Mattastic 97 Posted December 11, 2014 With the latest release of the .PSD for the Huron by Bohemia, I went and re textured it. This is what happened... http://i.imgur.com/0fF3zr9.jpg (163 kB) http://i.imgur.com/lGu6ivz.jpg (164 kB) I'm not sure where this problem originates from. Here is the helicopters portion of my config: class MEF_USMC_Huron: B_Heli_Transport_03_unarmed_F { _generalMacro = "B_Heli_Transport_03_unarmed_F"; side = 1; scope = 2; faction = "MEF"; vehicleClass = "MEF_A3_Units_4"; crew = "B_Helipilot_F"; displayName = "MEF Huron [CH-67]"; typicalCargo[] = {"B_Helipilot_F"}; hiddenSelectionsTextures[] = {"mef_mod\textures\air\mef_Heli_Transport_03_CO.paa"}; incomingMissileDetectionSystem = 16; weapons[] = {"CMFlareLauncher"}; magazines[] = {"300Rnd_CMFlare_Chaff_Magazine"}; maximumLoad = 10000; transportMaxWeapons = 8; transportMaxMagazines = 200; transportMaxBackpacks = 10; }; The config has not yet been extended to include the inventory magazines and such, but this is the base that gets it into the game. Can someone please help me identify the problem that exists here. Share this post Link to post Share on other sites
Redphoenix 1540 Posted December 11, 2014 It's the wrong hiddenSelection assigned to you texture. Share this post Link to post Share on other sites
Mattastic 97 Posted December 11, 2014 do I need to include hiddenSelectionsTextures[] = {"camo"};? Share this post Link to post Share on other sites
Redphoenix 1540 Posted December 11, 2014 You need both textures applied at once. hiddenSelectionsTextures[] = {"mef_mod\textures\air\mef_Heli_Transport_03_01_CO.paa","mef_mod\textures\air\mef_Heli_Transport_03_02_CO.paa"}; Share this post Link to post Share on other sites
Mattastic 97 Posted December 11, 2014 (edited) FIXED** http://i.imgur.com/RnHW1jE.jpg (494 kB) Edited December 11, 2014 by Mattastic Problem still exists Share this post Link to post Share on other sites
Locklear 214 Posted December 12, 2014 Nice job, and a pretty chopper you have there. :) I'm happy you enjoy the Huron, and glad that RedPhoenix managed to help you before I found this threat, so you could get it working sooner. :) Share this post Link to post Share on other sites
Redphoenix 1540 Posted December 12, 2014 Nice job, and a pretty chopper you have there. :) I'm happy you enjoy the Huron, and glad that RedPhoenix managed to help you before I found this threat, so you could get it working sooner. :) Now that you are here: Do you plan on releasing more PSD templates for more vehicles? It would make EVERYTHING regarding textures a lot easier. Share this post Link to post Share on other sites
Mattastic 97 Posted December 12, 2014 Nice job, and a pretty chopper you have there. :) I'm happy you enjoy the Huron, and glad that RedPhoenix managed to help you before I found this threat, so you could get it working sooner. :) Thanks! RedPhoenix was very helpful indeed, here is a preview of the finished product that I will release today. http://i.imgur.com/sAsFZxL.jpg Share this post Link to post Share on other sites
Redphoenix 1540 Posted December 12, 2014 Looks great. If you want to add some real depth, create a new rvmat with new nohq and smdi texture files. Share this post Link to post Share on other sites
x3kj 1247 Posted December 12, 2014 new nohq map only makes sense if there is actually anything new on the normal map... the decals he added dont produce a normal effect. If you just add stuff at random it will look worse then before. Share this post Link to post Share on other sites
Redphoenix 1540 Posted December 12, 2014 new nohq map only makes sense if there is actually anything new on the normal map... the decals he added dont produce a normal effect. If you just add stuff at random it will look worse then before. I thought that this would be obvious. Share this post Link to post Share on other sites
Locklear 214 Posted December 12, 2014 Now that you are here:Do you plan on releasing more PSD templates for more vehicles? It would make EVERYTHING regarding textures a lot easier. We discuss this, but I have no details at the moment, sorry. Share this post Link to post Share on other sites
Mattastic 97 Posted December 13, 2014 The texture of the Huron is not as unique of a texture as the other vanilla choppers. By unique I mean portions of the texture are just duplicated on other parts of the model. Are their plans to release a more extensive, complete texture file or is this it? Share this post Link to post Share on other sites
x3kj 1247 Posted December 16, 2014 that would require them to remake the model basically... I don't think thats going to happen. Share this post Link to post Share on other sites
muskel 10 Posted December 17, 2014 Very nice Huron, but where you get the PSD Template? I can't find it anyway. Share this post Link to post Share on other sites
Mattastic 97 Posted December 18, 2014 Very nice Huron, but where you get the PSD Template? I can't find it anyway. Look in the Arma III Tools folder. Share this post Link to post Share on other sites
Ranwer135 308 Posted December 20, 2014 Hi! If u use an unpacker, u can use the already made templates in air.pbo by the devs. I did with my reskins and it has been succesful ever since. Also, the reason why ur heli looked like that is because the heli relies on more than one skin file. Same applies with the mohawk Anyways, if ur having any further trouble with air skins, dont hesitate to pm me, u may also use my skins as a template :D Regards, Rawner135 Share this post Link to post Share on other sites
zeotrope 24 Posted December 22, 2014 The Huron texture is in the Sample dir within the arma tools folder. The other new heli (Taru) is not in there and resides under an Encrypted PBO (EBO) within a folder called HELI in the ArmA 3 root directory. Correct me if I am wrong but you cannot unpack EBO files. The textures in AIR.PBO are not templates. They are PAA files and not PSD (photoshop) files. Or has something changed? I'm at work and cannot check. Share this post Link to post Share on other sites
Mattastic 97 Posted December 23, 2014 You are correct. Those are inaccessible though, right? Share this post Link to post Share on other sites
zeotrope 24 Posted December 24, 2014 (edited) Yes. In order to protect the validity of a paid for DLC I would suppose. I think they will be released for access next year. But the big question from the modders is: When? Edited December 24, 2014 by Zeotrope Share this post Link to post Share on other sites
Ranwer135 308 Posted December 25, 2014 But wait, how is this guy asking help for his retextured Huron?!? If he is asking help for is already retextured huron, then where the hell did he get the template?!? Has he hacked into the ebo files?!? :eek: Share this post Link to post Share on other sites
suiside 95 Posted December 26, 2014 you are confused about the huron and taru, the huron template is in the arma 3 tools folder, the taru is locked in the ebo. Share this post Link to post Share on other sites
da12thMonkey 1943 Posted December 26, 2014 Have you checked the core Samples_F folder again recently? I have six .psd files in total for the DLC choppers in my tools drive under C:\Steam\SteamApps\common\Arma 3 Tools\Samples_F\HelicoptersDLC_Textures. There are 2 for the Huron (Heli_Transport_03_ext01_CO.psd & Heli_Transport_03_ext02_CO.psd), 2 for the the Taru (Heli_Transport_04_Base_01_CO.psd & Heli_Transport_04_Base_02_CO.psd) plus 2 for the Taru pods (Heli_Transport_04_Pod_Ext01_CO.psd & Heli_Transport_04_Pod_Ext02_CO.psd) They're not copied over to the other Samples_F folder on my dev-folder though (i.e. P:\Samples_F) so maybe one has to re-run the DevP installation tool to do that first. Or perhaps they're currently only on the Tools dev branch? Share this post Link to post Share on other sites
suiside 95 Posted December 27, 2014 did i overlook the taru ?? :butbut: Share this post Link to post Share on other sites
O.Languedoc 67 Posted December 27, 2014 Ok.. little request... I am away on a trip, far from my PC. I would love to take some time to work on the texture. Is it possible for one of you to send me the PSD of the Huron via DropBox or Email? I would really appreciate it. Thx Guys. Silly Share this post Link to post Share on other sites