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Veteran mod (VTN) - announcement and WIP

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4 hours ago, b3lx said:

only "some editing"?  I can barely imagine the amount of effort needed to make mags interchangeable, sounds consistent and damage systems compatible between those three AND adapting to each update AND in the end you can't even share it with people. But sometimes we just got to have exactly what we want 😁

i deleted some .pbos and made external editing to some .cpps , well its something complicated i can't explain and im really happy with what i have

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6 hours ago, cpt.ghost said:

well i have them all installed and mixed with some editing for personal use only

not want to intrude, but personal use is ok as long as there is no distribution (emphasis on personal). The moment you share it (even in private) that is a breach of RHS EULA

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Just now, PuFu said:

not want to intrude, but personal use is ok as long as there is no distribution (emphasis on personal). The moment you share it (even in private) that is a breach of RHS EULA

no worries 😉 we're just sharing thoughts here

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hxyZep1.png

 

UPDATE

VERSION 0.5.1 BUILD 4175

 

CHANGELOG:

Spoiler

Improved: Damage system and first aid system
Fixed: Supersonic cracks
Fixed: PB muzzle flash

 

 

STEAM WORKSHOP

 

ARMAHOLIC.COM

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Any tracked vehicles from your trailer? BMP2, T-90A, Abrams, wheeled LAV-25? 

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41 minutes ago, Vasily.B said:

Any tracked vehicles from your trailer? BMP2, T-90A, Abrams, wheeled LAV-25? 

LAV-25A1 already in mod.

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hxyZep1.png

 

UPDATE

VERSION 0.5.1 BUILD 4180

 

CHANGELOG:

Spoiler

Improved: Damage system and first aid system
Fixed: Suppressor sound for RPK74
Fixed: Suppressor sound for RPK
Fixed: Suppressor sound for AK74M
Fixed: Suppressor sound for AKM
Fixed: Suppressor sound for SV-98
Fixed: Suppressor sound for SVD
Fixed: Suppressor sound for AS VAL
Fixed: Suppressor sound for VSS
Fixed: Suppressor sound for M16A4
Fixed: Suppressor sound for M4A1
Fixed: Suppressor sound for M4

 

 

STEAM WORKSHOP

 

ARMAHOLIC.COM

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hxyZep1.png

 

UPDATE

VERSION 0.5.1 BUILD 4185

 

CHANGELOG:

Spoiler

Fixed: KamAZ-43501 AS-4350 interior
Fixed: AK74M sound shaders
Fixed: MX sound shaders

 

 

STEAM WORKSHOP

 

ARMAHOLIC.COM

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Is there a way to make AI reload static weapons or at least have more ammo than one belt or projectile? 

 

E: I mean, is there something I'm missing or should I just use script commands because the reload system wasn't created AI in mind? 

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18 hours ago, Tiuhtukkainen said:

Is there a way to make AI reload static weapons or at least have more ammo than one belt or projectile? 

 

E: I mean, is there something I'm missing or should I just use script commands because the reload system wasn't created AI in mind? 

Script commands should work. Just add additional ammunition as much as you need. Also you can add specific event handler, that will refill ammunition on static/mounted weapon while gunner is AI (!isplayer condition).

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hxyZep1.png

 

UPDATE

VERSION 0.5.1 BUILD 4205

 

CHANGELOG:

Spoiler

Improved: Code performance
Improved: Inventory system

 

 

STEAM WORKSHOP

 

ARMAHOLIC.COM

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hxyZep1.png

 

UPDATE

VERSION 0.5.1 BUILD 4215

 

CHANGELOG:

Spoiler

Fixed: Inventory system doesn't work in Zeus

 

 

STEAM WORKSHOP

 

ARMAHOLIC.COM

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hxyZep1.png

 

UPDATE

VERSION 0.5.1 BUILD 4225

 

CHANGELOG:

Spoiler

Added: Chat control module
Fixed: IGUI options
Fixed: Grenades indicator after rejoin into multiplayer session
Fixed: M249 SAW materials
Fixed: M249 Para materials

 

 

STEAM WORKSHOP

 

ARMAHOLIC.COM

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L-3 EOTech G33.STS switch-to-side magnifier

20190824180504_1.jpg

 

SureFire M300C

 

20190824182006_1.jpg

 

Trijicon RMR Type 2 & Streamlight TLR-7

 

20190824182628_1.jpg

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hxyZep1.png

 

UPDATE

VERSION 0.5.1 BUILD 4245

 

CHANGELOG:

Spoiler

Improved: Code performance
Improved: Inventory system
Fixed: Missed shot sounds on RPK74 with suppressor
Fixed: Wrong magazines for some rifles in Arsenal
Fixed: Fara-PV parent class parameters

 

 

STEAM WORKSHOP

 

ARMAHOLIC.COM

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All magazines in AKMN looks like drum from first person point of view, in third person all looks fine

 

20190916005549-1.jpg

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15 hours ago, makkuranin said:

Все журналы в AKMN выглядят как барабан с точки зрения первого лица, в третьем лице все выглядит хорошо

 

20190916005549-1.jpg

 

Ok.

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hxyZep1.png

 

UPDATE

VERSION 0.5.1 BUILD 4250

 

CHANGELOG:

Spoiler

Improved: Code performance
Improved: Damage system and first aid system
Improved: Visual effects
Fixed: Magazines on AKMN

 

 

STEAM WORKSHOP

 

ARMAHOLIC.COM

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Some new equipment incoming.

 

Spoiler

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Cool "sapatenis" (shoe + sneakers) on the last picture! 

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