Rytuklis 10 Posted August 31, 2014 Upon adding the debriefing option my game refuses to load the mission, saying there's some code error in the CfgDebriefing. Help? /////////////////////////////////////////////////////////// // Armed Assault Description File // Created with ArmA Edit - Version 1.3.4000 /////////////////////////////////////////////////////////// showCompass = 0; showGPS = 0; showWatch = 0; overviewtext = ""; author = "Rytuklis"; onLoadName = "01: The Invasion"; onLoadMission = "CSAT Coalition have invaded their neighbouring Altian Island. Sergeant Eugene Kostas finds himself in the middle of the CSAT invasion."; loadScreen = "images\loadscreen.jpg"; // NOTE: Your sound/radio files must be in the ...\mission\sound // folder and your music files in the ...\mission\music folder. class CfgSounds { // List of sounds (.ogg files without the .ogg extension) sounds[] = {nw1, resis1}; // Definition for each sound class nw1 { name = "nw1"; // Name for mission editor sound[] = {\sound\nw1.wav, db + 0, 1.0}; titles[] = {0, ""}; }; class resis1 { name = "resis1"; // Name for mission editor sound[] = {\sound\resis1.wav, db + 0, 1.0}; titles[] = {0, ""}; }; class CfgDebriefing { class End1 { title = "You have survived!"; subtitle = "You have reached the stronghold."; description = "You are alive and safe, but the CSAT Forces have taken the island and the only opposition left are the various AAF Squads scattered around the island. Sooner or later, they will come after you."; pictureBackground = ""; picture = ""; picturecolors = {1.0,1.0,1.0,1}; { }; Share this post Link to post Share on other sites
IndeedPete 1038 Posted August 31, 2014 Your next-to-last bracket is wrong. It should be: }; Share this post Link to post Share on other sites
Larrow 2794 Posted August 31, 2014 And your missing a closing bracket for CfgSounds Share this post Link to post Share on other sites
Rytuklis 10 Posted August 31, 2014 Thanks a lot! This fixed it! ---------- Post added at 10:24 AM ---------- Previous post was at 09:52 AM ---------- Ok.. What the hell is wrong with it now? I added the CfgIdentities and it went fubar again, even though everything is identical to how it should be.. /////////////////////////////////////////////////////////// // Armed Assault Description File // Created with ArmA Edit - Version 1.3.4000 /////////////////////////////////////////////////////////// showCompass = 0; showGPS = 0; showWatch = 0; overviewtext = ""; author = "Rytuklis"; onLoadName = "01: The Invasion"; onLoadMission = "CSAT Coalition have invaded their neighbouring Altian Island. Sergeant Eugene Kostas finds himself in the middle of the CSAT invasion."; loadScreen = "images\loadscreen.jpg"; // NOTE: Your sound/radio files must be in the ...\mission\sound // folder and your music files in the ...\mission\music folder. class CfgSounds { // List of sounds (.ogg files without the .ogg extension) sounds[] = {nw1, resis1}; // Definition for each sound class nw1 { name = "nw1"; // Name for mission editor sound[] = {\sound\nw1.wav, db + 0, 1.0}; titles[] = {0, ""}; }; class resis1 { name = "resis1"; // Name for mission editor sound[] = {\sound\resis1.wav, db + 0, 1.0}; titles[] = {0, ""}; }; }; class CfgDebriefing { class End1 { title = "You have survived!"; subtitle = "You have reached the stronghold."; description = "You are alive and safe, but the CSAT Forces have taken the island and the only opposition left are the various AAF Squads scattered around the island. Sooner or later, they will come after you."; pictureBackground = "images\pic2.jpg"; picture = "images\pic1.jpg"; picturecolors = {1.0,1.0,1.0,1}; }; }; class CfgIdentities { class Eugene { name = "Eugene Kosta"; nameSound = "Leventis"; face="GreekHead_A3_09"; glasses="None"; speaker="Male03GRE"; pitch=1.1; }; class Aleksis { name = "Aleksis Authenaus"; nameSound = "Stavrou"; face="GreekHead_A3_07"; glasses="None"; speaker="Male04GRE"; pitch=1.1; }; }; Share this post Link to post Share on other sites
buliwyf 4 Posted August 31, 2014 Use Notepad ++ with SQF Syntax Highlighting and you will find your fault in CfgSounds! Share this post Link to post Share on other sites
Larrow 2794 Posted August 31, 2014 pictureColor[] = {1.0,1.0,1.0,1}; Share this post Link to post Share on other sites
Rytuklis 10 Posted August 31, 2014 I installed Notepad ++ and used the plugin provided, however, the Notepad finds no errors in my syntax and i'm positive that the error is not in CFGSounds, because it was like this before and worked until I added the CfgIdentities. Edit @Larrow: Thank you a lot! That fixed it! You're my hero :D. Share this post Link to post Share on other sites
Larrow 2794 Posted August 31, 2014 Need to use your RPT to find some errors, especially like that one that just CTD on reading the mission files. That will tell you where to look e.g. File F:\My Documents\Arma 3 - Other Profiles\Dev\mpmissions\del_rubbishTest.Stratis\description.ext, line 39: '/CfgDebriefing/End1.picturecolors': Missing ';' prior '}' ErrorMessage: Config : some input after EndOfFile. Goto "C:\Users\myWindowsUserName\AppData\Local\Arma 3\arma3_2014-08-31_12-12-01.rpt" and find the latest .rpt and open it in Notepad. Share this post Link to post Share on other sites