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theevancat

Model.cfg for weapons

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So I've been using the model.cfg from Zach Gibson's weapon tutorial and I've just been trying to set up simple preliminary reload and empty animations for my weapon. However, whenever I try to spin up Buldozer to see it, I always get an error like this:

File P:\CSAT_Weapons\VEPR-34\model.cfg, line 40:/CfgModels/: '-' encountered instead of '{'

For reference:

class CfgSkeletons
{
class Default
{
	isDiscrete=1;
	skeletonInherit="";
	skeletonBones[]={};
};
class tb_arifle_m16a4_base: Default
{
	skeletonBones[]=
	{
		"magazine",
		"",
		"bolt",
		""
	};
};

};
class CfgModels
{
class Default
{
	sectionsInherit="";
	sections[]={};
	skeletonName="";
};
class tb_arifle_m16a4_base: Default
{
	sections[]=
	{
		"magazine",
		"bolt"
	};
	skeletonName="tb_arifle_m16a4_base";
	class Animations
	{
	};
};
class VEPR-34: tb_arifle_m16a4_base
{
	class Animations
	{
		class magazine_reload_move_1
		{
			type="translation";
			source="reloadMagazine";
			selection="magazine";
			axis="magazine_axis";
			minValue=0.145;
			maxValue=0.2;
			offset0=0;
			offset1=0.40000001;
		};
		class magazine_hide
		{
			type="hide";
			source="reloadMagazine";
			selection="magazine";
			minValue= 0;
			maxValue=1;
			minPhase= 0;
			maxPhase=1;
			hideValue=1;
			sourceAddress="mirror";
		};
		class bolt_empty
		{
			type="translation";
			source="isempty";
			selection="bolt";
			memory=1;
			sourceAddress="clamp";
			minValue=0;
			maxValue=1;
			begin="bolt_start";
			end="bolt_end";
			offset0=0;
			offset1=1;
		};
	};
};
};

Am new to weapon configs. What do?

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you can't have - in class names

class VEPR-34: tb_arifle_m16a4_base

to

class VEPR34: tb_arifle_m16a4_base

and make sure thats gonna be the name of the p3d (VEPR34.p3d) or animations WONT work

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