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Leights OPFOR Pack

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That's true! We also tried to use CSE with OP and failed. This is a REAL problem! When try to "EXAMINE & TREATMENT" nothing happens. RHS units are ok with that. Please notice this important issue, Leight.

---------- Post added at 04:15 ---------- Previous post was at 02:58 ----------

I've just performed several CSE Medical tests. Now I can clearly say that OP ruins a whole Independent side (both unofficial units and in game AAF) for some reason. If I exclude OP from start line - Independent side is OK and "EXAMINE & TREATMENT" works like it should.

I even tried to add <this setvariable ["cse_sys_medical_enabled", true];> to init line of every Independent unit but no result.

Please fix it. Thanks in advance!

Might this issue be caused by the way the pack codes its inheritances?

class CfgVehicles {
class I_Soldier_SL_F { class Eventhandlers; };
class I_Soldier_TL_F { class Eventhandlers; };
class I_medic_F { class Eventhandlers; };
class I_Soldier_AR_F { class Eventhandlers; };
class I_Soldier_LAT_F { class Eventhandlers; };
class I_Soldier_GL_F { class Eventhandlers; };
class I_Soldier_AT_F { class Eventhandlers; };
class I_Soldier_F { class Eventhandlers; };
class I_Sniper_F { class Eventhandlers; };
class I_Soldier_A_F { class Eventhandlers; };
class I_crew_F { class Eventhandlers; };
class I_officer_F { class Eventhandlers; };
class I_helipilot_F { class Eventhandlers; };
class I_engineer_F { class Eventhandlers; };
class C_man_1 { class Eventhandlers; };
class Civilian_F { class Eventhandlers; };

Maybe thats borking the EventHandlers CSE/AGM/Whatever add, and as a result is also breaking the Independent units themselves too...

Leight, consider changing your code to the following, unless you've done it like the above for a specific reason (that eludes me entirely why you would though):

class CfgVehicles {
class I_Soldier_SL_F;
class I_Soldier_TL_F;
class I_medic_F;
class I_Soldier_AR_F;
class I_Soldier_LAT_F;
class I_Soldier_GL_F;
class I_Soldier_AT_F;
class I_Soldier_F;
class I_Sniper_F;
class I_Soldier_A_F;
class I_crew_F;
class I_officer_F;
class I_helipilot_F;
class I_engineer_F;
class C_man_1;
class Civilian_F;

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Might this issue be caused by the way the pack codes its inheritances?

class CfgVehicles {
class I_Soldier_SL_F { class Eventhandlers; };
class I_Soldier_TL_F { class Eventhandlers; };
class I_medic_F { class Eventhandlers; };
class I_Soldier_AR_F { class Eventhandlers; };
class I_Soldier_LAT_F { class Eventhandlers; };
class I_Soldier_GL_F { class Eventhandlers; };
class I_Soldier_AT_F { class Eventhandlers; };
class I_Soldier_F { class Eventhandlers; };
class I_Sniper_F { class Eventhandlers; };
class I_Soldier_A_F { class Eventhandlers; };
class I_crew_F { class Eventhandlers; };
class I_officer_F { class Eventhandlers; };
class I_helipilot_F { class Eventhandlers; };
class I_engineer_F { class Eventhandlers; };
class C_man_1 { class Eventhandlers; };
class Civilian_F { class Eventhandlers; };

Maybe thats borking the EventHandlers CSE/AGM/Whatever add, and as a result is also breaking the Independent units themselves too...

Leight, consider changing your code to the following, unless you've done it like the above for a specific reason (that eludes me entirely why you would though):

class CfgVehicles {
class I_Soldier_SL_F;
class I_Soldier_TL_F;
class I_medic_F;
class I_Soldier_AR_F;
class I_Soldier_LAT_F;
class I_Soldier_GL_F;
class I_Soldier_AT_F;
class I_Soldier_F;
class I_Sniper_F;
class I_Soldier_A_F;
class I_crew_F;
class I_officer_F;
class I_helipilot_F;
class I_engineer_F;
class C_man_1;
class Civilian_F;

Tried this solution and succeeded! CSE Medical work like a sharm with these changes. But one important thing. The following strings must be also overwritten.

These strings

		class EventHandlers : Eventhandlers {   

should be replaced with

		class eventhandlers {    

Thanks for your idea, Jackal326!

UPDATED!

After performing a whole OP + CSE Medical test I found that every unit with eventhandlers class is not compatible with CSE. Other units without it are OK.

Edited by hia3official
Updated

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This is a great MOD. Just wanted to say thanks for all your work on this. Also wanted to suggest adding some fixed wing aircraft to your factions, perhaps reskins of the Buzzard from the AAF. Again thanks for the work on this, it is my go to pack now for Factions on Alive missions!

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is there a link to a complet classname list?

This mods is great and i want to use it i my missions but need the classnames:D

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It was very ease but for a long time I dont have a free time.

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Guest

New version frontpaged on the Armaholic homepage.

The small hotfix is also available as a seperate download on the downloadpage so people do not have to re-download the full archive again.

news_download_a3_3.png

Leights OPFOR Pack v0.8.1

required_addons.png

RHS Escalation

Only required when you use the OPFOR HLC Config:

HLC AK Pack

HLC-Core

ASDG Joint Rails

================================================

We have also "connected" these pages to your account on Armaholic.

This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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Following error message appears during game loading addons: config.bin/CfgWeapons/LOP_57mmLauncher/Burst cannot find base class 'Burst'

Game then CTD. Please advise.

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Following error message appears during game loading addons: config.bin/CfgWeapons/LOP_57mmLauncher/Burst cannot find base class 'Burst'

Game then CTD. Please advise.

Running the devbranch version of the game?

Did you just download the hotfix, or the full 1.8 and then the hotfix?

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Following error message appears during game loading addons: config.bin/CfgWeapons/LOP_57mmLauncher/Burst cannot find base class 'Burst'

Game then CTD. Please advise.

Are you using AiA? If it's the standalone it will do that until you delete all the helio's from the folder, but if you use the TP pack it'll work fine.

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Are you using AiA? If it's the standalone it will do that until you delete all the helio's from the folder, but if you use the TP pack it'll work fine.

I get this issue with the FZA Apache. It sucks because they did a great job. hoping it can get fixed.

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Hello,

I am using your great mod and having an issue with the server key. When i remove the key file, it loads and mission loads. Also, if i set verifySignatures= 0; it all loads with key and mod. Can you please give us some help or issue a new key file? Thanks for any help! Really appreciate it.

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Hello,

I am using your great mod and having an issue with the server key. When i remove the key file, it loads and mission loads. Also, if i set verifySignatures= 0; it all loads with key and mod. Can you please give us some help or issue a new key file? Thanks for any help! Really appreciate it.

Basically seems like the serverkey file. When removed or ignored with verifySignatures=0; it works. I tried downloading it again but same problem.

Thanks!

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Tested it today with 20 players at the 2nd MEF on Isla Duala with LOP_AFR - African Militia & LOP_AFR_civ - African civilians.

As we played we came across naked enemy solders, enemy groups that would shoot/kill one of their own guys and ALiVE checkpoints unmanned with just an empty vehicle/statics.

Also CQB was vary slow to spawn. << not sure if this is why

CQB ERROR: No House was defined for CQB group <NULL-group>! Count units in group that have _house set: 0

No enemy vehicles spawned

Tried to use the civs as bombers..

Error Undefined variable in expression: _priornew

ERROR: Switch uniform! Uniform is not supported by soldier

Uniform LOP_U_Civ_05 is not allowed for soldier class LOP_AFRCiv_Soldier_IED

soldier[LOP_AFRCiv_Soldier_IED]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFRCiv_Soldier_IED]:Some of magazines weren't stored in soldier Vest or Uniform?

Part of our RPT

ERROR: Switch uniform! Uniform is not supported by soldier

Uniform LOP_U_Civ_01 is not allowed for soldier class LOP_AFRCiv_Soldier_TL

soldier[LOP_AFRCiv_Soldier_TL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFRCiv_Soldier_TL]:Some of magazines weren't stored in soldier Vest or Uniform?

ERROR: Switch uniform! Uniform is not supported by soldier

Uniform LOP_U_Civ_04 is not allowed for soldier class LOP_AFRCiv_Soldier_SL

soldier[LOP_AFRCiv_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFRCiv_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

ERROR: Switch uniform! Uniform is not supported by soldier

Uniform LOP_U_Civ_04S is not allowed for soldier class LOP_AFRCiv_Soldier_Medic

soldier[LOP_AFRCiv_Soldier_Medic]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFRCiv_Soldier_Medic]:Some of magazines weren't stored in soldier Vest or Uniform?

ERROR: Switch uniform! Uniform is not supported by soldier

Uniform LOP_U_Civ_02S is not allowed for soldier class LOP_AFRCiv_Soldier

soldier[LOP_AFRCiv_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFRCiv_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

ERROR: Switch uniform! Uniform is not supported by soldier

Uniform LOP_U_Civ_01S is not allowed for soldier class LOP_AFRCiv_Soldier_AT

soldier[LOP_AFRCiv_Soldier_AT]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFRCiv_Soldier_AT]:Some of magazines weren't stored in soldier Vest or Uniform?

ERROR: Switch uniform! Uniform is not supported by soldier

Uniform LOP_U_Civ_03S is not allowed for soldier class LOP_AFRCiv_Soldier_AR

soldier[LOP_AFRCiv_Soldier_AR]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFRCiv_Soldier_AR]:Some of magazines weren't stored in soldier Vest or Uniform?

Inventory item with given name: [] not found

Inventory item with given name: [] not found

Inventory item with given name: [] not found

Inventory item with given name: [] not found

Inventory item with given name: [] not found

Inventory item with given name: [] not found

Inventory item with given name: [] not found

soldier[LOP_AFR_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

No owner

Error in expression <

if (count _this > 0) then {

_this select (floor random (count _this));

} e>

Error position: <select (floor random (count _this));

} e>

Error Generic error in expression

File A3\functions_f\arrays\fn_selectRandom.sqf, line 14

Error in expression <

if (count _this > 0) then {

_this select (floor random (count _this));

} e>

Error position: <select (floor random (count _this));

} e>

Error Generic error in expression

File A3\functions_f\arrays\fn_selectRandom.sqf, line 14

soldier[LOP_AFR_Soldier_TL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_Medic]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_Medic]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AT]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AT]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AR]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AR]:Some of magazines weren't stored in soldier Vest or Uniform?

ERROR: Switch uniform! Uniform is not supported by soldier

Uniform LOP_U_Civ_04 is not allowed for soldier class LOP_AFRCiv_Soldier_SL

soldier[LOP_AFRCiv_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFRCiv_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

ERROR: Switch uniform! Uniform is not supported by soldier

Uniform LOP_U_Civ_02S is not allowed for soldier class LOP_AFRCiv_Soldier

soldier[LOP_AFRCiv_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFRCiv_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

Inventory item with given name: [] not found

Inventory item with given name: [] not found

Inventory item with given name: [] not found

Error: Object(67 : 89) not found

Error in expression <_priorNew = _priors select _cause;

if (_priorNew > _priorCur) exitWith

{

_oldD>

Error position: <_priorNew > _priorCur) exitWith

{

_oldD>

Error Undefined variable in expression: _priornew

Error in expression <_priorNew = _priors select _cause;

if (_priorNew > _priorCur) exitWith

{

_oldD>

Error position: <_priorNew > _priorCur) exitWith

{

_oldD>

Error Undefined variable in expression: _priornew

Error in expression <_priorNew = _priors select _cause;

if (_priorNew > _priorCur) exitWith

{

_oldD>

Error position: <_priorNew > _priorCur) exitWith

{

_oldD>

Error Undefined variable in expression: _priornew

Error in expression <_priorNew = _priors select _cause;

if (_priorNew > _priorCur) exitWith

{

_oldD>

Error position: <_priorNew > _priorCur) exitWith

{

_oldD>

Error Undefined variable in expression: _priornew

Error in expression <_priorNew = _priors select _cause;

if (_priorNew > _priorCur) exitWith

{

_oldD>

Error position: <_priorNew > _priorCur) exitWith

{

_oldD>

Error Undefined variable in expression: _priornew

Error in expression <_priorNew = _priors select _cause;

if (_priorNew > _priorCur) exitWith

{

_oldD>

Error position: <_priorNew > _priorCur) exitWith

{

_oldD>

Error Undefined variable in expression: _priornew

Error in expression <_priorNew = _priors select _cause;

if (_priorNew > _priorCur) exitWith

{

_oldD>

Error position: <_priorNew > _priorCur) exitWith

{

_oldD>

Error Undefined variable in expression: _priornew

Error in expression <_priorNew = _priors select _cause;

if (_priorNew > _priorCur) exitWith

{

_oldD>

Error position: <_priorNew > _priorCur) exitWith

{

_oldD>

Error Undefined variable in expression: _priornew

Error in expression <_priorNew = _priors select _cause;

if (_priorNew > _priorCur) exitWith

{

_oldD>

Error position: <_priorNew > _priorCur) exitWith

{

_oldD>

Error Undefined variable in expression: _priornew

Error in expression <_priorNew = _priors select _cause;

if (_priorNew > _priorCur) exitWith

{

_oldD>

Error position: <_priorNew > _priorCur) exitWith

{

_oldD>

Error Undefined variable in expression: _priornew

Error in expression <_priorNew = _priors select _cause;

if (_priorNew > _priorCur) exitWith

{

_oldD>

Error position: <_priorNew > _priorCur) exitWith

{

_oldD>

Error Undefined variable in expression: _priornew

Error in expression <_priorNew = _priors select _cause;

if (_priorNew > _priorCur) exitWith

{

_oldD>

Error position: <_priorNew > _priorCur) exitWith

{

_oldD>

Error Undefined variable in expression: _priornew

(6044 [receivedMagazine]): Network sync error - NMTFireWeapon

(6044 [receivedMagazine]): Network sync error - NMTFireWeapon

Cannot load sound 'speedofsound_pure_grenadelaunchers\ugl_switch.wss'

Error: Wheel reference not initialized

Error: Wheel reference not initialized

No owner

Cannot load sound 'speedofsound_pure_grenadelaunchers\ugl_switch.wss'

Error in expression <

if (count _this > 0) then {

_this select (floor random (count _this));

} e>

Error position: <select (floor random (count _this));

} e>

Error Generic error in expression

File A3\functions_f\arrays\fn_selectRandom.sqf, line 14

Error in expression <

if (count _this > 0) then {

_this select (floor random (count _this));

} e>

Error position: <select (floor random (count _this));

} e>

Error Generic error in expression

File A3\functions_f\arrays\fn_selectRandom.sqf, line 14

Cannot load sound 'speedofsound_pure_grenadelaunchers\ugl_switch.wss'

Cannot load sound 'speedofsound_pure_grenadelaunchers\ugl_switch.wss'

Error: Object(67 : 90) not found

Cannot load sound 'speedofsound_pure_grenadelaunchers\ugl_switch.wss'

Server: Network message f01a8b is pending

Server: Network message f01a8b is pending

Server: Network message f01a8c is pending

Server: Network message f01a8d is pending

Server: Network message f01a8e is pending

Server: Network message f01a8f is pending

Server: Network message f01a90 is pending

Server: Network message f01a91 is pending

Server: Network message f01a92 is pending

Server: Network message f01a93 is pending

Server: Network message f01a95 is pending

Server: Network message f01a97 is pending

Server: Network message f01a98 is pending

Server: Network message f01bb0 is pending

Server: Network message f01bb2 is pending

Server: Network message f01bb4 is pending

Server: Network message f01bb5 is pending

Server: Network message f01ca1 is pending

Server: Network message f01ca7 is pending

Server: Network message f01dcd is pending

Server: Network message f01dcd is pending

Server: Network message f01dce is pending

Server: Network message f01eda is pending

Server: Network message f01fdd is pending

Server: Network message f02222 is pending

Server: Network message f0230f is pending

Server: Network message f02311 is pending

Server: Network message f02311 is pending

Server: Network message f02312 is pending

Cannot load sound 'speedofsound_pure_grenadelaunchers\ugl_switch.wss'

Error in expression <

if (count _this > 0) then {

_this select (floor random (count _this));

} e>

Error position: <select (floor random (count _this));

} e>

Error Generic error in expression

File A3\functions_f\arrays\fn_selectRandom.sqf, line 14

Error in expression <

if (count _this > 0) then {

_this select (floor random (count _this));

} e>

Error position: <select (floor random (count _this));

} e>

Error Generic error in expression

File A3\functions_f\arrays\fn_selectRandom.sqf, line 14

soldier[LOP_AFR_Soldier_TL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_Medic]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_Medic]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AT]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AT]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AT]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AT]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

Overflow

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Cannot load sound 'speedofsound_mx\dry.wss'

Cannot load sound 'speedofsound_mx\dry.wss'

Cannot load sound 'speedofsound_mx\dry.wss'

Cannot load sound 'speedofsound_pure_grenadelaunchers\ugl_switch.wss'

Cannot load sound 'speedofsound_mx\dry.wss'

Cannot load sound 'speedofsound_mx\dry.wss'

Cannot load sound 'speedofsound_mx\dry.wss'

Cannot load sound 'speedofsound_pure_mx\mx_dry.wss'

Cannot load sound 'speedofsound_pure_mx\mx_dry.wss'

Cannot load sound 'dfyre_p_weaponsounds\dry\mx_dry.wss'

Cannot load sound 'dfyre_p_weaponsounds\dry\mx_dry.wss'

Cannot load sound 'speedofsound_pure_mx\mx_dry.wss'

Cannot load sound 'speedofsound_pure_mx\mx_dry.wss'

Cannot load sound 'speedofsound_pure_mx\mx_dry.wss'

Cannot load sound 'speedofsound_pure_grenadelaunchers\ugl_switch.wss'

Error: Object(62 : 75) not found

Error: Object(54 : 24) not found

Error: Object(65 : 112) not found

Error: Object(65 : 113) not found

Cannot load sound 'speedofsound_pure_grenadelaunchers\ugl_switch.wss'

soldier[LOP_AFR_Soldier_TL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_Medic]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_Medic]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AT]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AT]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AR]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AR]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AA_Soldier_AR]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AA_Soldier_AR]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_Marksman]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_Marksman]:Some of magazines weren't stored in soldier Vest or Uniform?

Overflow

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Error: Object(65 : 114) not found

Error: Object(65 : 116) not found

Inventory item with given name: [] not found

Inventory item with given name: [] not found

Inventory item with given name: [] not found

Inventory item with given name: [] not found

Inventory item with given name: [] not found

Cannot load sound 'speedofsound_mx\dry.wss'

Cannot load sound 'speedofsound_mx\dry.wss'

Cannot load sound 'speedofsound_mx\dry.wss'

Cannot load sound 'speedofsound_mx\dry.wss'

Cannot load sound 'speedofsound_pure_mx\mx_dry.wss'

Cannot load sound 'speedofsound_pure_grenadelaunchers\ugl_switch.wss'

ERROR: Switch uniform! Uniform is not supported by soldier

Uniform LOP_U_Civ_02S is not allowed for soldier class LOP_AFRCiv_Soldier

soldier[LOP_AFRCiv_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFRCiv_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

Inventory item with given name: [] not found

soldier[LOP_AFR_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AT]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AT]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AR]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AR]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AA_Soldier_AR]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AA_Soldier_AR]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_Marksman]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_Marksman]:Some of magazines weren't stored in soldier Vest or Uniform?

Cannot load sound 'speedofsound_pure_grenadelaunchers\ugl_switch.wss'

Cannot load sound 'speedofsound_pure_mx\mx_dry.wss'

Cannot load sound 'speedofsound_pure_mx\mx_dry.wss'

soldier[LOP_AFR_Soldier_Medic]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_Medic]:Some of magazines weren't stored in soldier Vest or Uniform?

Cannot load sound 'dfyre_p_weaponsounds\dry\mx_dry.wss'

Cannot load sound 'dfyre_p_weaponsounds\dry\mx_dry.wss'

Error: Object(56 : 26) not found

soldier[LOP_AFR_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AR]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AR]:Some of magazines weren't stored in soldier Vest or Uniform?

ERROR: Switch uniform! Uniform is not supported by soldier

Uniform LOP_U_Civ_06 is not allowed for soldier class LOP_AFRCiv_Soldier_Marksman

soldier[LOP_AFRCiv_Soldier_Marksman]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFRCiv_Soldier_Marksman]:Some of magazines weren't stored in soldier Vest or Uniform?

Overflow

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Server: Object 56:32 not found (message Type_115)

Error: Object(56 : 32) not found

["SYS_STATS: PLAYER UNIT FOUND IN PLAYABLEUNITS (B Alpha 3-2:2 (-SSgt- Roxor) REMOTE)"]

Cannot load sound 'speedofsound_pure_grenadelaunchers\ugl_switch.wss'

soldier[LOP_AFR_Soldier_TL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_Medic]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_Medic]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AT]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AT]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AR]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_AR]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AA_Soldier_AR]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AA_Soldier_AR]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_Marksman]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_Marksman]:Some of magazines weren't stored in soldier Vest or Uniform?

Overflow

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Cannot load sound 'speedofsound_pure_grenadelaunchers\ugl_switch.wss'

ERROR: Switch uniform! Uniform is not supported by soldier

Uniform LOP_U_Civ_05 is not allowed for soldier class LOP_AFRCiv_Soldier_IED

soldier[LOP_AFRCiv_Soldier_IED]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFRCiv_Soldier_IED]:Some of magazines weren't stored in soldier Vest or Uniform?

Cannot load sound 'dfyre_p_weaponsounds\dry\mx_dry.wss'

ERROR: Switch uniform! Uniform is not supported by soldier

Uniform LOP_U_Civ_04 is not allowed for soldier class LOP_AFRCiv_Soldier_SL

soldier[LOP_AFRCiv_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFRCiv_Soldier_SL]:Some of magazines weren't stored in soldier Vest or Uniform?

Inventory item with given name: [] not found

Inventory item with given name: [] not found

soldier[LOP_AFR_Driver]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Driver]:Some of magazines weren't stored in soldier Vest or Uniform?

["SYS_STATS: PLAYER UNIT FOUND IN PLAYABLEUNITS (B Alpha 4-3:3 (-PFC- Demon) REMOTE)"]

Client: Remote object 63:1 not found

ERROR: Switch uniform! Uniform is not supported by soldier

Uniform LOP_U_Civ_05S is not allowed for soldier class LOP_AFRCiv_Soldier_GL

soldier[LOP_AFRCiv_Soldier_GL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFRCiv_Soldier_GL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier]:Some of magazines weren't stored in soldier Vest or Uniform?

Inventory item with given name: [] not found

Inventory item with given name: [] not found

Cannot load sound 'speedofsound_pure_grenadelaunchers\ugl_switch.wss'

Cannot load sound 'speedofsound_pure_grenadelaunchers\ugl_switch.wss'

Error in expression <_priorNew = _priors select _cause;

if (_priorNew > _priorCur) exitWith

{

_oldD>

Error position: <_priorNew > _priorCur) exitWith

{

_oldD>

Error Undefined variable in expression: _priornew

Error: Object(68 : 140) not found

Client: Remote object 56:0 not found

["SYS_STATS: PLAYER UNIT NOT FOUND IN PLAYABLEUNITS"]

Error: Object(70 : 9) not found

Error: Object(70 : 10) not found

Error: Object(70 : 8) not found

Error: Object(70 : 7) not found

Error: Object(70 : 8) not found

Error: Object(70 : 7) not found

soldier[LOP_AFR_Soldier_Medic]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFR_Soldier_Medic]:Some of magazines weren't stored in soldier Vest or Uniform?

Error: Object(56 : 44) not found

Error: Object(56 : 45) not found

Error: Object(56 : 44) not found

Error: Object(56 : 45) not found

Warning: Cleanup player - person 50:71 not found

Server: Object 56:49 not found (message Type_90)

Server: Object 56:50 not found (message Type_115)

Server: Object 56:52 not found (message Type_115)

Client: Object 56:48 (type Type_115) not found.

Client: Object 56:48 (type Type_90) not found.

Server: Object 70:25 not found (message Type_115)

Server: Object 70:24 not found (message Type_115)

Server: Object 70:27 not found (message Type_115)

Error: Object(70 : 23) not found

Error: Object(70 : 25) not found

Error: Object(70 : 24) not found

Error: Object(70 : 27) not found

Server: Object 56:58 not found (message Type_115)

ERROR: Switch uniform! Uniform is not supported by soldier

Uniform LOP_U_Civ_05S is not allowed for soldier class LOP_AFRCiv_Soldier_GL

soldier[LOP_AFRCiv_Soldier_GL]:Some of magazines weren't stored in soldier Vest or Uniform?

soldier[LOP_AFRCiv_Soldier_GL]:Some of magazines weren't stored in soldier Vest or Uniform?

Cannot load sound 'speedofsound_pure_grenadelaunchers\ugl_switch.wss'

I know allot of this has nothing to do with your mod. We hope this helps trying to figure out whats wrong. Thank you for this mod!

Edited by R-o-x
I had to download this mod from playWithSIX

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Download still not working????

Download (seems) to work fine, my man. Must be something on your end; try using a different browser, or somethin'.

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Is anyone else having an issue with the serverkey file? When installed on a dedicated server in the "Keys" folder and verifysignatures=2 it stops at mission load, if you set verifysignatures=0 it loads. Also, if you just removed the serverkey file all loads as well but, of course players can't attach because the key is not there. Any help would be appreciated. Thanks!

People are saying if I isolated it down to a serverkey file, then it means its corrupt key?

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AH-64D Apache Longbow for Arma3 error message

hi

I find this mod really really great

but I have a problem when I leights OPFOR pack with charging I get the following error message:

bin config.bin/cfgweapons/lop_57mmLauncher/burst/:cannot find base class "burst"

***

can someone help me further?

sorry for my bad english

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Hey Leight,

After the shitstorm about changing faction names and removing the ISIS reference has calmed - we love using your mod. It's an incredible enrichment for middle eastern scenarios and i did not really come across any issues yet!

I was wondering if you plan on adding more diverse civilians. Using the ALiVE civilian population module with your units works flawless.

So, all in all, really a great mod and we are using it a lot.

Greetings

niCe Kuehl

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AH-64D Apache Longbow for Arma3 error message

hi

I find this mod really really great

but I have a problem when I leights OPFOR pack with charging I get the following error message:

bin config.bin/cfgweapons/lop_57mmLauncher/burst/:cannot find base class "burst"

***

can someone help me further?

sorry for my bad english

I've been trying to get a reply but none so far. Both are great mods, hope it get's fixed! :yay:

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