T.Hanford 10 Posted November 22, 2014 Is there a way that i can have a player spawn in, and then pick a new loadout from certain presets? thanks in advance -timmyrules 3rd parachute battalion Share this post Link to post Share on other sites
bent92 10 Posted November 22, 2014 You can create a preset loadout in the Virtual Arsenal (It's under Learn - when you first start Arma 3). Once you have it created, you can click save/export. This will copy a text code and you can paste (ctrl+v) into the "initialization" box when you are in editor mode for each of the units. Share this post Link to post Share on other sites
jshock 513 Posted November 22, 2014 (edited) If you need to have the loadout capability after they respawn you could put addActions on the player in the onPlayerRespawn.sqf, each addAction passing a different argument into your loadout script to be used in a switch statement, which will then loadout the player depending on the loadout selected, then removeAllActions from the player after that. onPlayerRespawn.sqf: (_this select 0) addAction ["Loadout 1", "loadout.sqf", [0], 6, false, true, "", ""]; (_this select 0) addAction ["Loadout 2", "loadout.sqf", [1], 6, false, true, "", ""]; (_this select 0) addAction ["Loadout 3", "loadout.sqf", [2], 6, false, true, "", ""]; (_this select 0) addAction ["Loadout 4", "loadout.sqf", [3], 6, false, true, "", ""]; loadout.sqf: _unit = (_this select 1); _loadout = (_this select 3) select 0; switch (_loadout) do { case 0: { //code for loadout }; case 1: { //code for loadout }; case 2: { //code for loadout }; case 3: { //code for loadout }; default { hintSilent "Error in loadout script switch variable."; }; }; removeAllActions player; Edited November 22, 2014 by JShock Share this post Link to post Share on other sites