====================================================================
== D:\Steam\SteamApps\common\arma 2 operation arrowhead\arma2oaserver.exe
== "arma2oaserver.exe"  -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server"
=====================================================================
Exe timestamp: 2014/12/25 13:14:09
Current time:  2014/12/26 12:44:00

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
=======================================================
-------------------------------------------------------
Exception code: C0000005 ACCESS_VIOLATION at 7737AE33
Allocator: D:\Steam\SteamApps\common\arma 2 operation arrowhead\dll\tbb4malloc_bi.dll
graphics:  No
resolution:  160x120x32
Addons:
 CA_CommunityConfigurationProject_E_Gameplay_AddedMissingFlaresToChoppers in ca\communityconfigurationproject_e\gameplay_addedmissingflarestochoppers\
 CAData_ParticleEffects in Ca\data\particleeffects\
 CAMP_Armory_Misc in ca\mp_armory\misc\, CAWeapons_E_RPG18 in ca\weapons_e\rpg18\
 fal_trafficsigns in ca\fal_trafficsigns\
 CAStructures_E_HouseA_A_Office01 in ca\structures_e\housea\a_office01\
 BB_Mercenary in bb_mercs_desert\
 Ind_Vysypka in ca\buildings2\ind_cementworks\ind_vysypka\
 CAStructures_E_Ind_IndPipes in ca\structures_e\ind\ind_pipes\
 Farm_WTower in ca\buildings2\farm_wtower\, CARoads2Dam in ca\roads2\dam\
 CASounds_Missions in ca\soundmissions\, CASounds in ca\sounds\
 CAAir2_Pchela1T in ca\air2\pchela1t\, CAAir2_F35B in ca\air2\f35b\
 CAAir_PMC in ca\air_pmc\
 CA_CommunityConfigurationProject_E_Gameplay_EnabledTurnOutForTanks in ca\communityconfigurationproject_e\gameplay_enabledturnoutfortanks\
 USSOF_US_Navy_SEALs in ussof_us_navy_seals\, MBG_Buildings_2 in mbg_buildings_2\
 dayz_sfx in dayz_sfx\, CAMusic in ca\music\, pond_test in ca\structures\pond\
 CAStructuresHouse_Church_05R in ca\structures\house\church_05r\
 CA_Missions_GarbageCollector in ca\modules\garbage_collector\
 gsc_units_stalker_patch in gsc_stalker\
 CA_CommunityConfigurationProject_E_Gameplay_RemovedVintorezLightFlashOnFiring in ca\communityconfigurationproject_e\gameplay_removedvintorezlightflashonfiring\
 dayz_equip in dayz_equip\, CAWheeled_E_M1030 in ca\wheeled_e\m1030\
 Arma2_Ka52 in ca\air2\ka52\, MBG_Buildings_3 in mbg_buildings_3\
 CA_Modules_Marta in ca\modules\marta\, CAMisc_fix_Ch2 in ca\misc_fix\ch2\
 CAFonts in ca\uifonts\, CAWeapons_Saiga12K in ca\weapons\saiga12k\
 CAWeapons_M1014 in ca\weapons\m1014\, CAWheeled3_TT650 in ca\wheeled3\tt650\
 CA_CommunityConfigurationProject_E_Gameplay_FixedFoldingChair in ca\communityconfigurationproject_e\gameplay_fixedfoldingchair\
 CA_HighCommand in ca\modules\hc\, CAWeapons_E_PK in ca\weapons_e\pk\
 CABuildings2 in ca\buildings2\
 Misc_PowerStation in ca\buildings2\misc_powerstation\
 CA_Missions_BAF in ca\missions_baf\, CA_Dubbing_E in ca\dubbing_e\
 Takistan in ca\takistan\
 CAStructures_IndPipe1_todo_delete in ca\buildings2\ind_pipeline\indpipe1\
 CAWeapons_PMC_XM8 in ca\weapons_pmc\xm8\, CAWheeled2_BTR90 in ca\wheeled2\btr90\
 arma1_sf_port_patch in arma1_sf_port\, CAWeapons_E_KORD in ca\weapons_e\kord\
 pook_H13 in pook_h13\, CAWheeled_E_HMMWV in ca\wheeled_e\hmmwv\
 nissan_350z in nissan_350z\, CA_Editor in ca\editor\
 CA_Dubbing_Counterattack in ca\dubbing\counterattack\
 CAWeapons_E_Colt1911 in ca\weapons_e\colt1911\
 CARoads2Bridge in ca\roads2\bridge\, CAWheeled_W_BAF in ca\wheeled_w_baf\
 CAWheeled_E_V3S in ca\wheeled_e\v3s\
 CA_CommunityConfigurationProject_E_AI_MadeAINotEngageVodnikWithRifles in ca\communityconfigurationproject_e\ai_madeainotengagevodnikwithrifles\
 CAStructures_E_Wall in ca\structures_e\wall\, DDOPP_taserPack in ddopp_taserpack\
 CAStructures_E_HouseA_A_Minaret in ca\structures_e\housea\a_minaret\
 CAStructures_E_Misc_Misc_Water in ca\structures_e\misc\misc_water\
 CA_CommunityConfigurationProject_E_AI_DisabledATLauncherUseAgainstInfantry in ca\communityconfigurationproject_e\ai_disabledatlauncheruseagainstinfantry\
 CAStructures_E_HouseA_a_stationhouse in ca\structures_e\housea\a_stationhouse\
 CAWheeled_E_SUV in ca\wheeled_e\suv\, CA_Modules_PMC in ca\modules_pmc\
 CATracked in ca\tracked\, CAWeapons_PMC in ca\weapons_pmc\
 CALanguage_missions in ca\languagemissions\, CAAir2_C130J in ca\air2\c130j\
 CATracked_E_us_m270mlrs in ca\tracked_e\us_m270mlrs\
 CALanguage_missions_e in ca\languagemissions_e\
 CACharacters_E_Head in ca\characters_e\heads\
 CAStructures_Nav_pier in ca\structures\nav_pier\
 CAWeapons_ZU23 in ca\weapons\zu23\, CATracked_E in ca\tracked_e\
 CA_MPA_Scenarios in ca\mp_armory\armory_mp_scenarios\
 Warfare2_E in ca\warfare2_e\
 CA_CommunityConfigurationProject_E_Editor_AdditionalGroups in ca\communityconfigurationproject_e\editor_additionalgroups\
 CA_PMC in ca\ca_pmc\
 Ind_MalyKomin in ca\buildings2\ind_cementworks\ind_malykomin\
 CAStructuresLand_Nav_Boathouse in ca\structures\nav_boathouse\
 CAWeapons in ca\weapons\, CA_Dubbing_PMC in ca\dubbing_pmc\
 ASC_EU_Lights in asc\asc_eu_lights\
 CA_CommunityConfigurationProject_E_Gameplay_FixedMissileSmoke in ca\communityconfigurationproject_e\gameplay_fixedmissilesmoke\
 CAWheeled_E in ca\wheeled_e\, A_Crane_02 in ca\buildings2\a_crane_02\
 CA_Anims_Wmn in ca\anims\characters\config\wmn\
 CAStructures_IndPipe1 in ca\structures\ind_pipeline\indpipe1\
 CAStructuresInd_Quarry in ca\structures\ind_quarry\
 CAVideo2_PMC in ca\video2_pmc\, CAWeapons_AK in ca\weapons\ak\
 CAWeapons2_HuntingRifle in ca\weapons2\huntingrifle\, CA_E in ca\ca_e\
 CA_Missions_E_SecOps in ca\missions_e\som\, USEC_LHA in usec_lha\
 CA_CommunityConfigurationProject_E_Visual_FixedPickupAndOffroadDriverHUD in ca\communityconfigurationproject_e\visual_fixedpickupandoffroaddriverhud\
 CAWeapons_E_Igla in ca\weapons_e\igla\, CA_Animals_E in ca\animals_e\
 CATracked_E_M1_Abrams in ca\tracked_e\m1_abrams\, Warfare2 in ca\warfare2\
 CAMisc_fix_A2FREE in ca\misc_fix\a2free\
 CABuildingParts_Signs in ca\buildings2\buildingparts\signs\
 CAMisc_fix_air in ca\misc_fix\air\
 CA_CommunityConfigurationProject_E_AI_MadeAINotEngageSCUDWithRifles in ca\communityconfigurationproject_e\ai_madeainotengagescudwithrifles\
 CA_CommunityConfigurationProject_E_Gameplay_AddedMissingSmokeLaunchersToHQVehicles in ca\communityconfigurationproject_e\gameplay_addedmissingsmokelauncherstohqvehicles\
 CARocks_E in ca\rocks_e\, CAWeapons_E_TOW in ca\weapons_e\tow\
 CACharacters_BAF_Head in ca\characters_d_baf\heads\, CAAnimals in ca\animals\
 CA_CommunityConfigurationProject_E_Gameplay_ReducedGrenadeDeflection in ca\communityconfigurationproject_e\gameplay_reducedgrenadedeflection\
 dayz_code in z\addons\dayz_code\
 CA_CommunityConfigurationProject_E_Gameplay_AddedMissingSmokeLaunchersToVodnikBPPU in ca\communityconfigurationproject_e\gameplay_addedmissingsmokelauncherstovodnikbppu\
 CAAir_E in ca\air_e\, CATracked_E_ZSU in ca\tracked_e\zsu\
 CA_Dubbing_Baf in ca\dubbing_baf\, CATracked_E_T34 in ca\tracked_e\t34\
 CA_CommunityConfigurationProject_E_Sound_FixedMH60SDammageSound in ca\communityconfigurationproject_e\sound_fixedmh60sdammagesound\
 CAStructuresHouse in ca\structures\house\
 CAStructures_PMC_FuelStation in ca\structures_pmc\ind\fuelstation\
 CAWater2_Fregata in ca\water2\fregata\, CAWater2 in ca\water2\
 CAWeapons_E_ZU23 in ca\weapons_e\zu23\
 CA_CommunityConfigurationProject_E_Gameplay_FixedTooHighGetOutTrucks in ca\communityconfigurationproject_e\gameplay_fixedtoohighgetouttrucks\
 CAWeapons_E_M252_81mm_Mortar in ca\weapons_e\m252_81mm_mortar\
 CAWeapons_E_FIM92_static in ca\weapons_e\fim92_static\
 CA_CommunityConfigurationProject_E_Editor_AddedLargeWeaponVariants in ca\communityconfigurationproject_e\editor_addedlargeweaponvariants\
 CAStructures_Rail in ca\structures\rail\
 CAWeapons_PMC_AS50 in ca\weapons_pmc\as50\, CA_L39 in ca\l39\
 CA_CommunityConfigurationProject_E in ca\communityconfigurationproject_e\
 CA_CommunityConfigurationProject_Gameplay_AddedSteppedOpticsToMi24 in ca\communityconfigurationproject_e\gameplay_addedsteppedopticstomi24\
 CAWeapons_E_AK in ca\weapons_e\ak\, GLT_BH_Wreck in glt_bh_wreck\
 CAStructures_E_Ind_Ind_Shed in ca\structures_e\ind\ind_shed\
 CAWeapons_E_M9 in ca\weapons_e\m9_beretta\, VILAS_RW_Forces_CO in vilas_aks_cfg\
 Monaro in holdenmonaro\, CAAir2_MV22 in ca\air2\mv22\
 CAWheeled_E_LADA in ca\wheeled_e\lada\
 CAStructuresHouse_HouseV2 in ca\structures\house\housev2\
 Warfare2Vehicles in ca\warfare2vehicles\, CAWater2_seafox in ca\water2\seafox\
 CAWheeled2_LADA in ca\wheeled2\lada\, MAP_EU in map_eu\
 CAWheeled_E_Pickup in ca\wheeled_e\datsun_armed\
 CA_CommunityConfigurationProject_E_Gameplay_LWTSCameraForTUSKLoader in ca\communityconfigurationproject_e\gameplay_lwtscamerafortuskloader\
 CA_CommunityConfigurationProject_E_AI_ImprovedAIDispersionCoefForCoaxMGs in ca\communityconfigurationproject_e\ai_improvedaidispersioncoefforcoaxmgs\
 CAWeapons_E_Javelin in ca\weapons_e\javelin\
 CAMP_Armory_Misc_Entrance_Gate in ca\mp_armory\misc\entrance_gate\
 CA_CommunityConfigurationProject_E_Gameplay_CorrectedInfantryMovementSpeed in ca\communityconfigurationproject_e\gameplay_correctedinfantrymovementspeed\
 RH_m14 in rh_m14_cfg\, CA_Animals2_Rabbit in ca\animals2\rabbit\
 gms_k98 in gms_k98\, CA_Modules_Alice2 in ca\modules_e\alice2\
 CA_Missions_FirstAidSystem in ca\modules\fa\, sauerland in ca\sauerland\
 CAAir_E_UH1H_EP1 in ca\air_e\uh1h\, CA_Modules_Coin in ca\modules\coin\
 CAStructures_Nav in ca\structures\nav\, CATracked_W_BAF in ca\tracked_w_baf\
 Shed_small in ca\buildings2\shed_small\
 CA_CommunityConfigurationProject_E_Editor_MadeAllBackpacksAvailableEmpty in ca\communityconfigurationproject_e\editor_madeallbackpacksavailableempty\
 CAStructures_E_Misc_Misc_Interier in ca\structures_e\misc\misc_interier\
 Ind_Pec in ca\buildings2\ind_cementworks\ind_pec\
 CA_CommunityConfigurationProject_E_Gameplay_GetInOutAnimationsforM1A2Loader in ca\communityconfigurationproject_e\gameplay_getinoutanimationsform1a2loader\
 CATracked_E_T55 in ca\tracked_e\t55\, CATracked_E_T72 in ca\tracked_e\t72\
 CABuildings in ca\buildings\, CAStructures_PMC_Misc in ca\structures_pmc\misc\
 CAWheeled_E_UAZ in ca\wheeled_e\uaz\
 CA_CommunityConfigurationProject_E_Editor_NoBlackAreaOutsideMap in ca\communityconfigurationproject_e\editor_noblackareaoutsidemap\
 CAStructures_E_Misc_Misc_Garbage in ca\structures_e\misc\misc_garbage\
 CAMP_Armory_Misc_Sign_Armex in ca\mp_armory\misc\sign_armex\
 CAPlants in ca\plants\, CAWheeled_E_Old_bike in ca\wheeled_e\old_bike\
 fal_tierpark in ca\fal_tierpark\, CAAir_E_UH60M in ca\air_e\uh60m\
 CA_Modules_E_Jukebox in ca\modules_e\jukebox\
 CA_Anims_E_Wmn in ca\anims_e\config\wmn\
 CAStructures_PMC_Buildings_Ruin_Cowshed in ca\structures_pmc\buildings\ruins\farm_cowshed\
 CAWeapons_VSS_vintorez in ca\weapons\vss_vintorez\
 CAWeapons_E_G36 in ca\weapons_e\g36\
 CA_CommunityConfigurationProject_E_Gameplay_CorrectedMetisViewModes in ca\communityconfigurationproject_e\gameplay_correctedmetisviewmodes\
 CA_CommunityConfigurationProject_E_AI_ImprovedT90ATMissileUse in ca\communityconfigurationproject_e\ai_improvedt90atmissileuse\
 CA_Modules_Silvie in ca\modules\silvie\
 CAStructuresLand_A_MunicipalOffice in ca\structures\a_municipaloffice\
 CAStructuresHouse_HouseBT in ca\structures\house\housebt\
 CAStructures_Castle in ca\structures\castle\, CAWeapons2_SMAW in ca\weapons2\smaw\
 CAWeapons2 in ca\weapons2\, CA_Animals2_WildBoar in ca\animals2\wildboar\
 CAMP_Armory_Misc_Plasticpole in ca\mp_armory\misc\plasticpole\
 CATracked_E_BMP2 in ca\tracked_e\bmp\
 CA_E_ParticleEffects in ca\ca_e\data\particleeffects\
 CAWeapons_E_Stinger in ca\weapons_e\stinger\, CA_Sounds_Baf in ca\sounds_baf\
 CAWheeled3_M1030 in ca\wheeled3\m1030\, CA_Missions_PMC in ca\missions_pmc\
 Ind_Mlyn in ca\buildings2\ind_cementworks\ind_mlyn\, CSJ_GyroAC in csj_gyroac\
 KPFSWaySigns in kpfs_waysigns\, RH_de_cfg in rh_de_cfg\
 CA_CommunityConfigurationProject_E_Editor_SetMissingMusicTrackDuration in ca\communityconfigurationproject_e\editor_setmissingmusictrackduration\
 CAStructures_E_Ind_Ind_FuelStation in ca\structures_e\ind\ind_fuelstation\
 CA_Anims in ca\anims\, CAweapons_E_m107 in ca\weapons_e\m107\
 smk_anims_lite in smk_anims_lite\, HALO_Test in ca\air2\halo\
 CA_CommunityConfigurationProject_E_Gameplay_FixedPickupGunnerOpticsView in ca\communityconfigurationproject_e\gameplay_fixedpickupgunneropticsview\
 CAWeapons_PMC_AA_12 in ca\weapons_pmc\aa_12\
 CAWheeled2_M1114_Armored in ca\wheeled2\hmmwv\m1114_armored\
 CAStructures_E_Ind_Ind_Garage01 in ca\structures_e\ind\ind_garage01\
 CA_Modules_ZoRA in ca\modules\zora\, CAData in Ca\, CASigns_E in ca\signs_e\
 CA_Animals2_Dogs in ca\animals2\dogs\, CAWeapons_E_D30 in ca\weapons_e\d30\
 CA_CommunityConfigurationProject_E_Editor_AddedInvisibleZoneProtection in ca\communityconfigurationproject_e\editor_addedinvisiblezoneprotection\
 CATracked2_2S6M_Tunguska in ca\tracked2\2s6m_tunguska\, Utes in ca\utes\
 CAWater in ca\water\, CAWeapons_M252_81mm_Mortar in ca\weapons\m252_81mm_mortar\
 CAWheeled in ca\wheeled\, CAWheeled2_GAZ39371 in ca\wheeled2\gaz39371\
 CA_AIR_E_Su25 in ca\air_e\su25\
 CA_CommunityConfigurationProject_E_Sound_FixedAliceEmptydoor in ca\communityconfigurationproject_e\sound_fixedaliceemptydoor\
 CAWeapons_E_GrenadeLauncher in ca\weapons_e\grenadelauncher\
 CAStructuresHouse_a_stationhouse in ca\structures\house\a_stationhouse\
 CATracked2_AAV in ca\tracked2\aav\
 CAWeapons_E_LeeEnfield in ca\weapons_e\leeenfield\
 CAAir_E_AH64D in ca\air_e\ah64\, CYBP_Camels in cybp\cybp_camels\
 CA_Animals2_Dogs_Pastor in ca\animals2\dogs\pastor\
 CA_SoundsMissions_E in ca\soundmissions_e\, Ind_Tank in ca\buildings2\ind_tank\
 CA_Anims_Sdr in ca\anims\characters\config\sdr\
 CAStructures_E_HouseA_A_CityGate1 in ca\structures_e\housea\a_citygate1\
 CAWeapons_Metis_AT_13 in ca\weapons\metis_at_13\
 CAWeapons2_RPG18 in ca\weapons2\rpg18\, CAWheeled2_VWGolf in ca\wheeled2\vwgolf\
 CA_CommunityConfigurationProject_E_AI_FixedSidewinderLaucherRangeProbabilities in ca\communityconfigurationproject_e\ai_fixedsidewinderlaucherrangeprobabilities\
 CACharacters_BAF in ca\characters_d_baf\
 DZ_DebriefingRemoved in z\addons\dayz_code\
 HouseRuins in ca\buildings2\houseruins\
 CAStructures_PMC_Buildings_GeneralStore_PMC in ca\structures_pmc\buildings\generalstore\
 CAStructures_PMC_Misc_Shed in ca\structures_pmc\misc\shed\
 CAWheeled_D_BAF in ca\wheeled_d_baf\
 dayz_communityassets in z\addons\dayz_communityassets\
 CA_Missions_BAF_Templates_SecOps in ca\missions_baf\templates\secopsbaf.west\
 CA_CommunityConfigurationProject_E_Gameplay_FixedAT1Model in ca\communityconfigurationproject_e\gameplay_fixedat1model\
 Barn_Metal in ca\buildings2\barn_metal\
 CATracked_E_M2A2_Bradley in ca\tracked_e\m2a2_bradley\
 CA_CommunityConfigurationProject_E_Gameplay_FasterStepOver in ca\communityconfigurationproject_e\gameplay_fasterstepover\
 SBH_PARANOIA in sbh_paranoia\data\
 CA_CommunityConfigurationProject_E_AI_ImprovedTunguskaAAMissileUse in ca\communityconfigurationproject_e\ai_improvedtunguskaaamissileuse\
 CA_CommunityConfigurationProject_E_Gameplay_FixedTransportCapabilitiesShipsAndBoats in ca\communityconfigurationproject_e\gameplay_fixedtransportcapabilitiesshipsandboats\
 FHQ_Remington_RSASS in fhq_remington\rsass\
 CA_CommunityConfigurationProject_E_Gameplay_AddedThermalViewToA2AirVehicles in ca\communityconfigurationproject_e\gameplay_addedthermalviewtoa2airvehicles\
 CA_CommunityConfigurationProject_E_Editor_MadeOldTractorAvailable in ca\communityconfigurationproject_e\editor_madeoldtractoravailable\
 CA_Modules_E_Weather in ca\modules_e\weather\
 CA_CommunityConfigurationProject_E_Gameplay_WorkingFreelookWhenTurnedOut in ca\communityconfigurationproject_e\gameplay_workingfreelookwhenturnedout\
 CAStructuresHouse_HouseV in ca\structures\house\housev\, zargabad in ca\zargabad\
 CA_Modules_E_OO in ca\modules_e\oo\, CA_Dubbing in ca\dubbing\
 CA_CommunityConfigurationProject_E_Gameplay_EnabledAlwaysLockingForCRV7_PG in ca\communityconfigurationproject_e\gameplay_enabledalwayslockingforcrv7_pg\
 st_collision in st_collision\, CAWeapons_E_RPG7 in ca\weapons_e\rpg7\
 aif_arma1buildings in aif_napfobjects\aif_arma1buildings\
 CA_CommunityConfigurationProject_E_Visual_FixedPylonPositionsAH64 in ca\communityconfigurationproject_e\visual_fixedpylonpositionsah64\
 CAStructuresHouse_Shed_Ind in ca\structures\shed_ind\
 CAWheeled_PMC in ca\wheeled_pmc\, CA_Missions_SecOps in ca\missions\som\
 gdtmod_grass in gdtmod_grass\
 CA_CommunityConfigurationProject_E_Gameplay_CorrectedDriverViewInBTR60 in ca\communityconfigurationproject_e\gameplay_correcteddriverviewinbtr60\
 CA_Missions2_PMC in ca\missions2_pmc\
 CAWeapons_E_Mk19_MiniTriPod in ca\weapons_e\mk19_minitripod\
 CA_CommunityConfigurationProject_E_Gameplay_AddedShortLockDelayForNLAW in ca\communityconfigurationproject_e\gameplay_addedshortlockdelayfornlaw\
 CAWeapons_Kord in ca\weapons\kord\
 CA_CommunityConfigurationProject_E_Editor_AdditionalMarkerColors in ca\communityconfigurationproject_e\editor_additionalmarkercolors\
 CA_Anims_Char in ca\anims\characters\config\
 CA_DubbingRadio_PMC in ca\dubbingradio_pmc\
 CA_CommunityConfigurationProject_E_Gameplay_ActualModelsOfWeaponMagazinesVisibleOnTheGround in ca\communityconfigurationproject_e\gameplay_actualmodelsofweaponmagazinesvisibleontheground\
 CAAir_E_AH6J in ca\air_e\ah6j\, CAWeapons_E_Metis in ca\weapons_e\metis_at_13\
 CAWheeled_E_ATV in ca\wheeled_e\atv\
 CA_CommunityConfigurationProject_E_Stringtable_FixedNLAWRangeDescription in ca\communityconfigurationproject_e\stringtable_fixednlawrangedescription\
 frb in fr_reskin\, CASounds_E in ca\sounds_e\
 CA_Animals2_Chicken in ca\animals2\birds\chicken\, BI_SRRS in ca\modules\srrs\
 Napf in momo\napf\, CAAir_E_Halo in ca\air_e\halo\
 CA_MPA_MP in ca\mp_armory\armory_mp\, CA_Heads in ca\characters\heads\
 CAA10 in ca\a10\, CA_Missions_AlternativeInjurySimulation in ca\modules\ais\
 Ind_Dopravnik in ca\buildings2\ind_cementworks\ind_dopravnik\
 CA_CommunityConfigurationProject_E_Gameplay_RemovedTargetsDisplayFromA10AndAV8B in ca\communityconfigurationproject_e\gameplay_removedtargetsdisplayfroma10andav8b\
 Danish_Army_UNITSPEC in a2020_danetmp\
 CA_CommunityConfigurationProject_E_Settings_EnabledAutoGuideATForAllDifficultyLevels in ca\communityconfigurationproject_e\settings_enabledautoguideatforalldifficultylevels\
 Ind_Workshop01 in ca\buildings2\ind_workshop01\
 CA_CommunityConfigurationProject_E_Visual_FixedUnitTypeIconsBasedOnWeaponry in ca\communityconfigurationproject_e\visual_fixedunittypeiconsbasedonweaponry\
 CA_Anims_E_Sdr in ca\anims_e\config\sdr\
 CAWheeled_PMC_ArmoredSUV in ca\wheeled_pmc\armoredsuv\
 CAStructures_E_Ind_Ind_Coltan_Mine in ca\structures_e\ind\ind_coltan_mine\
 CA_Animals2_Goat in ca\animals2\goat\, CA_CruiseMissile in ca\air2\cruisemissile\
 CAAir_PMC_KA137 in ca\air_pmc\ka137\
 CALanguageMissions_baf in ca\languagemissions_baf\
 CA_CommunityConfigurationProject_E_AI_MadeAIUseCTWSVsInfantry in ca\communityconfigurationproject_e\ai_madeaiusectwsvsinfantry\
 CAAir_E_CH_47F in ca\air_e\ch47\, CAWeapons_E_AmmoBoxes in ca\weapons_e\ammoboxes\
 CA_Missions_E in ca\missions_e\
 CA_CommunityConfigurationProject_E_Gameplay_AddedMFDForAH1Z in ca\communityconfigurationproject_e\gameplay_addedmfdforah1z\
 CAWeapons_E_MAAWS in ca\weapons_e\maaws\
 CA_CommunityConfigurationProject_E_Gameplay_MadeBicycleNotLockable in ca\communityconfigurationproject_e\gameplay_madebicyclenotlockable\
 CAWeapons_E_AGS in ca\weapons_e\ags30\, CATracked2_BMP3 in ca\tracked2\bmp3\
 CAweapons_ksvk in ca\weapons\ksvk\, CAWheeled2 in ca\wheeled2\
 CA_HC_Sounds in ca\missions\data\sounds\, CAStructures_PMC in ca\structures_pmc\
 CAWheeled3 in ca\wheeled3\, CAAir2 in ca\air2\
 CA_CommunityConfigurationProject_E_Gameplay_MadeM1A2TUSKLoaderAbleToTurnIn in ca\communityconfigurationproject_e\gameplay_madem1a2tuskloaderabletoturnin\
 CAWeapons_E_scar in ca\weapons_e\scar\, CAWeapons_E_M47 in ca\weapons_e\m47\
 CAWheeled_E_s1203 in ca\wheeled_e\s1203\, CAMisc_E_WF in ca\misc_e\wf\
 missions_ew in ca\missions_ew\, FHQ_Remington in fhq_remington\
 CAMisc_E in ca\misc_e\, CABuildings2_Misc_Cargo in ca\buildings2\misc_cargo\
 CA_Modules_PMC_SimpleFIrstAid in ca\modules_pmc\simplefirstaid\
 CAStructuresHouse_A_FuelStation in ca\structures\house\a_fuelstation\
 CAStructures_A_CraneCon in ca\structures\a_cranecon\
 CAStructures_PMC_Ind in ca\structures_pmc\ind\, CAAir3 in ca\air3\
 CAStructures_E_Misc_Misc_Lamp in ca\structures_e\misc\misc_lamp\
 CA_Modules_UAV in ca\modules\uav\, CAWeapons_E_DSHKM in ca\weapons_e\dshkm\
 Farm_Cowshed in ca\buildings2\farm_cowshed\
 GLT_BH_Wreck_burned in glt_bh_wreck_burned\
 CA_CommunityConfigurationProject_E_Visual_AdditionalBombMagazines in ca\communityconfigurationproject_e\visual_additionalbombmagazines\
 A_statue in ca\buildings2\a_statue\, Shapur_BAF in ca\shapur_baf\
 CA_CommunityConfigurationProject_E_Gameplay_DisabledSPG9Locking in ca\communityconfigurationproject_e\gameplay_disabledspg9locking\
 CA_Modules_E_Functions in ca\modules_e\functions\
 CAWeapons_E_fnfal in ca\weapons_e\fnfal\, CAWeapons_E_ksvk in ca\weapons_e\ksvk\
 CA_CommunityConfigurationProject_E_Gameplay_ReducedAK74andRPKRecoil in ca\communityconfigurationproject_e\gameplay_reducedak74andrpkrecoil\
 CAWheeled_E_Old_moto in ca\wheeled_e\old_moto\
 CA_Missions_Templates_SecOps in ca\missions\templates\secops.west\
 CAAir_E_Mi24 in ca\air_e\mi35\, CARocks2 in ca\rocks2\
 CAStructuresShed_Small in ca\structures\shed\shed_small\
 CAWater2_LHD in ca\water2\lhd\
 CA_CommunityConfigurationProject_E_AI_MadeTankGunnersUseATAndHEAmmo_Muzzle in ca\communityconfigurationproject_e\ai_madetankgunnersuseatandheammo\muzzle\
 CAStructures_E_Mil in ca\structures_e\mil\
 CAMP_Armory_Misc_Sign_Direction in ca\mp_armory\misc\sign_direction\
 CAWeapons_E_STATIC in ca\weapons_e\static\, CAAir_PMC_KA60 in ca\air_pmc\ka60\
 CAWeapons_E_Makarov in ca\weapons_e\makarov\, CATracked_BAF in ca\tracked_d_baf\
 CAWheeled2_V3S in ca\wheeled2\v3s\, CAWheeled_E_Volha in ca\wheeled_e\volha\
 CA_DubbingRadio_E in ca\dubbingradio_e\
 CA_CommunityConfigurationProject_E_Gameplay_FasterHandGrenadeThrowWithPistol in ca\communityconfigurationproject_e\gameplay_fasterhandgrenadethrowwithpistol\
 CAMusic_E in ca\music_e\, CA_Modules_PMC_Functions in ca\modules_pmc\functions\
 CAStructures_Proxy_Ruins in ca\structures\proxy_ruins\
 CAStructures_Ruins in ca\structures\ruins\
 CATracked2_us_m270mlrs in ca\tracked2\us_m270mlrs\
 CAWeapons_bizon in ca\weapons\bizon\, CAWheeled_E_stryker in ca\wheeled_e\stryker\
 CAMisc_fix_Weap in ca\misc_fix\weap\, Church_01 in ca\buildings2\church_01\
 CA_CommunityConfigurationProject_E_Visual_FixedMi17Mi8UnitTypeIcon in ca\communityconfigurationproject_e\visual_fixedmi17mi8unittypeicon\
 GoosUKSF in goosuksf\, FHQ_Remington_MSR in fhq_remington\msr\
 CACharacters_PMC in ca\characters_pmc\, CACharacters_W_BAF in ca\characters_w_baf\
 CAWeapons_E_M240 in ca\weapons_e\m240\
 CA_CommunityConfigurationProject_E_Stringtable_FixedWeaponNames in ca\communityconfigurationproject_e\stringtable_fixedweaponnames\
 dayz_vehicles in dayz_vehicles\, CA_AIR_E_MQ9PredatorB in ca\air_e\mq9predatorb\
 CA_Missions in ca\missions\, Desert_E in ca\desert_e\
 CA_CommunityConfigurationProject_E_Gameplay_RealisticKa52GunMovementLimits in ca\communityconfigurationproject_e\gameplay_realisticka52gunmovementlimits\
 CAStructures_E_Misc in ca\structures_e\misc\
 CAStructures_Railway in ca\structures\rail\railway\
 Shed_wooden in ca\buildings2\shed_wooden\, CA_Modules_DynO in ca\modules\dyno\
 dayz_epoch in z\addons\dayz_epoch\
 CA_CommunityConfigurationProject_E_Gameplay_FixedEarthenRampartDestruction in ca\communityconfigurationproject_e\gameplay_fixedearthenrampartdestruction\
 Ind_Expedice in ca\buildings2\ind_cementworks\ind_expedice\
 CAWeapons_E_Podnos_2b14_82mm in ca\weapons_e\podnos_2b14_82mm\
 CAAir2_MQ9PredatorB in ca\air2\mq9predatorb\, CALanguage_e in ca\language_e\
 CA_Modules_Alice in ca\modules\alice\, Ind_SawMill in ca\structures\ind_sawmill\
 CAWheeled2_MMT in ca\wheeled2\mmt\
 CA_CommunityConfigurationProject_E_Sound_FixedCTWS in ca\communityconfigurationproject_e\sound_fixedctws\
 CA_Animals2_Dogs_Fin in ca\animals2\dogs\fin\, CA_AIR2_Su25 in ca\air2\su25\
 nof_menfsk in nof_fsk\, CATEC in ca\buildings2\buildingparts\signs\tec\
 CA_CommunityConfigurationProject_E_Gameplay_FixedBizonLightFlashOnFiring in ca\communityconfigurationproject_e\gameplay_fixedbizonlightflashonfiring\
 CALanguage_PMC in ca\language_pmc\
 CA_CommunityConfigurationProject_E_Gameplay_FixedM242AmmoStats in ca\communityconfigurationproject_e\gameplay_fixedm242ammostats\
 CARoads in ca\roads\, CA_Missions_E_Armory2 in ca\missions_e\armory\
 CA_Support in ca\modules_e\ssm\, CABuildings2_A_Pub in ca\buildings2\a_pub\
 CAStructuresHouse_A_Office01 in ca\structures\house\a_office01\
 CA_Animals2_Cow in ca\animals2\cow\, CAWeapons_E in ca\weapons_e\
 Ind_SiloVelke in ca\buildings2\ind_cementworks\ind_silovelke\
 American_Law_Enforcement in american_law_enforcement\
 dayz_weapons in dayz_weapons\
 CAStructures_E_Misc_Misc_Market in ca\structures_e\misc\misc_market\
 CAStructures_E_HouseA in ca\structures_e\housea\, GNT_C185 in gnt_c185\
 CAMP_Armory_Misc_Info_Board in ca\mp_armory\misc\info_board\
 CAMusic_PMC in ca\music_pmc\
 CAStructuresHouse_A_Office02 in ca\structures\house\a_office02\
 CAStructures_PMC_Walls in ca\structures_pmc\walls\, GLT_M300T in glt_m300t\
 CA_CommunityConfigurationProject_E_Visual_ReducedMissileSmoke in ca\communityconfigurationproject_e\visual_reducedmissilesmoke\
 CACharacters2 in ca\characters2\, FHQ_Remington_Ammo in fhq_remington\ammo\
 CAWheeled_E_Ikarus in ca\wheeled_e\ikarus\
 CABuildingParts in ca\buildings2\buildingparts\
 CALanguage_Baf in ca\language_baf\
 CA_MPA_Challenges in ca\mp_armory\armory_mp_challenges\
 Ind_Shed_01 in ca\buildings2\ind_shed_01\, CARoads2 in ca\roads2\
 CAStructures_PMC_Buildings in ca\structures_pmc\buildings\
 CAWater2_fishing_boat in ca\water2\fishing_boat\
 Ind_Shed_02 in ca\buildings2\ind_shed_02\
 CA_Missions_BattlefieldClearance in ca\modules\bc\
 WarfareBuildings in ca\misc3\wf\, CAWheeled_E_BTR40 in ca\wheeled_e\btr40\
 JetSkiYanahuiAddon in jetskiyanahui\
 CA_CommunityConfigurationProject_E_Gameplay_MadePilotsControlUnguidedRockets in ca\communityconfigurationproject_e\gameplay_madepilotscontrolunguidedrockets\
 CA_CommunityConfigurationProject_E_Gameplay_FixedSPG9ReloadSpeed in ca\communityconfigurationproject_e\gameplay_fixedspg9reloadspeed\
 CAStructures_E_HouseC in ca\structures_e\housec\
 CAWater2_smallboat_1 in ca\water2\small_boat\
 CAMP_Armory_Misc_Infostands in ca\mp_armory\misc\infostands\
 CAWheeled_E_SCUD in ca\wheeled_e\scud\, CAAir2_UH1Y in ca\air2\uh1y\
 ind_silomale in ca\buildings2\ind_cementworks\ind_silomale\
 CA_Modules_clouds in ca\modules\clouds\
 CA_CommunityConfigurationProject_E_Visual_CTWSMuzzleFlashAtWrongPosition in ca\communityconfigurationproject_e\visual_ctwsmuzzleflashatwrongposition\
 ProvingGrounds_PMC in ca\provinggrounds_pmc\
 CAStructures_PMC_Ruins in ca\structures_pmc\ruins\
 CAMP_Armory_Misc_Red_Light in ca\mp_armory\misc\red_light\
 CA_Modules_ARTY in ca\modules\arty\
 CA_CommunityConfigurationProject_E_AI_MadeTankGunnersUseATAndHEAmmo in ca\communityconfigurationproject_e\ai_madetankgunnersuseatandheammo\
 warehouse in warehouse\
 CA_CommunityConfigurationProject_E_Sound_FixedMissingEffectsNames in ca\communityconfigurationproject_e\sound_fixedmissingeffectsnames\
 CA_Missions_BAF_2 in ca\missions_2_baf\
 CAStructures_A_BuildingWIP in ca\structures\a_buildingwip\
 CAWater2_Destroyer in ca\water2\destroyer\
 CA_Missions_Armory2 in ca\missions\armory\
 CAWater2_seafox_EP1 in ca\misc_e\seafox\, CAWheeled_E_MTVR in ca\wheeled_e\mtvr\
 CAWheeled_E_BTR60 in ca\wheeled_e\btr60\
 CA_CommunityConfigurationProject_E_AI_MadeAINotEngageBTR40WithRifles in ca\communityconfigurationproject_e\ai_madeainotengagebtr40withrifles\
 CAWeapons_E_M110 in ca\weapons_e\m110\
 CAWheeled_Pickup in ca\wheeled\datsun_armed\, CAWheeled2_MTVR in ca\wheeled2\mtvr\
 CAWheeled2_Kamaz in ca\wheeled2\kamaz\
 CA_Missions_AmbientCombat in ca\modules\ambient_combat\
 CAStructures_E_HouseA_A_Villa in ca\structures_e\housea\a_villa\
 dayz_anim in dayz_anim\, CATracked_E_M113 in ca\tracked_e\m113\
 CAWeapons_E_M2StaticMG in ca\weapons_e\m2\, CAAir_E_An2 in ca\air_e\an2\
 CA_CommunityConfigurationProject_E_AI_MadeAKS74UNKobraFullySilenced in ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\
 CA_Modules_Animals in ca\modules\animals\
 CAStructuresHouse_Church_02 in ca\structures\house\church_02\
 CATracked2 in ca\tracked2\, CAWeapons_SPG9 in ca\weapons\spg9\
 CAWheeled_E_LandRover in ca\wheeled_e\lr\
 CAStructures_E_Ind_Misc_PowerStation in ca\structures_e\ind\ind_powerstation\
 CAStructures_E_Misc_Misc_powerline in ca\structures_e\misc\misc_powerline\
 VILAS_WWP_CO in vilas_wwp_cfg\
 CA_CommunityConfigurationProject_E_Gameplay_FixedMissileSpeeds in ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\
 CA_CommunityConfigurationProject_E_Gameplay_AddedThermalViewToA2GroundVehicles in ca\communityconfigurationproject_e\gameplay_addedthermalviewtoa2groundvehicles\
 CAAir_E_A10 in ca\air_e\a10\
 CAStructures_E_HouseA_A_Mosque_big in ca\structures_e\housea\a_mosque_big\
 CA_CommunityConfigurationProject_E_Gameplay_RemovedAirlockOfVikhrMissile in ca\communityconfigurationproject_e\gameplay_removedairlockofvikhrmissile\
 CA_Animals2_Sheep in ca\animals2\sheep\, FHQ_Remington_ACR in fhq_remington\acr\
 Oz_Is_Objects in paf_stad_obj\, CAAir_BAF in ca\air_d_baf\
 CAStructuresHouse_Church_03 in ca\structures\house\church_03\
 CACharacters_PMC_Head in ca\characters_pmc\heads\, usec_ch53 in usec_ch53\
 CAWheeled_E_TT650 in ca\wheeled_e\tt650\
 CAStructures_E_Misc_Misc_cables in ca\structures_e\misc\misc_cables\
 CA_MPA in ca\mp_armory\, CAWeapons_E_Strela in ca\weapons_e\strela\
 CAStructures_E_Misc_Misc_Well in ca\structures_e\misc\misc_well\
 CA_Modules_StratLayer in ca\modules\strat_layer\
 CAStructuresHouse_A_Hospital in ca\structures\house\a_hospital\
 CAWheeled2_M998A2_Avenger in ca\wheeled2\hmmwv\m998a2_avenger\
 CACharacters_E in ca\characters_e\, ST_bunnyhop in st_bunnyhop\
 CA_CommunityConfigurationProject_Gameplay_ChangedCountermeasuresAmmoToChaffForSu25 in ca\communityconfigurationproject_e\gameplay_changedcountermeasuresammotochaffforsu25\
 CAWeapons_E_M119_Howitzer in ca\weapons_e\m119_howitzer\, CAAir in ca\air\
 CA_Modules in ca\modules\
 CAStructures_E_HouseA_A_Minaret_Porto in ca\structures_e\housea\a_minaret_porto\
 CA_CommunityConfigurationProject_E_Sound_FixedCarNoiseSound in ca\communityconfigurationproject_e\sound_fixedcarnoisesound\
 CA_Modules_E_DynO in ca\modules_e\dyno\, st_evasive in st_evasive\
 CA_CommunityConfigurationProject_E_AI_MadeAIUseMGOfStrykerMGS in ca\communityconfigurationproject_e\ai_madeaiusemgofstrykermgs\
 CARoads_PMC_Bridge in ca\roads_pmc\bridge\
 CAStructuresLand_Ind_Stack_Big in ca\structures\ind\
 CA_CommunityConfigurationProject_E_Gameplay_EnabledBackPackCarryAbilityForA2Infantry in ca\communityconfigurationproject_e\gameplay_enabledbackpackcarryabilityfora2infantry\
 CAStructures_E_HouseK in ca\structures_e\housek\, CA_AH64D in ca\ah64\
 CA_Modules_E in ca\modules_e\
 CAMP_Armory_Misc_Loudspeakers in ca\mp_armory\misc\loudspeakers\
 Ind_Garage01 in ca\buildings2\ind_garage01\
 CAWheeled_E_Offroad in ca\wheeled_e\hilux_armed\
 A_TVTower in ca\structures\a_tvtower\, CAWheeled2_Ikarus in ca\wheeled2\ikarus\
 CAAir2_ChukarTarget in ca\air2\chukar\, CAWeapons_E_SPG9 in ca\weapons_e\spg9\
 SOW_Sounds in SOW_sounds_c\, CAStructures_E_HouseL in ca\structures_e\housel\
 CA_MPA_Core in ca\mp_armory\armory_core\, VILAS_WWP in vilas_wwp\
 CA_Modules_Functions in ca\modules\functions\
 dayz_server in z\addons\dayz_server\, CAStructuresBarn_W in ca\structures\barn_w\
 CAWeapons_BAF in ca\weapons_baf\
 CAWheeled2_HMMWV_Ambulance in ca\wheeled2\hmmwv\m997a2_ambulance\
 CA_CommunityConfigurationProject_E_Visual_FixedPylonPositionsMi24 in ca\communityconfigurationproject_e\visual_fixedpylonpositionsmi24\
 CA_Modules_E_UAV_Heli in ca\modules_e\uav_heli\, dayz_epoch_b in dayz_epoch_b\
 CA_Modules_E_UAV in ca\modules_e\uav\
 IndPipe2 in ca\buildings2\ind_pipeline\indpipe2\
 CAStructuresHouse_rail_station_big in ca\structures\rail\rail_station_big\
 CAStructures_Proxy_BuildingParts in ca\structures\proxy_buildingparts\
 CAWeapons_2b14_82mm_Mortar in ca\weapons\podnos_2b14_82mm\
 Misc_WaterStation in ca\buildings2\misc_waterstation\, CARoads_E in ca\roads_e\
 CA_BAF in ca\data_baf\, ow_assets in z\addons\ow_assets\, MicroAirVehicles in raven\
 VILAS_RW_Forces in vilas_aks\
 CAStructures_E_Misc_Misc_Construction in ca\structures_e\misc\misc_construction\
 mbg_african_buildings in mbg\mbg_generic_african_buildings\
 CA_Missions_E_Templates_SecOps in ca\missions_e\templates\secops.west\
 CAWeapons_E_Searchlight in ca\weapons_e\searchlight\
 A_GeneralStore_01 in ca\buildings2\a_generalstore_01\
 CATracked2_T34 in ca\tracked2\t34\, CAWeapons_Colt1911 in ca\weapons\colt1911\
 dayz in dayz\, CAWeapons_E_M14 in ca\weapons_e\m14\
 CYBP_Camels_Config in cybp\cybp_camels_config\
 CA_CommunityConfigurationProject_E_AI_MadeAIUseGrenadeLaunchers in ca\communityconfigurationproject_e\ai_madeaiusegrenadelaunchers\
 CA_CommunityConfigurationProject_E_Gameplay_MadeMissileSteerableForBMP3AndT90 in ca\communityconfigurationproject_e\gameplay_mademissilesteerableforbmp3andt90\
 CARocks in CA\Rocks\, CAWeapons_E_M136 in ca\weapons_e\m136\
 CAHouseBlock_A in ca\buildings2\houseblocks\houseblock_a\
 CAAir3_Su34 in ca\air3\su34\
 CA_CommunityConfigurationProject_Gameplay_ChangedThermalDisplaySystem in ca\communityconfigurationproject_e\gameplay_changedthermaldisplaysystem\
 CAMP_Armory_Misc_Concrete_Wall in ca\mp_armory\misc\concrete_wall\
 CAStructures_Wall in ca\structures\wall\, CAWeapons_DMR in ca\weapons\dmr\
 CAWheeled2_LAV25 in ca\wheeled2\lav25\, CAStructures_E_Ind in ca\structures_e\ind\
 CAStructures_E_HouseA_A_Statue in ca\structures_e\housea\a_statue\
 CAHouseBlock_B in ca\buildings2\houseblocks\houseblock_b\
 CAStructures_E_Wall_Wall_L in ca\structures_e\wall\wall_l\
 CA_CommunityConfigurationProject_E_AI_ImprovedTankGunnerHEAndATAmmoUse in ca\communityconfigurationproject_e\ai_improvedtankgunnerheandatammouse\
 CA_Anims_E in ca\anims_e\, CAAir_E_C130J in ca\air_e\c130j\
 CAMisc_fix_Str in ca\misc_fix\str\, CAAir_E_MI8 in ca\air_e\mi17\
 CA_Animals2 in ca\animals2\, CAStructures in ca\structures\
 CAStructures_PMC_Buildings_Bunker in ca\structures_pmc\buildings\bunker\
 CAWheeled_Offroad in ca\wheeled\hilux_armed\
 CAWheeled2_HMMWV_BASE in ca\wheeled2\hmmwv\, CAWeapons_E_M16 in ca\weapons_e\m16\
 CAMP_Armory_Misc_Laptop in ca\mp_armory\misc\laptop\
 Rail_House_01 in ca\buildings2\rail_house_01\, CAMisc_fix in ca\misc_fix\
 CAHouseBlock_C in ca\buildings2\houseblocks\houseblock_c\
 CA_CommunityConfigurationProject_E_AI_ImprovedIglaPodAAMissileUse in ca\communityconfigurationproject_e\ai_improvediglapodaamissileuse\
 CAStructures_E in ca\structures_e\, CAAir_BAF_CH_47F in ca\air_d_baf\ch47\
 CA_CommunityConfigurationProject_E_Sound_FixedGetInGetOutSoundOfSedan in ca\communityconfigurationproject_e\sound_fixedgetingetoutsoundofsedan\
 CAWheeled_E_Ural in ca\wheeled_e\ural\, zero_buildings in zero_buildings\
 CAStructures_E_HouseA_A_Mosque_small in ca\structures_e\housea\a_mosque_small\
 CAStructures_Misc_Powerlines in ca\structures\misc_powerlines\
 CA_CommunityConfigurationProject_E_Gameplay_ImprovedSizeOfCompassAndGPS in ca\communityconfigurationproject_e\gameplay_improvedsizeofcompassandgps\
 CA_CommunityConfigurationProject_E_Gameplay_DisabledOpticsViewInGRAD in ca\communityconfigurationproject_e\gameplay_disabledopticsviewingrad\
 CAHouseBlock_D in ca\buildings2\houseblocks\houseblock_d\
 CA_CommunityConfigurationProject_E_Gameplay_DisabledOpticsViewInMLRS in ca\communityconfigurationproject_e\gameplay_disabledopticsviewinmlrs\
 CA_CommunityConfigurationProject_E_Gameplay_MoreSluggishATV in ca\communityconfigurationproject_e\gameplay_moresluggishatv\
 CA_CommunityConfigurationProject_E_Gameplay_DisabledGRADMLRSLocking in ca\communityconfigurationproject_e\gameplay_disabledgradmlrslocking\
 CA_Modules_E_Gita in ca\modules_e\gita\, CAMisc2 in ca\misc2\
 CA_CommunityConfigurationProject_E_Editor_AddedAllWeaponSlotsInfantryVariants in ca\communityconfigurationproject_e\editor_addedallweaponslotsinfantryvariants\
 CALanguage_missions_PMC in ca\languagemissions_pmc\, Chernarus in ca\chernarus\
 CAMisc in ca\misc\
 CA_CommunityConfigurationProject_E_Gameplay_DisabledLockingForAllNonGuidedWeaponsWithAutoGuideATDisabled in ca\communityconfigurationproject_e\gameplay_disabledlockingforallnonguidedweaponswithautoguideatdisabled\
 CAStructures_E_Ind_Oil_Mine in ca\structures_e\ind\ind_oil_mine\
 MBG_Killhouses in mbg_killhouses\, CAStructures_Mil in ca\structures\mil\
 CATracked2_T90 in ca\tracked2\t90\
 CAWeapons_Warfare_weapons in ca\weapons\static\
 CAWheeled2_TowingTractor in ca\wheeled2\towingtractor\
 CAStructures_E_HouseA_A_BuildingWIP in ca\structures_e\housea\a_buildingwip\
 CA_Animals2_Anim_Config in ca\animals2\animconfig\, buildings3 in ca\buildings3\
 USSR_cheytac in ussr_m200\, CALanguage in ca\language\, CAUI in ca\ui\
 CAMisc3 in ca\misc3\, FHQ_Remington_XM2010 in fhq_remington\xm2010\
 CAWheeled_E_BRDM2 in ca\wheeled_e\brdm2\, CASigns2 in ca\signs2\
 CA_CommunityConfigurationProject_E_Gameplay_AdditionalLauncherRocketsWithEnlargedSize in ca\communityconfigurationproject_e\gameplay_additionallauncherrocketswithenlargedsize\
 RH_hk416_cfg in rh_hk416_cfg\, CACharacters in ca\characters\
 CAweapons_m107 in ca\weapons\m107\, CAWeapons_AmmoBoxes in ca\weapons\ammoboxes\
Mods: @DayZ_Epoch_Server
Distribution: 0
Version 1.63.125548
Fault address:  7737AE33 01:0002AE33 C:\Windows\SysWOW64\ntdll.dll
file:     
world:    Chernarus
Prev. code bytes: 0A 8B C1 59 94 8B 00 89 04 24 C3 2D 00 10 00 00
Fault code bytes: 85 00 EB E9 90 90 90 90 90 8B FF 55 8B EC 8B 15

Registers:
EAX:1503F000 EBX:00000022
ECX:1503EE5C EDX:01D09E62
ESI:00000001 EDI:0000002A
CS:EIP:0023:7737AE33
SS:ESP:002B:1513EE88  EBP:1513EE94
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00010206
=======================================================
note: Minidump has been generated into the file instance_11_Chernarus\arma2oaserver.mdmp

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×