johnnyboy 3791 Posted October 16, 2014 (edited) Here's a demo mission featuring my burning exploding barrel scripts.Edit: Version 5 on August 8, 2016: Added option to respawn exploding barrels after a delay. Credits for this go to Dr. Death Jim who provided the barrel respawn script. In the demo mission, the 3 barrels on the road have the additional call to respawn the barrels. This should be MP compatible. For respawn, add this line of code to the barrel's init line: _nul = [this, 2, 1] execVM "barrelRespawn.sqf"; // the 3rd parameter is # of minutes to delay before respawn (1 minute in this example) Download the mission files from dropbox and put them where your editor missions are, and you can see how its put together.Download from ArmaholicI have tested it on a dedicated server, so I believe it is MP compatible.To use in your mission you will need to1. Copy code from init.sqf.2. Copy JBOY script directory.3. Copy sound files in Sound directory.4. Copy the sound class entries from the description.ext file.This script is featured in my Leper Island Coop mission, which I hope you will try. Please post some feedback on the Leper Island mission if you can.As far as usage of this script, feel free to use and modify it any way you like and include in any mission. Just try and remember to credit me somewhere. :) And see this script featured in my new mission Property of Mabunga: Edited August 8, 2016 by johnnyboy New version. 5 1 Share this post Link to post Share on other sites
jshock 513 Posted October 16, 2014 Great looking script Johnny, cool effects, nice :cool:. Share this post Link to post Share on other sites
johnnyboy 3791 Posted October 16, 2014 Thanks JShock! It was fun to make. The chain reactions can get crazy and unpredictable. :) Share this post Link to post Share on other sites
iceman77 18 Posted October 16, 2014 Hey that's really cool. Thanks. ;) Share this post Link to post Share on other sites
Guest Posted October 16, 2014 Release frontpaged on the Armaholic homepage. JBOY Burning/Exploding Barrel script v1.0 ================================================ We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
das attorney 858 Posted October 16, 2014 No shooter game is complete without exploding barrels! Thanks, will give this a try out :) Share this post Link to post Share on other sites
kyboshsteinski 10 Posted October 16, 2014 Fixing to DL and try out now! I too like subjecting my AI toons to exploding barrels Share this post Link to post Share on other sites
johnnyboy 3791 Posted October 16, 2014 Glad you guys like it! @Foxhoiund: I made the front page of Armaholic! Woohoo! Women are going to be all over me now! Thanks, Foxhound. Added Armaholic link to first post. Share this post Link to post Share on other sites
jshock 513 Posted October 16, 2014 Women are going to be all over me now! You may need a few more exploding barrels for that to happen :p. Share this post Link to post Share on other sites
Beerkan 71 Posted October 16, 2014 BoOM! has come early.. Share this post Link to post Share on other sites
cosmic10r 2331 Posted October 16, 2014 That's some good stuff right there... thanks for the script Share this post Link to post Share on other sites
johnnyboy 3791 Posted October 17, 2014 Thanks for posting the pic Cosmic. It is very heart warming to know my script is out there helping guys to torch poor AI loons. I'm thinking of modifying this to reduce the damage from the explosion so less nearby loons will die instantly, and more will burn for awhile instead. Not sure how to do that though because the least powerful spawned explosion I could find was a trip mine. Maybe if I setpos it below ground level a meter or two then it will do less damage. I'll work on it. Share this post Link to post Share on other sites
cosmic10r 2331 Posted October 17, 2014 (edited) Thanks for posting the pic Cosmic. It is very heart warming to know my script is out there helping guys to torch poor AI loons.I'm thinking of modifying this to reduce the damage from the explosion so less nearby loons will die instantly, and more will burn for awhile instead. Not sure how to do that though because the least powerful spawned explosion I could find was a trip mine. Maybe if I setpos it below ground level a meter or two then it will do less damage. I'll work on it. Lol... got another winner I'll post when I'm home... The ground thing might work... it's a pretty good mix of explosions and doods running around on fire already... I have an idea I might try... I'll see what happens and let you know if it's any good... likely won't work but in arma trying is half the fun... k maybe only a third but still.... edit for pic Edited October 18, 2014 by CosmiC10R Share this post Link to post Share on other sites
nomisum 129 Posted October 19, 2014 I used snippets of your script just for the reason it makes creating Fire/Smoke Objects much more easy then setting it all up by myself (I'm slow in coding). Result can be seen here: (Possibility of burning enemy bodies will play a significant role in the TvT mission I'm working on. Bringing all men home dead or alive will be key... the possibility of OPFOR burning them ensures BLUFOR evacuate their fallen members properly) Share this post Link to post Share on other sites
johnnyboy 3791 Posted October 19, 2014 (Possibility of burning enemy bodies will play a significant role in the TvT mission I'm working on. Bringing all men home dead or alive will be key... the possibility of OPFOR burning them ensures BLUFOR evacuate their fallen members properly) That was really cool! Thanks for posting that vid. Pantsing, torching, to bones! Very cool. :cool: Glad I could help. Share this post Link to post Share on other sites
nomisum 129 Posted October 20, 2014 That was really cool! Thanks for posting that vid. Pantsing, torching, to bones! Very cool. :cool:Glad I could help. My pleasure! Have to actually try your script like its meant to be, only watched the YT vid so far :D Share this post Link to post Share on other sites
Nexusmax 16 Posted October 22, 2014 Excellent work....I was having some fun with this Share this post Link to post Share on other sites
zapat 56 Posted October 22, 2014 Wow, I've been thinking too on something like this, but script is so good that I can free up some CPU cycles in my brain! Thanks for sharing! Share this post Link to post Share on other sites
johnnyboy 3791 Posted October 22, 2014 Zapat and Nomisum: Thanks guys, I'm glad you enjoy it. It can definitely spice up a mission. Share this post Link to post Share on other sites
johnnyboy 3791 Posted October 23, 2014 Original post updated with Version 2 of this script. Only change was I replaced the scream sound files with my own original sounds to prevent any potential licensing issues for MANW contest. The old scream sounds were files i downloaded free from the web years ago, but don't remember where I got them. Share this post Link to post Share on other sites
Guest Posted October 23, 2014 Update frontpaged on the Armaholic homepage. JBOY Burning/Exploding Barrel script v2.0 ================================================ We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
lightspeed_aust 681 Posted October 23, 2014 Love it! I have a coop mission which involves destroying a fuel depot, this will be a perfect addition! Share this post Link to post Share on other sites
johnnyboy 3791 Posted October 23, 2014 Right on, Lightspeed, I look forward to seeing it in action. Post a screenshot or vid if you get a chance. Share this post Link to post Share on other sites
kyboshsteinski 10 Posted October 24, 2014 Bad day outside of the US Kavala Embassy today Share this post Link to post Share on other sites
LouisV 10 Posted November 14, 2014 (edited) Hello guys! I can't get the fire working. Only the explosion shows up, without fire. Its weird EDIT: In fact, there is no radius explosion, only a little smoke when the barrel goes up, no explosion, no fire no nothing. Any ideas ? Edited November 15, 2014 by LouisV Share this post Link to post Share on other sites