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AstronauticalFerret

Mars Colonial Scenario Suggestions and input.

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So I've made a scenario in likeness to the Mars One Mission. Aside from the obvious stuff like Life Support, Botanical Gardens, Mechanical Workshops, Science Labs, and Crew Habitat Pods. What else should I add in in the future for goals to start prepping this scenario, which is mainly focused to be played with other people of course, what should I include? I got several spawn points, an MML, two forklifts, the resource barrels and the equipment they are meant for, five light tripods, some rovers and a lander for when that gets added in for MP, three 3D printers ready to be set up, and some random easter eggs in the world. What else should I include that will help prepare for the coming crunch of content once the Devs are back from vacation?

It starts early in the morning with the sun just peeking at the camp as men and women of the Mars-Colonials gear up to build a future for humanity.

2014-09-05_00034_zpsc1d4f981.jpg

You can play the first version of the scenario here. It also shows up in Multiplayer but idk if more than one person can actually play on it.

http://steamcommunity.com/sharedfiles/filedetails/?id=310385037

Also I made a group for TKM-MP since I couldn't actually find one in order to find players to player with. http://steamcommunity.com/groups/MarsColonials

A big thank you to BI for letting a game like this be made! It's awesome.

Edited by AstronauticalFerret
Wanted to add more infomation.

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