miketim 20 Posted December 20, 2014 Around 60+ hours were put extra into making hills and plains more realistic (rock formations, small rocks, desert plants). Great news, I loved Duala but I think for arma 3 it mightve looked a little too barren in places, good to hear that that is taken care of, that small scale little stuff is good for cover to be effective in some desert gunfights, Duala had some really cool hills on the coastlines and such up north where you could have awesome tankbattles. :) Good luck Share this post Link to post Share on other sites
icebreakr 3157 Posted December 21, 2014 Any candidates / teams for "Isla Duala Opening Party : Xmas Special"? There would probably be enough space for 40 players + SBP Team (3rd side, Independent)... let me know so I can organize something. When? Friday 26th, 2100 CET (Central Euro time). 1 Share this post Link to post Share on other sites
lightspeed_aust 681 Posted December 21, 2014 I'll be on holidays but have a gr8 time, and thanx for coming back to mod for us...we missed you! 2015 should be a HUGE year for A3! Share this post Link to post Share on other sites
frostie12345 48 Posted December 21, 2014 Sounds Good :P Share this post Link to post Share on other sites
icebreakr 3157 Posted December 22, 2014 Here ya go ;) Isla Duala A3 Opening Party: Bloody Xmas MP Event! Share this post Link to post Share on other sites
gatordev 219 Posted December 22, 2014 Out of curiosity, why is Panthera needed? Is it common builiding/object resources? At the end of the day, it's Duala, which is probably my most played map in A2, so I'll be downloading it, but just curious why the dependency. Looking forward to it! Share this post Link to post Share on other sites
icebreakr 3157 Posted December 24, 2014 gatordev: exactly, resources such as ibr_rn, ibr_plants. They will be updated with new versions of Panthera. Anyhow, Christmas is near... I wish you all a merry Christmas, spend it well with your family and close friends! Last WIP before the release: http://i.imgur.com/j9FZeer.jpg (200 kB) Share this post Link to post Share on other sites
Tyl3r99 41 Posted December 24, 2014 gatordev: exactly, resources such as ibr_rn, ibr_plants. They will be updated with new versions of Panthera.Anyhow, Christmas is near... I wish you all a merry Christmas, spend it well with your family and close friends! Last WIP before the release: http://i.imgur.com/j9FZeer.jpg (200 kB) nice photo mate! have a gd xmas... looking forward for this to be released :)... make sure it has a pretty little bow on it ;) Share this post Link to post Share on other sites
Montgomery 205 Posted December 24, 2014 I absolutely love your work. But the fact that the island requires All In ArmA is a huge disappointment. Will you be making any new islands that don't require it? Share this post Link to post Share on other sites
tigerforce 90 Posted December 24, 2014 Yeah !!! My favourite Island-maker back on Arma 3 with its wonderful maps :) love you man ! ;) Wish you a Merry Christmas, and see you soon on Duala...with OFrP :cool: Share this post Link to post Share on other sites
evromalarkey 150 Posted December 24, 2014 Thanks for the release IceBreakr! Really nice christmas present :) Anyway I found a little problem, it seems that ibr_dualaobjects.pbo is wrongly signed and kicks people from the server. I had both ibr_isladuala30 and ibr_panthera31 keys on server. But beside that everything is working great and Isla Duala looks fantastic in Arma 3, great work! Share this post Link to post Share on other sites
zio sam 77 Posted December 24, 2014 Thank you IceBreakr! your maps made and keep making Arma history.My respect! ps:should we move the topic to the addons complete section? Share this post Link to post Share on other sites
Fr3eMan 16 Posted December 24, 2014 Congratulation IceBreakr, I quote 100% Zio Sam! Share this post Link to post Share on other sites
dr@gon 118 Posted December 24, 2014 I absolutely love your work. But the fact that the island requires All In ArmA is a huge disappointment. Will you be making any new islands that don't require it? It also works with A3MP. I prefer A3MP over AiA because it is a much smaller download. When using Panthera I noticed a couple missing textures in A3MP, the castle ruins (I forget the second one at the moment). These were static objects that made no different to game play (unless you were fighting at the castle). IceBreaker mentioned in a post on a different thread that Lingor will probably be build for A3 only. Share this post Link to post Share on other sites
Fadi 22 Posted December 24, 2014 It also works with A3MP. I prefer A3MP over AiA because it is a much smaller download. When using Panthera I noticed a couple missing textures in A3MP, the castle ruins (I forget the second one at the moment). These were static objects that made no different to game play (unless you were fighting at the castle). IceBreaker mentioned in a post on a different thread that Lingor will probably be build for A3 only.This version though does use some of the opened Sahrani buildings (http://i.imgur.com/EjzrE0k.jpg) that are part of AiA TP which may mean potentially missing buildings when used with A3MP.. Share this post Link to post Share on other sites
maltti 13 Posted December 24, 2014 Excellent work Icebreakr! This has been a long waited release. You have deserved some holidays for this! Maltti Rockabilly House Server Share this post Link to post Share on other sites
icebreakr 3157 Posted December 24, 2014 EvroMalarkey: oh shit, I see that there are two bisign files, Panthera one is correct. Delete the duala one and it should work. What do you recommend, I release a new patch 3.01?, its a gamebreaker for servers :/ Share this post Link to post Share on other sites
serjames 357 Posted December 24, 2014 Montgomery, you get cracking converting all the A1 and A2 buildings to A3 and I'm sure that IceB will be knocking on your door to include it in his Stand-alone Map pack.... Lol Share this post Link to post Share on other sites
icebreakr 3157 Posted December 24, 2014 I'm uploading v3.1 with fixed bisign files so there will be no confusion. Share this post Link to post Share on other sites
ice_age0815 37 Posted December 24, 2014 nice job on the iland just ported a mission to it lots of fun playing Share this post Link to post Share on other sites
evromalarkey 150 Posted December 24, 2014 Thanks IceBreakr, now it's working alright with the verifySignatures ;) Share this post Link to post Share on other sites
suds420 179 Posted December 24, 2014 Thanks for the Christmas present IceBreakr, it's an absolutely beautiful island. One thing that I think could add a lot to it is placing some garbage piles and other litter in and around the cities and towns. They look way too clean right now. Share this post Link to post Share on other sites
cosmic10r 2331 Posted December 25, 2014 Looks awesome... Thanks IceBreakr!!! Share this post Link to post Share on other sites
Rich_R 1087 Posted December 25, 2014 Very nice! Thank you! Share this post Link to post Share on other sites