John Spartan 89 Posted October 1, 2014 I was wondering has anyone else experienced similar glitch with recent A3 Tools update - failure to upload/publish content via Publisher? http://i1290.photobucket.com/albums/b531/John_Rybeck/SW_publisher_upload_failed_zpsd518cf5d.jpg (102 kB) RPT file: 2014-09-30 07:38:27,902 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Current dir: C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Tools\publisher 2014-09-30 07:38:28,136 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Command line: "C:\Program Files (x86)\Steam\SteamApps\common\Arma 3 Tools\Publisher\Publisher.exe" 2014-09-30 07:38:28,136 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1 2014-09-30 07:38:28,136 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - OS 64bit: True 2014-09-30 07:38:28,136 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Process 64bit: False 2014-09-30 07:38:28,136 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Personal dir: C:\Users\John\Documents 2014-09-30 07:38:28,136 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Local App Data dir: C:\Users\John\AppData\Local 2014-09-30 07:38:28,338 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - Tier: 2 (0x20000) 2014-09-30 07:38:28,338 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - Max Hardware Texture Size: 8192,8192 2014-09-30 07:38:28,354 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 2.0 (DirectX 9): HW = True, SW = True 2014-09-30 07:38:28,354 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 3.0 (DirectX 9c): HW = True, SW = False 2014-09-30 07:38:28,354 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 4.0 (DirectX 10): HW = False, SW = False 2014-09-30 07:38:28,354 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 4.1 (DirectX 10.1): HW = False, SW = False 2014-09-30 07:38:28,370 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 5.0 (DirectX 11.0): HW = False, SW = False 2014-09-30 07:38:28,370 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2010 Runtime installed: True (version v10.0.40219.325) 2014-09-30 07:38:28,370 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2012 Runtime installed: True (version v11.0.60610.01, is from DevDiv: False) 2014-09-30 07:38:28,479 [iNFO] 1 (:0): Publisher.App..ctor - WELCOME TO ARMA 3 PUBLISHER 2014-09-30 07:38:28,494 [iNFO] 1 (:0): Publisher.App..ctor - Version: 1.0.126977 2014-09-30 07:38:36,716 [DEBUG] 1 (:0): Publisher.PublisherViewModel.InitSteam - Initializing Steam 2014-09-30 07:38:37,059 [DEBUG] 1 (:0): Publisher.SteamFacade.InitSteam - Initializing Steam 2014-09-30 07:38:37,324 [DEBUG] 4 (:0): Publisher.SteamFacade.<InitSteam>b__e - Background Steam init task running 2014-09-30 07:38:37,761 [DEBUG] 4 (:0): Publisher.SteamFacade.<InitSteam>b__e - Steam is up 2014-09-30 07:38:38,782 [iNFO] 1 (:0): Publisher.PublisherViewModel.HandleSteamInitialized - Steam initiated, status: Success 2014-09-30 07:41:18,850 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Current dir: C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Tools 2014-09-30 07:41:18,865 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Command line: "C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Tools\Publisher\Publisher.exe" 2014-09-30 07:41:18,865 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1 2014-09-30 07:41:18,865 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - OS 64bit: True 2014-09-30 07:41:18,865 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Process 64bit: False 2014-09-30 07:41:18,865 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Personal dir: C:\Users\John\Documents 2014-09-30 07:41:18,865 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Local App Data dir: C:\Users\John\AppData\Local 2014-09-30 07:41:18,881 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - Tier: 2 (0x20000) 2014-09-30 07:41:18,881 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - Max Hardware Texture Size: 8192,8192 2014-09-30 07:41:18,881 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 2.0 (DirectX 9): HW = True, SW = True 2014-09-30 07:41:18,881 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 3.0 (DirectX 9c): HW = True, SW = False 2014-09-30 07:41:18,881 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 4.0 (DirectX 10): HW = False, SW = False 2014-09-30 07:41:18,881 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 4.1 (DirectX 10.1): HW = False, SW = False 2014-09-30 07:41:18,881 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 5.0 (DirectX 11.0): HW = False, SW = False 2014-09-30 07:41:18,881 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2010 Runtime installed: True (version v10.0.40219.325) 2014-09-30 07:41:18,881 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2012 Runtime installed: True (version v11.0.60610.01, is from DevDiv: False) 2014-09-30 07:41:18,881 [iNFO] 1 (:0): Publisher.App..ctor - WELCOME TO ARMA 3 PUBLISHER 2014-09-30 07:41:18,881 [iNFO] 1 (:0): Publisher.App..ctor - Version: 1.0.126977 2014-09-30 07:41:19,458 [DEBUG] 1 (:0): Publisher.PublisherViewModel.InitSteam - Initializing Steam 2014-09-30 07:41:19,458 [DEBUG] 1 (:0): Publisher.SteamFacade.InitSteam - Initializing Steam 2014-09-30 07:41:19,474 [DEBUG] 5 (:0): Publisher.SteamFacade.<InitSteam>b__e - Background Steam init task running 2014-09-30 07:41:19,599 [DEBUG] 5 (:0): Publisher.SteamFacade.<InitSteam>b__e - Steam is up 2014-09-30 07:41:19,614 [iNFO] 1 (:0): Publisher.PublisherViewModel.HandleSteamInitialized - Steam initiated, status: Success 2014-09-30 07:41:41,281 [DEBUG] 1 (:0): Publisher.FileSelection.<.ctor>b__1 - Selecting file 2014-09-30 07:42:00,636 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Current dir: C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Tools\publisher 2014-09-30 07:42:00,652 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Command line: "C:\Program Files (x86)\Steam\SteamApps\common\Arma 3 Tools\Publisher\Publisher.exe" 2014-09-30 07:42:00,652 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1 2014-09-30 07:42:00,652 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - OS 64bit: True 2014-09-30 07:42:00,652 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Process 64bit: False 2014-09-30 07:42:00,652 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Personal dir: C:\Users\John\Documents 2014-09-30 07:42:00,652 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Local App Data dir: C:\Users\John\AppData\Local 2014-09-30 07:42:00,668 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - Tier: 2 (0x20000) 2014-09-30 07:42:00,668 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - Max Hardware Texture Size: 8192,8192 2014-09-30 07:42:00,668 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 2.0 (DirectX 9): HW = True, SW = True 2014-09-30 07:42:00,668 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 3.0 (DirectX 9c): HW = True, SW = False 2014-09-30 07:42:00,668 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 4.0 (DirectX 10): HW = False, SW = False 2014-09-30 07:42:00,668 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 4.1 (DirectX 10.1): HW = False, SW = False 2014-09-30 07:42:00,668 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 5.0 (DirectX 11.0): HW = False, SW = False 2014-09-30 07:42:00,668 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2010 Runtime installed: True (version v10.0.40219.325) 2014-09-30 07:42:00,668 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2012 Runtime installed: True (version v11.0.60610.01, is from DevDiv: False) 2014-09-30 07:42:00,668 [iNFO] 1 (:0): Publisher.App..ctor - WELCOME TO ARMA 3 PUBLISHER 2014-09-30 07:42:00,668 [iNFO] 1 (:0): Publisher.App..ctor - Version: 1.0.126977 2014-09-30 07:42:01,198 [DEBUG] 1 (:0): Publisher.PublisherViewModel.InitSteam - Initializing Steam 2014-09-30 07:42:01,198 [DEBUG] 1 (:0): Publisher.SteamFacade.InitSteam - Initializing Steam 2014-09-30 07:42:01,198 [DEBUG] 5 (:0): Publisher.SteamFacade.<InitSteam>b__e - Background Steam init task running 2014-09-30 07:42:01,822 [DEBUG] 5 (:0): Publisher.SteamFacade.<InitSteam>b__e - Steam is up 2014-09-30 07:42:01,838 [iNFO] 1 (:0): Publisher.PublisherViewModel.HandleSteamInitialized - Steam initiated, status: Success 2014-09-30 07:42:05,542 [DEBUG] 4 (:0): SteamManagerWrap.SteamAPIWrap.OnSubscribedContentChanged - [args]=<?xml version="1.0" encoding="utf-16"?> <ContentListChangedArgs xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Added /> <Updated> <unsignedLong>287378519</unsignedLong> <unsignedLong>294442364</unsignedLong> <unsignedLong>298557582</unsignedLong> <unsignedLong>298793307</unsignedLong> <unsignedLong>289196058</unsignedLong> </Updated> <List> <SteamFileInfoWrap> <TimeCreated>1405605044</TimeCreated> <TimeUpdated>1405605877</TimeUpdated> <Author>KarelMoricky</Author> <CreatorAppId>107410</CreatorAppId> <PublishedId>287378519</PublishedId> <Visibility>0</Visibility> <Tags> <string>Singleplayer</string> <string>Scenario</string> <string>VR</string> </Tags> <Description>All UI control types and styles, with fully described config attributes they support. Unpack the mission PBO to access its source and see the configuration. Once played, the PBO can be found in one of the following directories: - C:\Users\<Windows profile name>\Documents\Arma 3\Saved\steam\template%3a%20ui%20controls.vr - C:\Users\<Windows profile name>\Documents\Arma 3 - Other Profiles\<Arma 3 profile name>\Saved\steam\template%3a%20ui%20controls.vr</Description> <Title>Template: UI Controls</Title> <PrevfileHandle>55484619582118393</PrevfileHandle> <FileSize>179306</FileSize> <Filename>template%3a%20ui%20controls.vr.pbo</Filename> <FileHandle>55484619582435533</FileHandle> </SteamFileInfoWrap> <SteamFileInfoWrap> <TimeCreated>1406906830</TimeCreated> <TimeUpdated>1407800610</TimeUpdated> <Author>John Spartan</Author> <CreatorAppId>233800</CreatorAppId> <PublishedId>294442364</PublishedId> <Visibility>0</Visibility> <Tags> <string>Addon</string> <string>Plane</string> </Tags> <Description>INTRODUCTION The Boeing F/A-18E/F Super Hornet is a twin-engine carrier-based multirole fighter aircraft variant based on the McDonnell Douglas F/A-18 Hornet. The F/A-18E single-seat and F/A-18F tandem-seat variants are larger and more advanced derivatives of the F/A-18C and D Hornet. The Super Hornet has an internal 20 mm gun and can carry air-to-air missiles and air-to-surface weapons. Additional fuel can be carried in up to five external fuel tanks and the aircraft can be configured as an airborne tanker by adding an external air refuelling system. THE ADDON This add-on represents real life F/A-18 E/F Super Hornet operators in various paint schemes/versions. VERSIONS - ARMA NAVY GREY [F/A 18E and F/A 18F] - VFA-14 "Tophatters" [F/A 18E, USN Pacific Fleet] - VFA-41 "Black Aces" [F/A 18F, USN Pacific Fleet] - VFA-27 "Royal Maces" [F/A 18E, USN Pacific Fleet] - VFA-154 "Black Knights" [F/A 18F, USN Pacific Fleet] - VFA-31 "Tomcatters" [F/A 18E, USN Atlantic Fleet] - VFA-103 "Jolly Rogers" [F/A 18F, USN Atlantic Fleet] - ARMA USMC GREY [F/A 18E and F/A 18F] - VMFA-225 "Vikings" [F/A-18F, USMC] - VMFA-232 "Red Devils" [F/A-18E, USMC] - VFA-314 "Black Knights" [F/A-18E, USMC] - ARMA RAAF GREY [F/A 18F, Royal Australian Air Force] FEATURES - New model for E/F - HD textures - Full realistic set of weapons models - GPS targeting system - Afterburner - Foldable wings - Ejection sequence - Canopy animation - Flares and radar warning system - Fuselage vapour effects - Engine exhaust effect - Aerial refuelling from "buddy pod" of F/A-18 F - Fuel drop sequence - Working mirrors in pilot/ WSO views in both E/F - Master arms "SAFETY" feature - Collision Lights and Formation Lights - Night Vision HUD for night flying and taxi - ATFLIR laser designator for WSO - User interface via Service Menu allowing ordnance and paint scheme customization - Pilots manual user interface - 19 Unit textures featuring CAG and LOW from various NAVY, USMC, and RAAF units ADDITIONAL FILES Due to current state of Steam workshop implementation in Arma 3 we can not deleiver multiple game archives [PBO's] in a single subscription. This add-on requires F/A-18 Super Hornet Paint Scheme library to be installed, so please subscribe to this to install all skins automaticaly. CREDITS ARMA 3 game engine: Bohemia Interactive Project lead: Saul Author of original concept: Franze Brand new model: Saul and John_Spartan HD textures: Saul GUI dialog by: John_Spartan Config and scripts and animations by: John_Spartan Advisers: Franze, Gnat, Vengeance1, Iceman77, Rock Special thanks’ goes to Don Welch [AV8R] and TF BLACKJACK squad for help with MP/COOP testing, their advice on creating more realistic flight model and testing. And of course all the community members for being so kind and posting valuable information/tutorials and solutions about how to mod this game. END USER LICENCE AGREEMENT DISCLAIMER - You are permitted to install and use this software for personal entertainment purposes only. This add-on is meant for ARMA 3 game platform by Bohemia Interactive only. Any commercial or military use is strictly forbidden without permission from the author. This addon is released under: Creative Commons Licence Attribution-NonCommercial-NoDerivs for use in ARMA 3 KNOWN ISSUES - afterburners have a grafical glitch if rendered over water - GPS/INS targeting system still needs improvment - F model WSo seat is still WIP Spartan out.</Description> <Title>FA-18 Super Hornet</Title> <PrevfileHandle>567770337457347673</PrevfileHandle> <FileSize>58548566</FileSize> <Filename>js_jc_fa18.pbo</Filename> <FileHandle>567770971659934014</FileHandle> </SteamFileInfoWrap> <SteamFileInfoWrap> <TimeCreated>1407685482</TimeCreated> <TimeUpdated>1407685482</TimeUpdated> <Author>John Spartan</Author> <CreatorAppId>233800</CreatorAppId> <PublishedId>298557582</PublishedId> <Visibility>0</Visibility> <Tags> <string>Addon</string> <string>Plane</string> </Tags> <Description>THIS IS A PAINTSCHEME LIBRARY PACK FOR F/A-18 SUPER HORNET END USER LICENCE AGREEMENT DISCLAIMER - You are permitted to install and use this software for personal entertainment purposes only. This add-on is meant for ARMA 3 game platform by Bohemia Interactive only. Any commercial or military use is strictly forbidden without permission from the author. This addon is released under: Creative Commons Licence Attribution-NonCommercial-NoDerivs for use in ARMA 3 </Description> <Title>FA-18 Super Hornet Paint Schemes</Title> <PrevfileHandle>567770971622615293</PrevfileHandle> <FileSize>40906097</FileSize> <Filename>js_jc_fa18_squads.pbo</Filename> <FileHandle>567770971622617799</FileHandle> </SteamFileInfoWrap> <SteamFileInfoWrap> <TimeCreated>1407713221</TimeCreated> <TimeUpdated>1409050543</TimeUpdated> <Author>Saul</Author> <CreatorAppId>233800</CreatorAppId> <PublishedId>298793307</PublishedId> <Visibility>2</Visibility> <Tags> <string>Addon</string> <string>Plane</string> </Tags> <Description>F/A-18X Black Wasp Placeholder</Description> <Title>FA-18X Black Wasp</Title> <PrevfileHandle>562141472098910510</PrevfileHandle> <FileSize>0</FileSize> <Filename /> <FileHandle>567772240443231993</FileHandle> </SteamFileInfoWrap> <SteamFileInfoWrap> <TimeCreated>1405929480</TimeCreated> <TimeUpdated>1407684252</TimeUpdated> <Author>John Spartan</Author> <CreatorAppId>233800</CreatorAppId> <PublishedId>289196058</PublishedId> <Visibility>0</Visibility> <Tags> <string>Addon</string> <string>Plane</string> </Tags> <Description>The Sukhoi Su-35S Flanker E is a designation for heavily-upgraded derivative of the Su-27 Flanker. It is single-seat, twin-engine supermaneuverable multirole fighter. THE ADDON AND FEATURES This add-on represents real life Russian Federation Air Force version of SU35 S in new grey digital paint scheme. Also we have added blue digital version of Russian Federation Air Force and two CSAT fictional paint schemes. FEATURES - New model [uPDATED with version 1.0] - HD textures - Full realistic set of weapons models - Afterburner - Canopy animation - Flares and radar warning system - Fuselage vapour effects - Engine exhaust effect - Working mirrors in pilot view - Master arms "SAFETY" feature - Fuel drop sequence and auxiliary fuel support [WITH NEXT UPDATES] - Aerial refuelling from SU-35S with “buddy pod†[WITH NEXT UPDATES] - Ejection sequence simulation - Collision Lights and Formation Lights - Fully animated HD cockpit - Built in Service Menu for ordinance and aircraft paint scheme customization - 4 different paint schemes - Setup/init MODULE for easier customization in game editor ADDITIONAL FILES Since the current version of ARMA 3 steam workshop for now does not support upload of additional files like digital signatures/readme files/sample missions we would like to advise to use ARMAHOLIC & WARGAMELABS mirror's to aquire full set of release files. KNOWN ISSUES - MFD screens in cockpit still not perfect as we would like it to - Cockpit markings and animations still are WIP - Aerial refuelling is WIP - Sounds need some tweaking - Some shadows might be a bit off END USER LICENCE AGREEMENT You are permitted to install and use this software for personal entertainment purposes only. This add-on is meant for ARMA 3 game platform by Bohemia Interactive only. Any commercial or military use is strictly forbidden without permission from the author. This addon is released under Creative Commons Licence: Attribution-NonCommercial-NoDerivs CREDITS ARMA 3 game engine: Bohemia Interactive Project lead: Saul Model: Saul and John_Spartan HD textures: Saul GUI dialog by: John_Spartan Config and scripts by: John_Spartan Advisers: Gnat Special thanks’ goes to all the ALPHA testers for help with MP/COOP testing, their advice on creating more realistic flight model. And of course all the community members for being so kind and posting valuable information/tutorials and solutions about how to mod this game. </Description> <Title>Su-35 Flanker E</Title> <PrevfileHandle>580154234116579994</PrevfileHandle> <FileSize>71550614</FileSize> <Filename>js_jc_su35.pbo</Filename> <FileHandle>567770337476167682</FileHandle> </SteamFileInfoWrap> </List> </ContentListChangedArgs> 2014-09-30 07:42:09,042 [DEBUG] 1 (:0): Publisher.FileSelection.<.ctor>b__1 - Selecting file 2014-09-30 07:46:12,287 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Current dir: C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Tools\publisher 2014-09-30 07:46:12,302 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Command line: "C:\Program Files (x86)\Steam\SteamApps\common\Arma 3 Tools\Publisher\Publisher.exe" 2014-09-30 07:46:12,302 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1 2014-09-30 07:46:12,302 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - OS 64bit: True 2014-09-30 07:46:12,302 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Process 64bit: False 2014-09-30 07:46:12,302 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Personal dir: C:\Users\John\Documents 2014-09-30 07:46:12,302 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Local App Data dir: C:\Users\John\AppData\Local 2014-09-30 07:46:12,318 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - Tier: 2 (0x20000) 2014-09-30 07:46:12,318 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - Max Hardware Texture Size: 8192,8192 2014-09-30 07:46:12,318 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 2.0 (DirectX 9): HW = True, SW = True 2014-09-30 07:46:12,318 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 3.0 (DirectX 9c): HW = True, SW = False 2014-09-30 07:46:12,318 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 4.0 (DirectX 10): HW = False, SW = False 2014-09-30 07:46:12,318 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 4.1 (DirectX 10.1): HW = False, SW = False 2014-09-30 07:46:12,318 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Render Capability - PS 5.0 (DirectX 11.0): HW = False, SW = False 2014-09-30 07:46:12,318 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2010 Runtime installed: True (version v10.0.40219.325) 2014-09-30 07:46:12,318 [iNFO] 1 (:0): SharedResources.ApplicationBase.LogSystemInformations - Visual C++ 2012 Runtime installed: True (version v11.0.60610.01, is from DevDiv: False) 2014-09-30 07:46:12,318 [iNFO] 1 (:0): Publisher.App..ctor - WELCOME TO ARMA 3 PUBLISHER 2014-09-30 07:46:12,334 [iNFO] 1 (:0): Publisher.App..ctor - Version: 1.0.126977 2014-09-30 07:46:12,880 [DEBUG] 1 (:0): Publisher.PublisherViewModel.InitSteam - Initializing Steam 2014-09-30 07:46:12,880 [DEBUG] 1 (:0): Publisher.SteamFacade.InitSteam - Initializing Steam 2014-09-30 07:46:12,895 [DEBUG] 5 (:0): Publisher.SteamFacade.<InitSteam>b__e - Background Steam init task running 2014-09-30 07:46:13,073 [DEBUG] 5 (:0): Publisher.SteamFacade.<InitSteam>b__e - Steam is up 2014-09-30 07:46:13,093 [iNFO] 1 (:0): Publisher.PublisherViewModel.HandleSteamInitialized - Steam initiated, status: Success 2014-09-30 07:46:16,500 [DEBUG] 9 (:0): SteamManagerWrap.SteamAPIWrap.OnSubscribedContentChanged - [args]=<?xml version="1.0" encoding="utf-16"?> <ContentListChangedArgs xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Added /> <Updated> <unsignedLong>287378519</unsignedLong> <unsignedLong>294442364</unsignedLong> <unsignedLong>298557582</unsignedLong> <unsignedLong>298793307</unsignedLong> <unsignedLong>289196058</unsignedLong> </Updated> <List> <SteamFileInfoWrap> <TimeCreated>1405605044</TimeCreated> <TimeUpdated>1405605877</TimeUpdated> <Author>KarelMoricky</Author> <CreatorAppId>107410</CreatorAppId> <PublishedId>287378519</PublishedId> <Visibility>0</Visibility> <Tags> <string>Singleplayer</string> <string>Scenario</string> <string>VR</string> </Tags> <Description>All UI control types and styles, with fully described config attributes they support. Unpack the mission PBO to access its source and see the configuration. Once played, the PBO can be found in one of the following directories: - C:\Users\<Windows profile name>\Documents\Arma 3\Saved\steam\template%3a%20ui%20controls.vr - C:\Users\<Windows profile name>\Documents\Arma 3 - Other Profiles\<Arma 3 profile name>\Saved\steam\template%3a%20ui%20controls.vr</Description> <Title>Template: UI Controls</Title> <PrevfileHandle>55484619582118393</PrevfileHandle> <FileSize>179306</FileSize> <Filename>template%3a%20ui%20controls.vr.pbo</Filename> <FileHandle>55484619582435533</FileHandle> </SteamFileInfoWrap> <SteamFileInfoWrap> <TimeCreated>1406906830</TimeCreated> <TimeUpdated>1407800610</TimeUpdated> <Author>John Spartan</Author> <CreatorAppId>233800</CreatorAppId> <PublishedId>294442364</PublishedId> <Visibility>0</Visibility> <Tags> <string>Addon</string> <string>Plane</string> </Tags> <Description>INTRODUCTION The Boeing F/A-18E/F Super Hornet is a twin-engine carrier-based multirole fighter aircraft variant based on the McDonnell Douglas F/A-18 Hornet. The F/A-18E single-seat and F/A-18F tandem-seat variants are larger and more advanced derivatives of the F/A-18C and D Hornet. The Super Hornet has an internal 20 mm gun and can carry air-to-air missiles and air-to-surface weapons. Additional fuel can be carried in up to five external fuel tanks and the aircraft can be configured as an airborne tanker by adding an external air refuelling system. THE ADDON This add-on represents real life F/A-18 E/F Super Hornet operators in various paint schemes/versions. VERSIONS - ARMA NAVY GREY [F/A 18E and F/A 18F] - VFA-14 "Tophatters" [F/A 18E, USN Pacific Fleet] - VFA-41 "Black Aces" [F/A 18F, USN Pacific Fleet] - VFA-27 "Royal Maces" [F/A 18E, USN Pacific Fleet] - VFA-154 "Black Knights" [F/A 18F, USN Pacific Fleet] - VFA-31 "Tomcatters" [F/A 18E, USN Atlantic Fleet] - VFA-103 "Jolly Rogers" [F/A 18F, USN Atlantic Fleet] - ARMA USMC GREY [F/A 18E and F/A 18F] - VMFA-225 "Vikings" [F/A-18F, USMC] - VMFA-232 "Red Devils" [F/A-18E, USMC] - VFA-314 "Black Knights" [F/A-18E, USMC] - ARMA RAAF GREY [F/A 18F, Royal Australian Air Force] FEATURES - New model for E/F - HD textures - Full realistic set of weapons models - GPS targeting system - Afterburner - Foldable wings - Ejection sequence - Canopy animation - Flares and radar warning system - Fuselage vapour effects - Engine exhaust effect - Aerial refuelling from "buddy pod" of F/A-18 F - Fuel drop sequence - Working mirrors in pilot/ WSO views in both E/F - Master arms "SAFETY" feature - Collision Lights and Formation Lights - Night Vision HUD for night flying and taxi - ATFLIR laser designator for WSO - User interface via Service Menu allowing ordnance and paint scheme customization - Pilots manual user interface - 19 Unit textures featuring CAG and LOW from various NAVY, USMC, and RAAF units ADDITIONAL FILES Due to current state of Steam workshop implementation in Arma 3 we can not deleiver multiple game archives [PBO's] in a single subscription. This add-on requires F/A-18 Super Hornet Paint Scheme library to be installed, so please subscribe to this to install all skins automaticaly. CREDITS ARMA 3 game engine: Bohemia Interactive Project lead: Saul Author of original concept: Franze Brand new model: Saul and John_Spartan HD textures: Saul GUI dialog by: John_Spartan Config and scripts and animations by: John_Spartan Advisers: Franze, Gnat, Vengeance1, Iceman77, Rock Special thanks’ goes to Don Welch [AV8R] and TF BLACKJACK squad for help with MP/COOP testing, their advice on creating more realistic flight model and testing. And of course all the community members for being so kind and posting valuable information/tutorials and solutions about how to mod this game. END USER LICENCE AGREEMENT DISCLAIMER - You are permitted to install and use this software for personal entertainment purposes only. This add-on is meant for ARMA 3 game platform by Bohemia Interactive only. Any commercial or military use is strictly forbidden without permission from the author. This addon is released under: Creative Commons Licence Attribution-NonCommercial-NoDerivs for use in ARMA 3 KNOWN ISSUES - afterburners have a grafical glitch if rendered over water - GPS/INS targeting system still needs improvment - F model WSo seat is still WIP Spartan out.</Description> <Title>FA-18 Super Hornet</Title> <PrevfileHandle>567770337457347673</PrevfileHandle> <FileSize>58548566</FileSize> <Filename>js_jc_fa18.pbo</Filename> <FileHandle>567770971659934014</FileHandle> </SteamFileInfoWrap> <SteamFileInfoWrap> <TimeCreated>1407685482</TimeCreated> <TimeUpdated>1407685482</TimeUpdated> <Author>John Spartan</Author> <CreatorAppId>233800</CreatorAppId> <PublishedId>298557582</PublishedId> <Visibility>0</Visibility> <Tags> <string>Addon</string> <string>Plane</string> </Tags> <Description>THIS IS A PAINTSCHEME LIBRARY PACK FOR F/A-18 SUPER HORNET END USER LICENCE AGREEMENT DISCLAIMER - You are permitted to install and use this software for personal entertainment purposes only. This add-on is meant for ARMA 3 game platform by Bohemia Interactive only. Any commercial or military use is strictly forbidden without permission from the author. This addon is released under: Creative Commons Licence Attribution-NonCommercial-NoDerivs for use in ARMA 3 </Description> <Title>FA-18 Super Hornet Paint Schemes</Title> <PrevfileHandle>567770971622615293</PrevfileHandle> <FileSize>40906097</FileSize> <Filename>js_jc_fa18_squads.pbo</Filename> <FileHandle>567770971622617799</FileHandle> </SteamFileInfoWrap> <SteamFileInfoWrap> <TimeCreated>1407713221</TimeCreated> <TimeUpdated>1409050543</TimeUpdated> <Author>Saul</Author> <CreatorAppId>233800</CreatorAppId> <PublishedId>298793307</PublishedId> <Visibility>2</Visibility> <Tags> <string>Addon</string> <string>Plane</string> </Tags> <Description>F/A-18X Black Wasp Placeholder</Description> <Title>FA-18X Black Wasp</Title> <PrevfileHandle>562141472098910510</PrevfileHandle> <FileSize>0</FileSize> <Filename /> <FileHandle>567772240443231993</FileHandle> </SteamFileInfoWrap> <SteamFileInfoWrap> <TimeCreated>1405929480</TimeCreated> <TimeUpdated>1407684252</TimeUpdated> <Author>John Spartan</Author> <CreatorAppId>233800</CreatorAppId> <PublishedId>289196058</PublishedId> <Visibility>0</Visibility> <Tags> <string>Addon</string> <string>Plane</string> </Tags> <Description>The Sukhoi Su-35S Flanker E is a designation for heavily-upgraded derivative of the Su-27 Flanker. It is single-seat, twin-engine supermaneuverable multirole fighter. THE ADDON AND FEATURES This add-on represents real life Russian Federation Air Force version of SU35 S in new grey digital paint scheme. Also we have added blue digital version of Russian Federation Air Force and two CSAT fictional paint schemes. FEATURES - New model [uPDATED with version 1.0] - HD textures - Full realistic set of weapons models - Afterburner - Canopy animation - Flares and radar warning system - Fuselage vapour effects - Engine exhaust effect - Working mirrors in pilot view - Master arms "SAFETY" feature - Fuel drop sequence and auxiliary fuel support [WITH NEXT UPDATES] - Aerial refuelling from SU-35S with “buddy pod†[WITH NEXT UPDATES] - Ejection sequence simulation - Collision Lights and Formation Lights - Fully animated HD cockpit - Built in Service Menu for ordinance and aircraft paint scheme customization - 4 different paint schemes - Setup/init MODULE for easier customization in game editor ADDITIONAL FILES Since the current version of ARMA 3 steam workshop for now does not support upload of additional files like digital signatures/readme files/sample missions we would like to advise to use ARMAHOLIC & WARGAMELABS mirror's to aquire full set of release files. KNOWN ISSUES - MFD screens in cockpit still not perfect as we would like it to - Cockpit markings and animations still are WIP - Aerial refuelling is WIP - Sounds need some tweaking - Some shadows might be a bit off END USER LICENCE AGREEMENT You are permitted to install and use this software for personal entertainment purposes only. This add-on is meant for ARMA 3 game platform by Bohemia Interactive only. Any commercial or military use is strictly forbidden without permission from the author. This addon is released under Creative Commons Licence: Attribution-NonCommercial-NoDerivs CREDITS ARMA 3 game engine: Bohemia Interactive Project lead: Saul Model: Saul and John_Spartan HD textures: Saul GUI dialog by: John_Spartan Config and scripts by: John_Spartan Advisers: Gnat Special thanks’ goes to all the ALPHA testers for help with MP/COOP testing, their advice on creating more realistic flight model. And of course all the community members for being so kind and posting valuable information/tutorials and solutions about how to mod this game. </Description> <Title>Su-35 Flanker E</Title> <PrevfileHandle>580154234116579994</PrevfileHandle> <FileSize>71550614</FileSize> <Filename>js_jc_su35.pbo</Filename> <FileHandle>567770337476167682</FileHandle> </SteamFileInfoWrap> </List> </ContentListChangedArgs> 2014-09-30 07:46:16,703 [DEBUG] 1 (:0): Publisher.FileSelection.<.ctor>b__1 - Selecting file Any ideas how to fix that or what to look for, RPT file contains only a little information, so it's hard to track down the issue. Share this post Link to post Share on other sites
Undeceived 392 Posted October 4, 2014 (edited) I have the same problem. This really is pissing me off! No addon / campaign update without hours of trouble and fails! It's "interesting" that not all projects fail. Only certain ones (e.g. an important one with many comments and ratings, which I'm NOT going to delete). Edited October 4, 2014 by Undeceived Share this post Link to post Share on other sites
kibot 2 Posted October 8, 2014 I have the same issue. Here is my post from another topic, but I guess this section is more approriate: I'm also having a hard time with sync issues on Steam - seems to think I'm using more memory than I am. I just updated my submission on steam, I'm also experiencing sync problems: http://kibot.populis.me/bispublisher.png (198 kB) Everything is updated, except... The actual .pbo Is it normal ? Is there a delay between file sync on SWS ? Now that I've announced on the steam workshop page that I've released my entire campaign, I'll probably look like a fool if I can't get this fixed quickly. edit: Steam publisher let me reupload the .pbo if I change the file name. However, after waiting for the file to upload, I just get "Item publishing failed". And each time I try to reupload the .pbo under a different name, I get less and less free steam cloud storage, like if those files were still inside the cloud. Share this post Link to post Share on other sites
Undeceived 392 Posted October 9, 2014 (edited) Thanks, kibot! This is exactly my problem, including your edit (except that for me it does not fail sometimes [but the file doesn't update]), the web space on SW and the feelings. :D Some further threads on that issue: http://feedback.arma3.com/view.php?id=21026 (especially regarding MANW): http://forums.bistudio.com/showthread.php?183949-The-unreliability-of-Publisher-and-or-Steam-Workshop&p=2788431#post2788431 Edited October 9, 2014 by Undeceived Share this post Link to post Share on other sites
MattLightfoot 1 Posted October 20, 2014 We are looking into the publisher issues, if you are having trouble with submitting your entry please contact me ASAP at matt.lightfoot@bistudio.com Share this post Link to post Share on other sites