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How to create a terrain based on real world area?

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Hi, new to any sort of Arma Developing (besides missions, of course) and was wondering about 2 things:

1. Is there any way to use real world geo-information to create somewhat accurate terrain of an area?

2. Is there any way to also get an area's foliage down pretty well?

I understand #2 is a little bit more complex, but I've got a case of ArmA 3 Schizophrenia, and can't help but see how amazing my state (Wisconsin) would be for scenarios. Any help would be much appreciated. Thanks!

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