Polymath820 11 Posted November 19, 2014 (edited) Section 1: SetTerrainGrid Objective: Find out how much the TerrainGrid Affects FPS which are forced by the server. SetTerrainGrid 50; http://i.imgur.com/MyRgv2u.jpg SetTerrainGrid 40: http://imgur.com/AZeVo2q SetTerrainGrid 30: http://i.imgur.com/JGHtrYl.jpg SetTerrainGrid 20: http://imgur.com/a0GFZ0O SetTerrainGrid 10: http://i.imgur.com/5Jvsofg.jpg SetTerrainGrid 5: http://imgur.com/YhRUuPr SetTerrainGrid 4.5: http://imgur.com/9vgnh0C SetTerrainGrid 3.125: http://imgur.com/9OHHLKP SetTerrainGrid 1.0: http://imgur.com/qcmTyXM Please note that the Grids 1.0 and 4.5 are not real values but for comparison. As you can see ultra mode on terrain grid (3.125) results in a heavy performance hit. Draw Distance for this to be fair: 5000 Object Distance: 3000 On Ultra performance is largely hindered to nearly 20 FPS due a small terrainGrid value. Even values of 20 which is default for multiplayer proved too high. TerrainGrids of 40 - 30 showed best results. . Edited November 19, 2014 by Polymath820 Share this post Link to post Share on other sites