acta13 10 Posted September 4, 2014 Pls give me some hints Also how can I make cumstom unit faction with customized infantry in it? Share this post Link to post Share on other sites
mrewok 47 Posted September 5, 2014 I think you're not in the good thread but: For Zeus compatibility just list your units in the Unit array under cfgPatches like that: class CfgPatches { class Your_Addon { units[] = { "My_Soldier1", "My_Soldier2" }; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {""}; }; }; To add custom faction simply add : class CfgFactionClasses { class YourFactionClassName { displayName = "Faction name"; priority = 8; //Priority in editor side = 2; //Side of your faction icon = "Path\to\you\Icon.paa"; }; }; Share this post Link to post Share on other sites
Mickyleitor 183 Posted September 5, 2014 Hello, and what's about if I want to add a group defined on the CfgGroups of my addon? It shows me the units on the Zeus units menu but not the groups of the units itself. Share this post Link to post Share on other sites
mrewok 47 Posted September 9, 2014 For groups You can Try : class CfgPatches { class Your_PBO_Group { units[]={}; weapons[]={}; requiredVersion=0.1; requiredAddons[]={}; }; }; class CfgGroups { class EAST { name="$STR_EAST"; class FactionName { name="Faction Name"; class Infantry { name="Infantry"; class 10_men_GR { name="10 Man Group"; faction="FactionName"; rarityGroup=0.5; side=0; class Unit0 { side=0; vehicle="UnitClassName"; rank="LIEUTENANT"; position[]={0,5,0}; }; class Unit1 { side=0; vehicle="UnitClassName"; rank="PRIVATE"; position[]={3,0,0}; }; class Unit2 { side=0; vehicle="UnitClassName"; rank="CORPORAL"; position[]={5,0,0}; }; class Unit3 { side=0; vehicle="UnitClassName"; rank="CORPORAL"; position[]={11,0,0}; }; class Unit4 { side=0; vehicle="UnitClassName"; rank="CORPORAL"; position[]={9,0,0}; }; class Unit5 { side=0; vehicle="UnitClassName"; rank="SERGENT"; position[]={14,0,0}; }; class Unit6 { side=0; vehicle="UnitClassName"; rank="CORPORAL"; position[]={19,0,0}; }; class Unit7 { side=0; vehicle="UnitClassName"; rank="CORPORAL"; position[]={17,0,0}; }; class Unit8 { side=0; vehicle="UnitClassName"; rank="CORPORAL"; position[]={7,0,0}; }; class Unit9 { side=0; vehicle="UnitClassName"; rank="CORPORAL"; position[]={21,0,0}; }; }; }; }; }; }; Share this post Link to post Share on other sites