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magnus28

How do I test an aircraft from a mod in the editor?

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Hi,

I was wondering if I were to take a mod I downloaded, how I could get one specific vehicle (in this case an aircraft) from the mod and load it into the editor so I could play around with weapon load outs and stuff.

For example, if somebody has a specific version of the SU-25, How do I tell the game that I want the one in the mod to be loaded and not the one that comes in the Air.pbo that it's packed in? Is there a way I could load this specific aircraft into the armoury for testing as well?

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You should be asking the author that not the general forum, if anything he could tell you how, or do it for you.

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he suggested I ask on the forum ironically.. guessing he was too busy to give me a detailed answer

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Go to the editor, place a playable unit then place the plane you want finding it under the "Empty" option in "Place unit" dialog

images?q=tbn:ANd9GcQUH4tRyT_c5k8eM-aX5feKsd3yL4SG9Z9ycSBeFlvsPhHF2Cuf

Picture in spoiler shows the empty otion/ cars/ Hmww

Edited by Mirek

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he suggested I ask on the forum ironically.. guessing he was too busy to give me a detailed answer

I see, well ok then, lol

how I could get one specific vehicle (in this case an aircraft) from the mod and load it into the editor so I could play around with weapon load outs and stuff.

First thing is first what mod?

and to open a pbo you need a tool, i use pbomanager myself.

But start with those two, what mod is it, what plane, and get yourself that tool.

I might be able to walk you through it, as I have edited plane loadouts myself for my own personal use.

As for testing wise Mirek above explained how to do it.

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