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[WIP]EWK_HMMWV's (HAFM Extension)

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Hello everyone i want to introduce you one of my side project.

http://cloud-4.steampowered.com/ugc/23964488272112286/8F3F13306AAABF238AD22E6659F2D3D1F88DC124/ (119 kB)

It 's simply an extention pack for HAFM_HMMWV's (http://forums.bistudio.com/showthread.php?172647-HAFM-ArmA-2-HMMWVs-import)

- Default ArmA 3 weapons

- Custom TOW weapon

- Default ArmA 3 Units (crew)

- Default ArmA 3 sounds

- Working mirrors (PIP)

-TFAR Support

-XmedSys objects in vehicle inventory

-Openable Doors (and some useless anims like openable medibox and trunk in medevac)

ClassNames and Pics:


http://cloud-2.steampowered.com/ugc/23964488275066460/E26440888614ADF5AC7C2CBD7CB92904BDE1ECB9/ (160 kB)

http://cloud-4.steampowered.com/ugc/23964488275069732/7ACDE33A5E363E66024C3747B6443DE0017E45A2/ (195 kB)

http://cloud-4.steampowered.com/ugc/23964488275074145/DA5D80D6A41D35A2871B2A02456E30654AF22BB8/ (225 kB)

EWK_M1151_M2_Gyrocam (not included yet)

http://cloud-4.steampowered.com/ugc/23964488272172906/7A3311BC2E7A2CB1337EE5F169A6A5004334622C/ (279 kB)

http://cloud-4.steampowered.com/ugc/23964488272152296/6CF209249928337BD21E1A64253500A1C6A38E54/ (195 kB)

http://cloud-2.steampowered.com/ugc/23964488272133330/9E674B96598E463A2B708F5629022C26B66D8541/ (268 kB)

http://cloud-4.steampowered.com/ugc/23964488272175128/4D29F5EF3A82985AD15060169F6C2EF7B3247B5E/ (255 kB)

EWK_M1151_M2_Gyrocam_Deployment (not included yet)

http://cloud-4.steampowered.com/ugc/25089119551114397/832AA39BE8985469DA2BDA200058AC4880B5C221/ (615 kB)


http://cloud-2.steampowered.com/ugc/25089119551119100/AD5E2C353830FD84F5C707262AED02B3AA5FC28A/ (500 kB)

http://cloud-4.steampowered.com/ugc/25089119551121054/F80A7AE112A0029629D385E7BF6FB451BE521567/ (290 kB)

EWK_M1151_M2_Deployment_AT4(it have modeled AT4 attached on it and have 2 AT4 in Inventory (From STI launchers)

http://cloud-4.steampowered.com/ugc/25089119551122635/5F637465E07ADEE1F9C007E255A1BC18EDE842A7/ (243 kB)

EWK_M1151_M2_Deployment_Bumper (armored version based on FRAG6)

http://cloud-4.steampowered.com/ugc/23964488272141583/92B8605D296387D88F08812085FC11CC5CA5A266/ (189 kB)

http://cloud-4.steampowered.com/ugc/23964488272110426/70FC495B3103019FF13D419E74D7E7A47EF9E431/ (149 kB)


http://cloud-4.steampowered.com/ugc/25089119551107146/7F9089C0CFC032986AD7A40D28BE84EA12EB597B/ (498 kB)

http://cloud-4.steampowered.com/ugc/25089119551139208/2CFB03BDCF49D3A7A0329FDB1A9C1286F66E71B0/ (330 kB)

http://cloud-4.steampowered.com/ugc/25089119551135000/BB19AE28E86878FC57DABB940295E193BEAA3DC8/ (527 kB)


http://cloud-4.steampowered.com/ugc/23964488272163325/87E5001776F5576588392E056B63496D1655E8D0/ (259 kB)

http://cloud-4.steampowered.com/ugc/25089119400840340/DC75616A32B1C0BB34B03A4F339216A76F4512A3/ (570 kB)

http://cloud-4.steampowered.com/ugc/25088485589847944/F7901F69AF465A1986814C8A09388E5A0326E848/ (236 kB)

http://cloud-4.steampowered.com/ugc/25089119443938144/A760D366B50EEA5783B9B2204E38E5C1C0DE52B2/ (194 kB)

EWK_M997A2_Ambulance (textures in progress)

http://cloud-4.steampowered.com/ugc/23964488272121459/1FFB848F704905CA5B97FF265B8FDFB958FC6A82/ (266 kB)

http://cloud-2.steampowered.com/ugc/23964488272171006/D085098C6DFA2806E17AEF249686F491E0B8B7B5/ (223 kB)

EWK_M997A2_Ambulance_Tan (textures in progress)

http://cloud-4.steampowered.com/ugc/23964488272118972/72BEF85EA29350BD4F8039E5CBCB867E167D869F/ (246 kB)

EWK_M998_Terminal (textures, anims and interior in progress,not included yet)

http://cloud-4.steampowered.com/ugc/23964488272116562/5D55117308D30C0AAD9C438DFB30197EE572E163/ (284 kB)

EWK_M1114_Armored (textures in progress)

http://cloud-4.steampowered.com/ugc/23964488272165914/1F1F0312B61D5435CCA6C5AE07575AF37E434F0E/ (342 kB)

http://cloud-4.steampowered.com/ugc/23964488272168963/D7701722B335A62726F622DAC29B8D95A928F241/ (239 kB)


http://cloud-4.steampowered.com/ugc/23964488272177560/16FC27CA25037DEED78C8BE76DF313AC4A6F2AD4/ (160 kB)

http://cloud-2.steampowered.com/ugc/23964488272179316/0FB7DA8D9765BA523C5BB7C79CA576672C95397C/ (141 kB)

http://cloud-4.steampowered.com/ugc/25089119537275360/CA72EF139EC77A98A4BD9D4B99AAC8DED382D3C1/ (624 kB)

Known bugs:

Issues with gyrocam user proxy and with destruct RVMAT.

Zeroing on M240's.

Required Addons:

HAFM - ArmA 2 HMMWVs import (http://forums.bistudio.com/showthread.php?172647-HAFM-ArmA-2-HMMWVs-import)

Optional Addons:

STI Weapons - Launchers (http://forums.bistudio.com/showthread.php?175871-STI-Addons)

XMedSys - Improved Medical System for A3 (http://forums.bistudio.com/showthread.php?169030-XMedSys-Improved-Medical-System-for-A3)

Task Force Arrowhead Radio (http://forums.bistudio.com/showthread.php?169029-Task-Force-Arrowhead-Radio)



-Added Slingload compatibility for all HMMWV

-Added Firing from vehicle on SOV variant


-Fixed zeus compatibility for :




-Fixed wrong facing icon

-Added bikey and bisign


-Fixed Frag6 inside bags

-Fixed zeus compatibilty

-Fixed M1114 gunner proxy on all lod's

-Added deployable camonet (desert/woodland) on M1151_M2_Deployment


-fixed M240 anims and ammo

-fixed some errors in ambulance textures

-fixed external destruction rvmat for ambulances

-fixed frag6 texture issue trought the windows in 1st LOD

-added ambulance with backlights variant (variant are gonna be removed when i've the user action on/off working)

-added walkable back compartment on ambulance

-fixed ambulance stairs can't be open if backdoors 1 and 2 aren't open

-fixed cfgNonAiVehicles error spamming


-Added SOV_M2 variant (wip)

-Fixed crate issue

-Fixed WaterDammage/Resistance

-Fixed some destruction effects

-M240 should now spawn with ammo


I have renamed the @EWK_M1151 folder to @EWK_HMMWV so be sure to delete or replace the old pbo.

-Added Bikey.

-Mod is now binarized

-Fixed wheel issue

-Fixed view gunner too zoomed

-Fixed Game freeze at spawn

-Fixed some texture errors

-Added EWK prefix to classNames

-Weight reduced to 299Mo





BIS for A2 free samples

Aplion for unbinarized port release and hafm pack

EvroMalarkey for the gunerview fix

MrEwok for additionnal textures, config, SOV physx, anims and modeling

Edited by MrEwok

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The mod looks really good, could you possibly do the Avenger Anti-Air HMMWV and the HMMWV CROWS?

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good to know! really looking forward to these.

Another question though, any plans/is it possible to remove the default zoom from the gunner positions? this is the one grip i have with the HAFM HMMWVs. Not only does it limit situational awareness, it also allows for a very unrealistic "super" zoom when holding down the right mouse button.

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MrEwok looks awesome, but I don't get why you create it as an extension. You could just add it as standalone, Altion allowed it ( in fact already happened with the helicopter pack ).

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Well it's just because that way i don't need to re path all textures (yeah i'm a little bit lazy :) ) and my mod is already weighs 515Mo but i can do it if people want it.

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Would there be any chance that the 240 could have a full turret would that be to difficult?

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Would there be any chance that the 240 could have a full turret would that be to difficult?

You mean on the M1114 armored version?

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This is awesome. I've pretty much been waiting for something like this. Hopefully this addresses some of the issues with the weapons being a bit wonky :)

Great work!

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