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anthonyfromtheuk

Help with dialogs/GUI editor

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I am trying to get dialogs working after viewing a tutorial on youtube, I downloaded the example mission and it didn't work for me but the comments on the video seem to infer the methodology is correct. I am doing something wrong. I have a reply to my request for help in the video comments and I downloaded a example mission with working dialogs. I can open the example mission dialog in my own mission but not the one i have created. here is what i have for my own dialog. can someone please point out what i am doing wrong here?

description.ext

#include "defines.hpp"
#include "dialogs.hpp"

Script to call dialog

_handle= createdialog "antuk_dialog";
if (!_handle) then {hint "Dialog couldn't be opened!"};

(I get the hint "Dialog couldn't be opened!" show up when I run the script.)

Dialogs.hpp

class antuk_dialog
{
idd=-1;
movingenable=[u]flase[/u]; [b][size=5]<-Changed now[/size][/b]

class controls 
{

////////////////////////////////////////////////////////
// GUI EDITOR OUTPUT START (by Anthonyfromtheuk, v1.063, #Hexanu)
////////////////////////////////////////////////////////

class yesButton: RscButton
{
idc = 1600;
text = "yes"; //--- ToDo: Localize;
x = 0.396406 * safezoneW + safezoneX;
y = 0.397995 * safezoneH + safezoneY;
w = 0.06375 * safezoneW;
h = 0.0850039 * safezoneH;
};
class noButton: RscButton
{
idc = 1601;
text = "No"; //--- ToDo: Localize;
x = 0.507969 * safezoneW + safezoneX;
y = 0.397995 * safezoneH + safezoneY;
w = 0.06375 * safezoneW;
h = 0.0850039 * safezoneH;
};
class textBox: RscText
{
idc = 1000;
text = "Are you happy?"; //--- ToDo: Localize;
x = 0.420312 * safezoneW + safezoneX;
y = 0.295991 * safezoneH + safezoneY;
w = 0.135469 * safezoneW;
h = 0.0680031 * safezoneH;
};
////////////////////////////////////////////////////////
// GUI EDITOR OUTPUT END
////////////////////////////////////////////////////////
};
};

defines.hpp

///////////////////////////////////////////////////////////////////////////
/// Styles
///////////////////////////////////////////////////////////////////////////

// Control types
#define CT_STATIC           0
#define CT_BUTTON           1
#define CT_EDIT             2
#define CT_SLIDER           3
#define CT_COMBO            4
#define CT_LISTBOX          5
#define CT_TOOLBOX          6
#define CT_CHECKBOXES       7
#define CT_PROGRESS         8
#define CT_HTML             9
#define CT_STATIC_SKEW      10
#define CT_ACTIVETEXT       11
#define CT_TREE             12
#define CT_STRUCTURED_TEXT  13
#define CT_CONTEXT_MENU     14
#define CT_CONTROLS_GROUP   15
#define CT_SHORTCUTBUTTON   16
#define CT_XKEYDESC         40
#define CT_XBUTTON          41
#define CT_XLISTBOX         42
#define CT_XSLIDER          43
#define CT_XCOMBO           44
#define CT_ANIMATED_TEXTURE 45
#define CT_OBJECT           80
#define CT_OBJECT_ZOOM      81
#define CT_OBJECT_CONTAINER 82
#define CT_OBJECT_CONT_ANIM 83
#define CT_LINEBREAK        98
#define CT_USER             99
#define CT_MAP              100
#define CT_MAP_MAIN         101
#define CT_LISTNBOX         102
#define CT_CHECKBOX         77

// Static styles
#define ST_POS            0x0F
#define ST_HPOS           0x03
#define ST_VPOS           0x0C
#define ST_LEFT           0x00
#define ST_RIGHT          0x01
#define ST_CENTER         0x02
#define ST_DOWN           0x04
#define ST_UP             0x08
#define ST_VCENTER        0x0C

#define ST_TYPE           0xF0
#define ST_SINGLE         0x00
#define ST_MULTI          0x10
#define ST_TITLE_BAR      0x20
#define ST_PICTURE        0x30
#define ST_FRAME          0x40
#define ST_BACKGROUND     0x50
#define ST_GROUP_BOX      0x60
#define ST_GROUP_BOX2     0x70
#define ST_HUD_BACKGROUND 0x80
#define ST_TILE_PICTURE   0x90
#define ST_WITH_RECT      0xA0
#define ST_LINE           0xB0

#define ST_SHADOW         0x100
#define ST_NO_RECT        0x200
#define ST_KEEP_ASPECT_RATIO  0x800

#define ST_TITLE          ST_TITLE_BAR + ST_CENTER

// Slider styles
#define SL_DIR            0x400
#define SL_VERT           0
#define SL_HORZ           0x400

#define SL_TEXTURES       0x10

// progress bar 
#define ST_VERTICAL       0x01
#define ST_HORIZONTAL     0

// Listbox styles
#define LB_TEXTURES       0x10
#define LB_MULTI          0x20

// Tree styles
#define TR_SHOWROOT       1
#define TR_AUTOCOLLAPSE   2

// MessageBox styles
#define MB_BUTTON_OK      1
#define MB_BUTTON_CANCEL  2
#define MB_BUTTON_USER    4


///////////////////////////////////////////////////////////////////////////
/// Base Classes
///////////////////////////////////////////////////////////////////////////
class RscText
{
deletable = 0;
fade = 0;
access = 0;
type = 0;
idc = -1;
colorBackground[] = 
{
	0,
	0,
	0,
	0
};
colorText[] = 
{
	1,
	1,
	1,
	1
};
text = "";
fixedWidth = 0;
x = 0;
y = 0;
h = 0.037;
w = 0.3;
style = 0;
shadow = 1;
colorShadow[] = 
{
	0,
	0,
	0,
	0.5
};
font = "PuristaMedium";
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
linespacing = 1;
tooltipColorText[] = 
{
	1,
	1,
	1,
	1
};
tooltipColorBox[] = 
{
	1,
	1,
	1,
	1
};
tooltipColorShade[] = 
{
	0,
	0,
	0,
	0.65
};
};
class RscStructuredText
{
deletable = 0;
fade = 0;
access = 0;
type = 13;
idc = -1;
style = 0;
colorText[] = 
{
	1,
	1,
	1,
	1
};
class Attributes
{
	font = "PuristaMedium";
	color = "#ffffff";
	align = "left";
	shadow = 1;
};
x = 0;
y = 0;
h = 0.035;
w = 0.1;
text = "";
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
shadow = 1;
};
class RscPicture
{
deletable = 0;
fade = 0;
access = 0;
type = 0;
idc = -1;
style = 48;
colorBackground[] = 
{
	0,
	0,
	0,
	0
};
colorText[] = 
{
	1,
	1,
	1,
	1
};
font = "TahomaB";
sizeEx = 0;
lineSpacing = 0;
text = "";
fixedWidth = 0;
shadow = 0;
x = 0;
y = 0;
w = 0.2;
h = 0.15;
tooltipColorText[] = 
{
	1,
	1,
	1,
	1
};
tooltipColorBox[] = 
{
	1,
	1,
	1,
	1
};
tooltipColorShade[] = 
{
	0,
	0,
	0,
	0.65
};
};
class RscEdit
{
deletable = 0;
fade = 0;
access = 0;
type = 2;
x = 0;
y = 0;
h = 0.04;
w = 0.2;
colorBackground[] = 
{
	0,
	0,
	0,
	1
};
colorText[] = 
{
	0.95,
	0.95,
	0.95,
	1
};
colorDisabled[] = 
{
	1,
	1,
	1,
	0.25
};
colorSelection[] = 
{
	"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",
	1
};
autocomplete = "";
text = "";
size = 0.2;
style = "0x00 + 0x40";
font = "PuristaMedium";
shadow = 2;
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
canModify = 1;
tooltipColorText[] = 
{
	1,
	1,
	1,
	1
};
tooltipColorBox[] = 
{
	1,
	1,
	1,
	1
};
tooltipColorShade[] = 
{
	0,
	0,
	0,
	0.65
};
};
class RscCombo
{
deletable = 0;
fade = 0;
access = 0;
type = 4;
colorSelect[] = 
{
	0,
	0,
	0,
	1
};
colorText[] = 
{
	1,
	1,
	1,
	1
};
colorBackground[] = 
{
	0,
	0,
	0,
	1
};
colorScrollbar[] = 
{
	1,
	0,
	0,
	1
};
colorPicture[] = 
{
	1,
	1,
	1,
	1
};
colorPictureSelected[] = 
{
	1,
	1,
	1,
	1
};
colorPictudeDisabled[] = 
{
	1,
	1,
	1,
	0.25
};
tooltipColorText[] = 
{
	1,
	1,
	1,
	1
};
tooltipColorBox[] = 
{
	1,
	1,
	1,
	1
};
tooltipColorShade[] = 
{
	0,
	0,
	0,
	0.65
};
soundSelect[] = 
{
	"\A3\ui_f\data\sound\RscCombo\soundSelect",
	0.1,
	1
};
soundExpand[] = 
{
	"\A3\ui_f\data\sound\RscCombo\soundExpand",
	0.1,
	1
};
soundCollapse[] = 
{
	"\A3\ui_f\data\sound\RscCombo\soundCollapse",
	0.1,
	1
};
maxHistoryDelay = 1;
class ComboScrollBar
{
	color[] = 
	{
		1,
		1,
		1,
		1
	};
};
style = "0x10 + 0x200";
font = "PuristaMedium";
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
shadow = 0;
x = 0;
y = 0;
w = 0.12;
h = 0.035;
colorSelectBackground[] = 
{
	1,
	1,
	1,
	0.7
};
arrowEmpty = "\A3\ui_f\data\GUI\RscCommon\rsccombo\arrow_combo_ca.paa";
arrowFull = "\A3\ui_f\data\GUI\RscCommon\rsccombo\arrow_combo_active_ca.paa";
wholeHeight = 0.45;
colorActive[] = 
{
	1,
	0,
	0,
	1
};
colorDisabled[] = 
{
	1,
	1,
	1,
	0.25
};
colorPictureDisabled[] = 
{
	1,
	1,
	1,
	1
};
};
class RscListBox
{
deletable = 0;
fade = 0;
access = 0;
type = 5;
w = 0.4;
h = 0.4;
rowHeight = 0;
colorText[] = 
{
	1,
	1,
	1,
	1
};
colorDisabled[] = 
{
	1,
	1,
	1,
	0.25
};
colorScrollbar[] = 
{
	1,
	0,
	0,
	0
};
colorSelect[] = 
{
	0,
	0,
	0,
	1
};
colorSelect2[] = 
{
	0,
	0,
	0,
	1
};
colorSelectBackground[] = 
{
	0.95,
	0.95,
	0.95,
	1
};
colorSelectBackground2[] = 
{
	1,
	1,
	1,
	0.5
};
colorBackground[] = 
{
	0,
	0,
	0,
	0.3
};
soundSelect[] = 
{
	"\A3\ui_f\data\sound\RscListbox\soundSelect",
	0.09,
	1
};
autoScrollSpeed = -1;
autoScrollDelay = 5;
autoScrollRewind = 0;
arrowEmpty = "#(argb,8,8,3)color(1,1,1,1)";
arrowFull = "#(argb,8,8,3)color(1,1,1,1)";
colorPicture[] = 
{
	1,
	1,
	1,
	1
};
colorPictureSelected[] = 
{
	1,
	1,
	1,
	1
};
colorPictudeDisabled[] = 
{
	1,
	1,
	1,
	0.25
};
tooltipColorText[] = 
{
	1,
	1,
	1,
	1
};
tooltipColorBox[] = 
{
	1,
	1,
	1,
	1
};
tooltipColorShade[] = 
{
	0,
	0,
	0,
	0.65
};
class ListScrollBar
{
	color[] = 
	{
		1,
		1,
		1,
		1
	};
	autoScrollEnabled = 1;
};
style = 16;
font = "PuristaMedium";
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
shadow = 0;
colorShadow[] = 
{
	0,
	0,
	0,
	0.5
};
period = 1.2;
maxHistoryDelay = 1;
colorPictureDisabled[] = 
{
	1,
	1,
	1,
	1
};
};
class RscButton
{
deletable = 0;
fade = 0;
access = 0;
type = 1;
text = "";
colorText[] = 
{
	1,
	1,
	1,
	1
};
colorDisabled[] = 
{
	1,
	1,
	1,
	0.25
};
colorBackground[] = 
{
	0,
	0,
	0,
	0.5
};
colorBackgroundDisabled[] = 
{
	0,
	0,
	0,
	0.5
};
colorBackgroundActive[] = 
{
	0,
	0,
	0,
	1
};
colorFocused[] = 
{
	0,
	0,
	0,
	1
};
colorShadow[] = 
{
	0,
	0,
	0,
	0
};
colorBorder[] = 
{
	0,
	0,
	0,
	1
};
soundEnter[] = 
{
	"\A3\ui_f\data\sound\RscButton\soundEnter",
	0.09,
	1
};
soundPush[] = 
{
	"\A3\ui_f\data\sound\RscButton\soundPush",
	0.09,
	1
};
soundClick[] = 
{
	"\A3\ui_f\data\sound\RscButton\soundClick",
	0.09,
	1
};
soundEscape[] = 
{
	"\A3\ui_f\data\sound\RscButton\soundEscape",
	0.09,
	1
};
style = 2;
x = 0;
y = 0;
w = 0.095589;
h = 0.039216;
shadow = 2;
font = "PuristaMedium";
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
offsetX = 0;
offsetY = 0;
offsetPressedX = 0;
offsetPressedY = 0;
borderSize = 0;
};
class RscShortcutButton
{
deletable = 0;
fade = 0;
type = 16;
x = 0.1;
y = 0.1;
class HitZone
{
	left = 0;
	top = 0;
	right = 0;
	bottom = 0;
};
class ShortcutPos
{
	left = 0;
	top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2";
	w = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1) * (3/4)";
	h = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
};
class TextPos
{
	left = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1) * (3/4)";
	top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2";
	right = 0.005;
	bottom = 0;
};
shortcuts[] = 
{
};
textureNoShortcut = "#(argb,8,8,3)color(0,0,0,0)";
color[] = 
{
	1,
	1,
	1,
	1
};
colorFocused[] = 
{
	1,
	1,
	1,
	1
};
color2[] = 
{
	0.95,
	0.95,
	0.95,
	1
};
colorDisabled[] = 
{
	1,
	1,
	1,
	0.25
};
colorBackground[] = 
{
	"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",
	1
};
colorBackgroundFocused[] = 
{
	"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",
	1
};
colorBackground2[] = 
{
	1,
	1,
	1,
	1
};
soundEnter[] = 
{
	"\A3\ui_f\data\sound\RscButton\soundEnter",
	0.09,
	1
};
soundPush[] = 
{
	"\A3\ui_f\data\sound\RscButton\soundPush",
	0.09,
	1
};
soundClick[] = 
{
	"\A3\ui_f\data\sound\RscButton\soundClick",
	0.09,
	1
};
soundEscape[] = 
{
	"\A3\ui_f\data\sound\RscButton\soundEscape",
	0.09,
	1
};
class Attributes
{
	font = "PuristaMedium";
	color = "#E5E5E5";
	align = "left";
	shadow = "true";
};
idc = -1;
style = 0;
default = 0;
shadow = 1;
w = 0.183825;
h = "((((safezoneW / safezoneH) min 1.2) / 1.2) / 20)";
animTextureDefault = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\normal_ca.paa";
animTextureNormal = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\normal_ca.paa";
animTextureDisabled = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\normal_ca.paa";
animTextureOver = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\over_ca.paa";
animTextureFocused = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\focus_ca.paa";
animTexturePressed = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButton\down_ca.paa";
periodFocus = 1.2;
periodOver = 0.8;
period = 0.4;
font = "PuristaMedium";
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
text = "";
action = "";
class AttributesImage
{
	font = "PuristaMedium";
	color = "#E5E5E5";
	align = "left";
};
};
class RscShortcutButtonMain
{
idc = -1;
style = 0;
default = 0;
w = 0.313726;
h = 0.104575;
color[] = 
{
	1,
	1,
	1,
	1
};
colorDisabled[] = 
{
	1,
	1,
	1,
	0.25
};
class HitZone
{
	left = 0;
	top = 0;
	right = 0;
	bottom = 0;
};
class ShortcutPos
{
	left = 0.0145;
	top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)) / 2";
	w = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2) * (3/4)";
	h = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)";
};
class TextPos
{
	left = "(((safezoneW / safezoneH) min 1.2) / 32) * 1.5";
	top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20)*2 - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)) / 2";
	right = 0.005;
	bottom = 0;
};
animTextureNormal = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\normal_ca.paa";
animTextureDisabled = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\disabled_ca.paa";
animTextureOver = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\over_ca.paa";
animTextureFocused = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\focus_ca.paa";
animTexturePressed = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\down_ca.paa";
animTextureDefault = "\A3\ui_f\data\GUI\RscCommon\RscShortcutButtonMain\normal_ca.paa";
period = 0.5;
font = "PuristaMedium";
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)";
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)";
text = "";
action = "";
class Attributes
{
	font = "PuristaMedium";
	color = "#E5E5E5";
	align = "left";
	shadow = "false";
};
class AttributesImage
{
	font = "PuristaMedium";
	color = "#E5E5E5";
	align = "false";
};
};
class RscFrame
{
type = 0;
idc = -1;
style = 64;
shadow = 2;
colorBackground[] = 
{
	0,
	0,
	0,
	0
};
colorText[] = 
{
	1,
	1,
	1,
	1
};
font = "PuristaMedium";
sizeEx = 0.02;
text = "";
};
class Box
{
   type = CT_STATIC;
   idc = -1;
   style = ST_CENTER;
   shadow = 2;
   colorBackground[] = { 0.1,0.1,0.1, 0.9};
   colorText[] = {1,1,1,0.9};
   font = "PuristaLight";
   sizeEx = 0.03;
   text = "";
};
class RscSlider
{
deletable = 0;
fade = 0;
access = 0;
type = 3;
style = 1024;
w = 0.3;
color[] = 
{
	1,
	1,
	1,
	0.8
};
colorActive[] = 
{
	1,
	1,
	1,
	1
};
shadow = 0;
h = 0.025;
};
class IGUIBack
{
type = 0;
idc = 124;
style = 128;
text = "";
colorText[] = 
{
	0,
	0,
	0,
	0
};
font = "PuristaMedium";
sizeEx = 0;
shadow = 0;
x = 0.1;
y = 0.1;
w = 0.1;
h = 0.1;
colorbackground[] = 
{
	"(profilenamespace getvariable ['IGUI_BCG_RGB_R',0])",
	"(profilenamespace getvariable ['IGUI_BCG_RGB_G',1])",
	"(profilenamespace getvariable ['IGUI_BCG_RGB_B',1])",
	"(profilenamespace getvariable ['IGUI_BCG_RGB_A',0.8])"
};
};
class RscCheckBox
{
idc = -1;
type = 77;
style = 0;
checked = 0;
x = "0.375 * safezoneW + safezoneX";
y = "0.36 * safezoneH + safezoneY";
w = "0.025 * safezoneW";
h = "0.04 * safezoneH";
color[] = 
{
	1,
	1,
	1,
	0.7
};
colorFocused[] = 
{
	1,
	1,
	1,
	1
};
colorHover[] = 
{
	1,
	1,
	1,
	1
};
colorPressed[] = 
{
	1,
	1,
	1,
	1
};
colorDisabled[] = 
{
	1,
	1,
	1,
	0.2
};
colorBackground[] = 
{
	0,
	0,
	0,
	0
};
colorBackgroundFocused[] = 
{
	0,
	0,
	0,
	0
};
colorBackgroundHover[] = 
{
	0,
	0,
	0,
	0
};
colorBackgroundPressed[] = 
{
	0,
	0,
	0,
	0
};
colorBackgroundDisabled[] = 
{
	0,
	0,
	0,
	0
};
textureChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa";
textureUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa";
textureFocusedChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa";
textureFocusedUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa";
textureHoverChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa";
textureHoverUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa";
texturePressedChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa";
texturePressedUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa";
textureDisabledChecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_checked_ca.paa";
textureDisabledUnchecked = "\A3\Ui_f\data\GUI\RscCommon\RscCheckBox\CheckBox_unchecked_ca.paa";
tooltipColorText[] = 
{
	1,
	1,
	1,
	1
};
tooltipColorBox[] = 
{
	1,
	1,
	1,
	1
};
tooltipColorShade[] = 
{
	0,
	0,
	0,
	0.65
};
soundEnter[] = 
{
	"",
	0.1,
	1
};
soundPush[] = 
{
	"",
	0.1,
	1
};
soundClick[] = 
{
	"",
	0.1,
	1
};
soundEscape[] = 
{
	"",
	0.1,
	1
};
};
class RscTextCheckBox
{
idc = -1;
type = 7;
style = 0;
x = "0.375 * safezoneW + safezoneX";
y = "0.36 * safezoneH + safezoneY";
w = "0.025 * safezoneW";
h = "0.04 * safezoneH";
colorText[] = 
{
	1,
	0,
	0,
	1
};
color[] = 
{
	0,
	0,
	0,
	0
};
colorBackground[] = 
{
	0,
	0,
	1,
	1
};
colorTextSelect[] = 
{
	0,
	0.8,
	0,
	1
};
colorSelectedBg[] = 
{
	"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])",
	"(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",
	1
};
colorSelect[] = 
{
	0,
	0,
	0,
	1
};
colorTextDisable[] = 
{
	0.4,
	0.4,
	0.4,
	1
};
colorDisable[] = 
{
	0.4,
	0.4,
	0.4,
	1
};
tooltipColorText[] = 
{
	1,
	1,
	1,
	1
};
tooltipColorBox[] = 
{
	1,
	1,
	1,
	1
};
tooltipColorShade[] = 
{
	0,
	0,
	0,
	0.65
};
font = "PuristaMedium";
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)";
rows = 1;
columns = 1;
strings[] = 
{
	"UNCHECKED"
};
checked_strings[] = 
{
	"CHECKED"
};
};
class RscButtonMenu
{
idc = -1;
type = 16;
style = "0x02 + 0xC0";
default = 0;
shadow = 0;
x = 0;
y = 0;
w = 0.095589;
h = 0.039216;
animTextureNormal = "#(argb,8,8,3)color(1,1,1,1)";
animTextureDisabled = "#(argb,8,8,3)color(1,1,1,1)";
animTextureOver = "#(argb,8,8,3)color(1,1,1,1)";
animTextureFocused = "#(argb,8,8,3)color(1,1,1,1)";
animTexturePressed = "#(argb,8,8,3)color(1,1,1,1)";
animTextureDefault = "#(argb,8,8,3)color(1,1,1,1)";
colorBackground[] = 
{
	0,
	0,
	0,
	0.8
};
colorBackgroundFocused[] = 
{
	1,
	1,
	1,
	1
};
colorBackground2[] = 
{
	0.75,
	0.75,
	0.75,
	1
};
color[] = 
{
	1,
	1,
	1,
	1
};
colorFocused[] = 
{
	0,
	0,
	0,
	1
};
color2[] = 
{
	0,
	0,
	0,
	1
};
colorText[] = 
{
	1,
	1,
	1,
	1
};
colorDisabled[] = 
{
	1,
	1,
	1,
	0.25
};
period = 1.2;
periodFocus = 1.2;
periodOver = 1.2;
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
tooltipColorText[] = 
{
	1,
	1,
	1,
	1
};
tooltipColorBox[] = 
{
	1,
	1,
	1,
	1
};
tooltipColorShade[] = 
{
	0,
	0,
	0,
	0.65
};
class TextPos
{
	left = "0.25 * (((safezoneW / safezoneH) min 1.2) / 40)";
	top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2";
	right = 0.005;
	bottom = 0;
};
class Attributes
{
	font = "PuristaLight";
	color = "#E5E5E5";
	align = "left";
	shadow = "false";
};
class ShortcutPos
{
	left = "(6.25 * (((safezoneW / safezoneH) min 1.2) / 40)) - 0.0225 - 0.005";
	top = 0.005;
	w = 0.0225;
	h = 0.03;
};
soundEnter[] = 
{
	"\A3\ui_f\data\sound\RscButtonMenu\soundEnter",
	0.09,
	1
};
soundPush[] = 
{
	"\A3\ui_f\data\sound\RscButtonMenu\soundPush",
	0.09,
	1
};
soundClick[] = 
{
	"\A3\ui_f\data\sound\RscButtonMenu\soundClick",
	0.09,
	1
};
soundEscape[] = 
{
	"\A3\ui_f\data\sound\RscButtonMenu\soundEscape",
	0.09,
	1
};
};
class RscButtonMenuOK
{
idc = 1;
shortcuts[] = 
{
	"0x00050000 + 0",
	28,
	57,
	156
};
default = 1;
text = "OK";
soundPush[] = 
{
	"\A3\ui_f\data\sound\RscButtonMenuOK\soundPush",
	0.09,
	1
};
};
class RscButtonMenuCancel
{
idc = 2;
shortcuts[] = 
{
	"0x00050000 + 1"
};
text = "Cancel";
};
class RscControlsGroup
{
deletable = 0;
fade = 0;
class VScrollbar
{
	color[] = 
	{
		1,
		1,
		1,
		1
	};
	width = 0.021;
	autoScrollEnabled = 1;
};
class HScrollbar
{
	color[] = 
	{
		1,
		1,
		1,
		1
	};
	height = 0.028;
};
class Controls
{
};
type = 15;
idc = -1;
x = 0;
y = 0;
w = 1;
h = 1;
shadow = 0;
style = 16;
};

Edited by Anthonyfromtheuk

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I would also define class ControlsBackground and class objects

class antuk_dialog
{
idd=-1;
movingenable=false;
class controlsBackground {};
class Objects {};
class controls
{
	class yesButton: RscButton
	{
		idc = 1600;
		text = "yes";
		x = 0.396406 * safezoneW + safezoneX;
		y = 0.397995 * safezoneH + safezoneY;
		w = 0.06375 * safezoneW;
		h = 0.0850039 * safezoneH;
	};
	class noButton: RscButton
	{
		idc = 1601;
		text = "No";
		x = 0.507969 * safezoneW + safezoneX;
		y = 0.397995 * safezoneH + safezoneY;
		w = 0.06375 * safezoneW;
		h = 0.0850039 * safezoneH;
	};
	class textBox: RscText
	{
		idc = 1000;
		text = "Are you happy?";
		x = 0.420312 * safezoneW + safezoneX;
		y = 0.295991 * safezoneH + safezoneY;
		w = 0.135469 * safezoneW;
		h = 0.0680031 * safezoneH;
	};
};
};

I'm assuming you have RscText and RscButton declared in your define file.

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Ye good spot. I'd also tidy up the controls

class antuk_dialog
{
   idd=-1;
   movingenable=false;
   class controlsBackground {};
   class Objects {};

   controls[]=
   {
	yesButton,
	noButton,
	textBox
};

class yesButton: RscButton
{
	idc = 1600;
	text = "yes";
	x = 0.396406 * safezoneW + safezoneX;
	y = 0.397995 * safezoneH + safezoneY;
	w = 0.06375 * safezoneW;
	h = 0.0850039 * safezoneH;
};
class noButton: RscButton
{
	idc = 1601;
	text = "No";
	x = 0.507969 * safezoneW + safezoneX;
	y = 0.397995 * safezoneH + safezoneY;
	w = 0.06375 * safezoneW;
	h = 0.0850039 * safezoneH;
};
class textBox: RscText
{
	idc = 1000;
	text = "Are you happy?";
	x = 0.420312 * safezoneW + safezoneX;
	y = 0.295991 * safezoneH + safezoneY;
	w = 0.135469 * safezoneW;
	h = 0.0680031 * safezoneH;
};
};  

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I didn't even spot the typo "flase" at first :D

I read somewhere that the human brain easily misses typos if the start and end letter is correct.

So if you're maikng smoe tyops then it's still farily redable and easy to intrepert !

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thanks but still no luck, as for RscText and RscButton I think so, I pressed ctrl P in the gui editor to get my defines.hpp

In case anyone has the patience and time here is a download link to my mission files maybe someone can see what is wrong?

EDIT - With Icemans clean up unfortunately still not working

Edited by Anthonyfromtheuk

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You're looking for a dialog that doesn't exist. In script.sqf:

_handle= createdialog "rambow145_dialog";
if (!_handle) then {hint "Dialog couldn't be opened!"};

Warning Message: Resource rambow145_dialog not found

This works (I can see the dialog arrow):

_handle= createdialog "antuk_dialog";
if (!_handle) then {hint "Dialog couldn't be opened!"};

The text is invisible though so maybe define that in your dialog or the defines.

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Well now I feel stupid FPDR, thank you very much. I had saved script.sqf calling antuk_dialog to the working example I had downloaded off the steam workshop. Too many tabs open in sublime text editor. Thank you it works now. appreciate the help from both of you. Now I can actually get on with making a mission!

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