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krihelion

Transferring mission to another map issue

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Hello, I am attempting to transfer a mission to another map, as I have done many times in the past. However, the unique part about this, is that once I have brought everything over to the destination map, the destination map does not play, instead the original map, altis does. This is simply running the SQM, no scripts are activated. However there are lots of objects, but to my knowledge there isn't a parameter to force the map. Could use some help.

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What he said, and also how are you "transferring" the items over? Are you copy and pasting the items from in the editor? Or are you messing with the mission.sqm(s)??

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The map that I am moving to is the destination map.

I am copy pasting in the editor.

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The map that I am moving to is the destination map.

That's been established.

I am copy pasting in the editor.

Okay so we can check the sqm off the list.

the destination map does not play

What does this mean? What happens?

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That's been established.

Okay so we can check the sqm off the list.

What does this mean? What happens?

My bad, I read the above post wrong, when I preview the mission, it goes to a loading screen, then jumps to the Altis loading screen before settling on a blank Altis in the editor

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1 - Back up your .sqm

2 - Blank out everything in addons and addons auto under class mission, so:

class Mission
{
addOns[]=
{
	"a3_map_altis",
	"A3_Weapons_F_Ammoboxes",
	"A3_Characters_F_BLUFOR",
	"a3_characters_f"
};
addOnsAuto[]=
{
	"A3_Characters_F_BLUFOR",
	"a3_characters_f",
	"A3_Weapons_F_Ammoboxes",
	"a3_map_altis"
};
    // more code

becomes:

class Mission
{
addOns[]={};
addOnsAuto[]={};
    // more code

3 - make sure the suffix on your mission folder isn't .altis - it should be your new map name.

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