R34P3R 11 Posted November 24, 2014 Hi there ;-) Another little question: Is there a way to make Player or Group friendly to AI Unit ? My problem: in my mission i need to destroy AAA Tank.. but if i move to him he always shooting me down :-( Now i ask me if is there a way that he only shooting on AirUnits and not on the Player / Ground Units ? Thanks a lot. Share this post Link to post Share on other sites
jshock 512 Posted November 24, 2014 setCaptive would probably be your best bet, and you could have that changed based on proximity to the AAA, that way after you leave the area, other enemies will still shoot at you :p. Share this post Link to post Share on other sites
R34P3R 11 Posted November 24, 2014 but then also the groundunits on the AAA will not attack me :-( Share this post Link to post Share on other sites
jshock 512 Posted November 24, 2014 but then also the groundunits on the AAA will not attack me :-( Well I wouldn't go up to an enemy vehicle myself until the area was clear :p. Share this post Link to post Share on other sites
coolfact 10 Posted November 24, 2014 have you looked at this? https://community.bistudio.com/wiki/Side_relations Share this post Link to post Share on other sites
KevsNoTrev 44 Posted November 24, 2014 you could group the tank to a unit of the same side as the player /group, then delete the unit. then once the player /group has placed the charge and the tank is dead/unable to move create an enemy unit and group that back to the tank crew then delete the unit. A bit of extra work but the same effect and less likely to have all AI ignore you. Share this post Link to post Share on other sites
R34P3R 11 Posted November 25, 2014 Got it... setFriend is the key and using civil as gunner. Share this post Link to post Share on other sites