evromalarkey 150 Posted November 25, 2014 (edited) [table=width: 1200] [tr][td][/td][td][/td][/tr] [/table] Version: 1.0 Description: This little mod will add some additional content which is already in the game, but not available. Mainly adds NATO and AAF vests in additional variants (Khaki, Coyote, Olive, Black) and NATO Uniforms in Woodland and Sage variants. Further more it allows you to spawn Dogs (and other animals) in the editor, which were for some unknown reason hidden from editor. This mod is using stringtables for all available Arma 3 languages. So all content has proper name as it would be, if it was official. In future I plan to add some missing backpacks color variants and unlock some other hidden content. Download: or GITHUB STEAM WORKSHOP Classnames: - Uniforms U_B_CombatUniform_wdl U_B_CombatUniform_wdl_tshirt U_B_CombatUniform_wdl_vest U_B_CombatUniform_sgg U_B_CombatUniform_sgg_tshirt U_B_CombatUniform_sgg_vest - Vests V_PlateCarrier1_oli V_PlateCarrier2_oli V_PlateCarrierIA1_oli V_PlateCarrierIA2_oli V_Rangemaster_belt_oli V_PlateCarrier1_khk V_PlateCarrier2_khk V_PlateCarrierIA1_khk V_PlateCarrierIA2_khk V_Rangemaster_belt_khk V_PlateCarrier1_cbr V_PlateCarrier2_cbr V_PlateCarrierIA1_cbr V_PlateCarrierIA2_cbr V_Rangemaster_belt_cbr V_PlateCarrier1_blk V_PlateCarrier2_blk V_PlateCarrierIA1_blk V_PlateCarrierIA2_blk V_Rangemaster_belt_blk Thanks to: Bohemia Interactive - for their hidden stuff Soronelite - for AAF vest textures Taurus - for icons Pictures: [table=width: 1200] [tr][td][/td][td][/td][/tr] [tr][td][/td][td][/td][/tr] [/table] Edited March 1, 2015 by EvroMalarkey 1 Share this post Link to post Share on other sites
miketim 20 Posted November 25, 2014 Are the animals playable as in arma 2 ? Thanks. Share this post Link to post Share on other sites
evromalarkey 150 Posted November 25, 2014 @MikeTim Sort of yeah, it even works with Zeus (Remote control, adding dog into unit). But the dogs have to be pre-spawned, because Zeus don't have animals in the units menu. We played even with Task Force Radio and no problems ;) Share this post Link to post Share on other sites
theevancat 277 Posted November 25, 2014 @MikeTimSort of yeah, it even works with Zeus (Remote control, adding dog into unit). But the dogs have to be pre-spawned, because Zeus don't have animals in the units menu. We played even with Task Force Radio and no problems ;) Would you be able to add the dogs into the Zeus menu with your config? It's pretty easy. It should be possible if they're a vehicle class like a regular soldier. Share this post Link to post Share on other sites
evromalarkey 150 Posted November 25, 2014 @TheEvanCat yeah guess I could make special vehicle class in Civilians. I was also thinking about module which would spawn it in Zeus. Share this post Link to post Share on other sites
sonsalt6 105 Posted November 25, 2014 New mod 1.0 available at withSIX. Download now by clicking: @EvroMalarkey; Greetings, nice work :), as usual I added your mod to our network, feel free to claim it and go nuts on the description. I have already prepared your Prime post for you. Share this post Link to post Share on other sites
Guest Posted November 25, 2014 Release frontpaged on the Armaholic homepage. ASCZ Missing Content v1.0 ================================================ We have also "connected" these pages to your account on Armaholic. This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
malcom86 33 Posted November 25, 2014 Thanks for this !!! I really can't understand why they hidden these stuffs. They looks good, and dogs....oh my, DOGS !!! This is great ;) Share this post Link to post Share on other sites
Chairborne 2594 Posted November 26, 2014 Any chance you could add also the different skins for the helicopters to the editor maybe? Like the Ka-60 with AAF camo or the little bird variants maybe? Share this post Link to post Share on other sites
Moon_chilD 200 Posted November 26, 2014 So, this mod sounds awesome. Anyway. One question: If I use this stuff (lets say dogs) in the editor for a coop mission. Does everybody need this mod? I mean, everybody has the content! ^^ Share this post Link to post Share on other sites
R0adki11 3949 Posted November 26, 2014 So, this mod sounds awesome. Anyway. One question: If I use this stuff (lets say dogs) in the editor for a coop mission. Does everybody need this mod? I mean, everybody has the content! ^^ If you use the mod, everyone else will need the mod installed. Its how its always worked since OFP. Share this post Link to post Share on other sites
Moon_chilD 200 Posted November 26, 2014 Darn I hope it might be working differently this time. Thanks for the answer. Going to test it out anyway! Share this post Link to post Share on other sites
evromalarkey 150 Posted November 26, 2014 If you use the mod, everyone else will need the mod installed. Its how its always worked since OFP. I don't think that this is the case, it have the same class names. The only difference is in scope = 2 It could make dependency in the mission.sqm, but you could delete that. @Chairborne not sure about the Ka-60, but I could make some more variants. (eg. some of AAF vehicles without camo or the littlebirds) Share this post Link to post Share on other sites
Moon_chilD 200 Posted November 26, 2014 (edited) Okay, I just test it now! Edit: It does NOT work. I tried it with the woodland camo. Without the mod you just start naked! ^^ Edited November 26, 2014 by Moon_chilD Share this post Link to post Share on other sites
R0adki11 3949 Posted November 26, 2014 Okay, I just test it now!Edit: It does NOT work. I tried it with the woodland camo. Without the mod you just start naked! ^^ That would because the mod changes the scope to equal 2. Hence why i said you would need to have the mod installed by all users of a mission. Share this post Link to post Share on other sites
petek 62 Posted November 26, 2014 Nice job! Much appreciated. I also am over the opinion that "more is more" í ½í¸‰ Share this post Link to post Share on other sites
zukov 490 Posted November 26, 2014 Evro you have a PM by me Share this post Link to post Share on other sites
bolo861 166 Posted November 26, 2014 (edited) Great mod I just tested it and found one bug attributed to it: black light plate carrier "Carrier Lite (Black)" is missing a model it is not showing up when equiped. It probably is conflict with "Carrier Rig (Black)" from Your mod that incidentally uses the same model and texture. (BIS logic, they mixed up black light carier with black carrier rig models). I just recommend to delete "Carrier Rig (Black)" from the mod, that should fix it. Regards. Edited November 26, 2014 by Bolo861 Share this post Link to post Share on other sites
Chairborne 2594 Posted November 26, 2014 I don't think that this is the case, it have the same class names. The only difference is in scope = 2It could make dependency in the mission.sqm, but you could delete that. @Chairborne not sure about the Ka-60, but I could make some more variants. (eg. some of AAF vehicles without camo or the littlebirds) Textures are already in the game, actually, they just need the hiddenselections added in configs. It's just boring to add the setobjecttexture everytime i want to use them. Share this post Link to post Share on other sites
evromalarkey 150 Posted November 26, 2014 @Moon_chilD yeah, this will not work. Only animals can be used this way, other stuff is dependent on config changes @Zukov checked PM and thanks! @Bolo861 that is weird, I know that BI mixed it up with carrier lite. But I've fixed that, so it should work just fine and last time I've check that, it worked without problems. Share this post Link to post Share on other sites
bolo861 166 Posted November 26, 2014 @Bolo861 that is weird, I know that BI mixed it up with carrier lite. But I've fixed that, so it should work just fine and last time I've check that, it worked without problems. I checked it once again with only @ASCZ Missing Content mod active and the result was the same, missing black light plate carrier model so is definitely this mod, although I checked it only in Virtual arsenal. Regards. Share this post Link to post Share on other sites
evromalarkey 150 Posted November 27, 2014 Weird indeed, I did exactly the same and it was alright. Could you please send me screenshot or even rpt log? I'm not sure how to reproduce this problem. Share this post Link to post Share on other sites
bolo861 166 Posted November 27, 2014 (edited) @EvroMalarkey Thank You for prompt response and interest. Here s a screen as You can see "Carrier Lite (Black)" when worn doesn t show on unit model. and here is my rpt log: http://host1gb.net.pl/download.php?file=12571ab0914e8e72ad5c59303c522267 Polish hosting please wait few seconds and click download. ---------- Post added at 06:50 PM ---------- Previous post was at 06:50 PM ---------- Here is the screen: http://pl.tinypic.com/view.php?pic=14wd3pe&s=8 Edited November 27, 2014 by Bolo861 Share this post Link to post Share on other sites
evromalarkey 150 Posted November 27, 2014 (edited) Found it and I didn't notice it, because it was working in our collection of mods. Some weird things happened, because I have no idea what make it work in the first place. Anyway there was missing hiddenSelection definition and I've fix it, so it should be alright now. Hotfix 1.0.1 GOOGLE DRIVE STEAM WORKSHOP Edited November 27, 2014 by EvroMalarkey Share this post Link to post Share on other sites
Guest Posted November 27, 2014 Release frontpaged on the Armaholic homepage. ASCZ Missing Content v1.0.1 ================================================ We have also "connected" these pages to your account on Armaholic. This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites