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Army of the Czech Republic A3 - ACR_A3

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Oh yes, finally update. Thank you guys for your hard work.  :)

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Version 1.1 released

 

This is mainly an maintenance update for Apex release. We fixed few annoying bugs and made the mod independent of CUP. The acr_a3_cup package stays, but now includes only compatibility configs and you will need full CUP to make the mod working with weapons and vehicles. We decided to switch over to full CUP because maintaining the previous package was too complicated. For these who don't want to use CUP, you can still use the mod without it and with only infantry included.

 

What are our future plans now? We want to improve the mod just a little more, we have some sweet new textures for infantry. Also we're planning to make acr_a3_rhs compatibility package.

Download: (210 MB)
STEAM WORKSHOP, GOOGLE DRIVE, WITHSIX

Optional:
@CBA_A3, @ACR_A3_CUP, @CUP

Donate:
If you like our work, please consider donating ;)
btn_donateCC_LG.gif

Website:
https://gitlab.com/ascz/acr_a3

Changelog:
- Fixed: error in main menu
- Fixed: error with tfar ammobox
- Improved: tfar compatibility
- Improved: cup compatibility (mod is now independent of cup and can be launched without vehicles, weapons and dubbing)

Gallery:

nvm0ENi.jpg

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No, you have to delete the old version and replace it with new one, and if you use CUP, you need to download also the @acr_a3_cup

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Somewhere I can get the previous download? As I newly downloaded this mod and thus didn't had the previous versions so I'm missing alot of the vehicles that should be there.

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I don't understand why you would delete all accesability to the czech vehicles.... One would say you should keep the files avaible till alternatives are avaible/made and not completely remove accesability for couple of months :/

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Hi. Are you planning add more stuff? or is this version end? Thanks

 

Best regards DonbassCZ

 

Yes we are planning to release new version with improved infantry and textures.

 

 

I don't understand why you would delete all accesability to the czech vehicles.... One would say you should keep the files avaible till alternatives are avaible/made and not completely remove accesability for couple of months :/

 

The acr_a3_cup package stays, but now includes only compatibility configs and you will need full CUP to make the mod working with weapons and vehicles. We decided to switch over to full CUP because maintaining the previous package was too complicated.

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@sargken Most of the stuff is already in cup, mostly vehicles and weapons. We are also planning to include infantry equipment and textures in the future.

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Version 1.2 released

 

We were working hard on this update and we're glad to release it today on this first day of the year! We have completly redone all the textures, so everything looks much more accurate to the real vz.95 camo (comparision before/after). With this update we are also releasing the RHS optional extention, which adds ACR related vehicles, weapons and dubbing from RHS to ACR_A3 mod. Basically we had redone a lot of things, you can find all the details in changelog and in gallery, enjoy!

 

Optional:

@ACR_A3_CUP + @CUP

or

@ACR_A3_RHS + @RHS

 

Download: (200 MB)
STEAM WORKSHOP

GOOGLE DRIVE

WITHSIX

ARMAHOLIC

 


Donate:
If you like our work, please consider donating ;)

btn_donateCC_LG.gif


Website:
https://gitlab.com/ascz/acr_a3

Changelog:
- Added: new characters and equipment textures

- Added: zamak trucks - Added: new vest variants

- Added: new unit and blood insignias

- Added: new pandur textures

- Added: blood insignias are now added random to units

- Added: eden preview pictures

- Added: RHS compablity config (Mi17, Mi24, UAZs, Czech dubbing etc.)

- Improved: default units equipment

- Improved: helmet armor values

- Improved: overall structure, improvements and fixes

- Fixed: icon for groups in eden editor

- Fixed: pandur had incorrect gear

- Fixed: blood insignias were not visible in arsenal

- Fixed: wrong or missing equipment icons

- Removed: AAF vest variants

- Removed: some NATO vest variants

- Removed: alternative beret

- Removed: legacy CBA compability, it is not needed anymore

Gallery:

8WCeXxjg.jpg

 

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Now camo seems to be as same as it in real its more brown than black/green. Also nice work with this update!

2D031E465317439038D77F90DA070FC7663696C8

 

Best regards DonbassCZ

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Very nice looking work. Question however, this mod now requires @CUP as well or is it just standalone?

 

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26 minutes ago, SuicideCommando said:

Very nice looking work. Question however, this mod now requires @CUP as well or is it just standalone?

 

 

Standalone. ^^

CUP and RHS are optional extras.

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So, is there a reason the T-72M4 isn't showing up?

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23 hours ago, DonbassCZ said:

Now camo seems to be as same as it in real its more brown than black/green. Also nice work with this update!

2D031E465317439038D77F90DA070FC7663696C8

 

Best regards DonbassCZ

 

 

shade dependence at producer, not standard...shade its from green to brown..too exist more czech camo vz.95:

 

IMG_20160628_090948_zpspbaqwrxp.jpg

 

IMG_20160628_090943_zpsp2khgs1e.jpg

 

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22 hours ago, Evil Organ said:

 

Standalone. ^^

CUP and RHS are optional extras.

 

Ohhh, outstanding. Thanks for the heads-up E O.

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5 hours ago, Polyus said:

So, is there a reason the T-72M4 isn't showing up?

T-72M4 is available only with CUP optional extension.

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Might want to clear that out in the original post that certain weapons and vehicles are only available with either CUP extension or RHS extension. 

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