johnnyboy 3770 Posted November 3, 2014 (edited) @Fuiba: I've got tons of ideas, but not enough time. Hopefully more missions in the future though. @Variable & Ranger Thunder: Thanks for the feedback and the flood of great feedback on Steam. Makes my day! Edited November 3, 2014 by JohnnyBoy Share this post Link to post Share on other sites
johnnyboy 3770 Posted January 23, 2017 This mission is updated to Version 3.0. Looks great in Apex...check it out. V3.0 Changes are: Fixed marksman loadout bug caused by Arma patch Clarified protect the ship objective Removed some lame dialogue fluff (but not all!) Added some fun immersion effects Share this post Link to post Share on other sites
froggyluv 2133 Posted August 16, 2017 This mission is awesome - the Michel Bay of mission making. And i mean that in a good way. 1 Share this post Link to post Share on other sites
johnnyboy 3770 Posted August 22, 2017 On 8/15/2017 at 8:27 PM, froggyluv said: This mission is awesome - the Michel Bay of mission making. And i mean that in a good way. Thanks Frogman! I appreciate the feedback. Michel Bay...hmmm...next mission should be a nod to Tarantino and Peckinpah! 1 Share this post Link to post Share on other sites
Normal Norm 19 Posted August 23, 2017 Would be perfect if we could add respawn in there somehow Share this post Link to post Share on other sites