opteryx 1562 Posted May 27, 2015 Will these feature the segmented destruction feature that the stock buildings have? (I expect not, because I would imagine that would quadruple the workload for each building, but I am hopeful.) I'm afraid you're quite right, but things could change in the future. Share this post Link to post Share on other sites
soldier2390 0 Posted May 28, 2015 I can't say how happy I am to actually see you back it's still a shock. I dearly miss the old Avgani terrain and though I am excited that BIS's new expansion terrain might just be something actually new and exciting, I still miss a high quality Iraq/Middle east type terrain. Now thanks to you others will have the necessary assets to make them terrains on top of the very nice looking Al-Kut map you are working on I believe. A very much appreciated thank you! Share this post Link to post Share on other sites
serjames 357 Posted May 28, 2015 Avgani was brilliant.... Whats the chances of getting your older terrains re-issued with new buildings A3 spec "stuff" etc ? SJ Share this post Link to post Share on other sites
opteryx 1562 Posted June 5, 2015 New apartment complex in the works pic Avgani was brilliant.... Whats the chances of getting your older terrains re-issued with new buildings A3 spec "stuff" etc ? Very likely. Share this post Link to post Share on other sites
kklownboy 43 Posted June 5, 2015 wow, like that. Five story balconies. How many positions are on the balcony for AI? Share this post Link to post Share on other sites
beaar 78 Posted June 5, 2015 Looks really good. The community is lucky to have you! :D Share this post Link to post Share on other sites
inlesco 233 Posted June 6, 2015 Awesome work! Will all the buildings be enterable and fully configured? (AI positions, navmeshes, etc.) :) That'd make a lot of people even more happier, but it's a huge workload for a single person, you've gotta admit. And A3 modding / engine content workflow has never been among the easy. Share this post Link to post Share on other sites
bad benson 1733 Posted June 12, 2015 Will all the buildings be enterable and fully configured? i'm wondering this too. also some suggestions for possible compromises. if you, quite understandably, decide to make them not enterable at all, please make sure to add ladders to the buildings that lead to the roof. that alone can make them a lot more interesting an useful. another simplification could be making a very simple hallway with stairs that leads to only one of the balconies or maybe just one floor that could be enterable but very simple. in general i wouldn't waste time on making it overly detailed indoors for the simple reasons that AI can't handle it well, indoor movement is annoyingly clunky in arma and it would eat more performance. having atleast one elevated position though could be a great compromise. just my thoughts. Share this post Link to post Share on other sites
opteryx 1562 Posted June 12, 2015 I've answered this several times in this thread - all buildings will be open and enterable. Share this post Link to post Share on other sites
bad benson 1733 Posted June 12, 2015 sorry. i honestly didn't bother to read the whole thread. just stumbled upon this. those ladders would still be nice though to have some roof to roof sniper battles ;) i wish every building in this game had roof access. Share this post Link to post Share on other sites
opteryx 1562 Posted June 12, 2015 i wish every building in this game had roof access. 99% of my buildings have some form of rooftop access, it's kinda an iraqi building hallmark. In fact, I've heard that Saddam wanted all iraqi buildings to have rooftop access with walls so that they're more defensible in war. Share this post Link to post Share on other sites
Drifter 167 Posted June 13, 2015 I have so many terrain ideas coming from this pack! Honestly anxious to start working with your building assets. Share this post Link to post Share on other sites
kgino1045 12 Posted June 13, 2015 Checkpoint tower That tower really reminds me some movie... it was about recon marine sniper team Share this post Link to post Share on other sites
hkurban 1 Posted June 13, 2015 The tower reminds me a bit of the "Dynatowers" made by a contracting company Dynacorp. http://www.dynasystems.co.uk/gallery/images/Dynatower_83.jpg We had one on our FOB with a CROWS system on the top. It had a spiral staircase like that but the top was a bit different. It had this weird ceiling suspension harness that allowed an interior gunner to rotate around to each of the windows while still in a sitting position. All these buildings are looking sweet, and simple enough to be easy on most systems. If/when you release them to the public I might be able to make my Kandahar City map dream a reality. Share this post Link to post Share on other sites
opteryx 1562 Posted June 13, 2015 The inspiration for the checkpoint tower is from these. They're scattered all over Iraq. Share this post Link to post Share on other sites
Cype_Revenge 651 Posted June 13, 2015 Great work on the Checkpoint Tower! I Like to use this Buildings on my new Terrain, the perfect match! Share this post Link to post Share on other sites
bad benson 1733 Posted June 15, 2015 99% of my buildings have some form of rooftop access, it's kinda an iraqi building hallmark. In fact, I've heard that Saddam wanted all iraqi buildings to have rooftop access with walls so that they're more defensible in war. haha wow. great minds think al...damn nevermind lol. and good to hear man, can't wait...pew pew pew Share this post Link to post Share on other sites
opteryx 1562 Posted June 23, 2015 Been lazy these last couple of weeks so I haven't done much work, but here's a Saddam mural I made today. http://i232.photobucket.com/albums/ee219/Opteryx_album/renders/mural12.jpg Share this post Link to post Share on other sites
ice_age0815 37 Posted June 23, 2015 lol nice to funny cant wait to gun this thing down lol Share this post Link to post Share on other sites
icebreakr 3143 Posted June 23, 2015 Amazing work Opteryx. I would gladly use the assets on few of new upcoming maps. Share this post Link to post Share on other sites
serjames 357 Posted June 23, 2015 +1 needs some funky destruction model mechanics.... Share this post Link to post Share on other sites
hkurban 1 Posted June 23, 2015 Been lazy these last couple of weeks so I haven't done much work, but here's a Saddam mural I made today.http://i232.photobucket.com/albums/ee219/Opteryx_album/renders/mural12.jpg Needs a version with spraypainted devil horns. JK man, nice work. Share this post Link to post Share on other sites
ironmentalist 10 Posted June 24, 2015 this community really need you opteryx, spectacular work Share this post Link to post Share on other sites
theodor 13 Posted August 9, 2015 How is progress and when is an eta? Share this post Link to post Share on other sites