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chrys45

Create custom weapons with zeus/mcc

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Hi all

I want to create weapons in zeus (not in a crate)

but I got the problem that I cant create custom weapons like ak47 from hlc mod. The vanilla weapons

are all createable in zeus. In 2d editor i normaly use:

Waffe1 = "GroundWeaponHolder" createVehicle getpos this;

Waffe1 addWeaponCargo ["RH_M9",1];

Waffe1 setPos [getPos this select 0,getPos this select 1,1.23];

Waffe1 setdir 355;

But if I use that code with _Waffe1 in zeus with mcc and write it in a grass cutter init, it might works also, but unfortunately I cant move this weopon like the vanilla BIS ones that are already in zeus.

I hope someone can help me

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It may be that the mod itself doesn't have the config.cpp setup properly, or it's simply not possible for a modder to add that feature to his weapons for Zeus. I am not experienced enough in either Zeus or modding to give much more that what the possible reasons are, but hopefully that helps some :).

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I am having this same exact issue. We can spawn vehicles and what not, so it would be nice if we could spawn weapons and move them around.

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