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teriyaki

TRYK's Multi-Play Uniforms

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Again, thanks to Tryk's pack and the power of scripting in my ALiVE missions...I now have proper Eastern European Civilians to use rather than guys walking around Russia and the Czech Republic in Bermuda shorts and sandals. lol

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102961d1437869039-arma-3-os-combat-unit-2015-07-24_00010.jpg

102960d1437869027-arma-3-os-combat-unit-2015-07-24_00009.jpg

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Would like to see the JSDF camo the type#??? one used on a few more vests, since it is a very nice camo. Also the specialforces clothing would be nice to have a few more green or tan uppers there, since having the camo pants with a black shirt seems a bit off (atleast to me).

Other than those two things I don't really have any issue. Oh wait on the SVD? vest I believe and similar on the right top corner there is this black patch that appears untextured thus it being a black spot.

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Would like to see the JSDF camo the type#??? one used on a few more vests, since it is a very nice camo. Also the specialforces clothing would be nice to have a few more green or tan uppers there, since having the camo pants with a black shirt seems a bit off (atleast to me).

Other than those two things I don't really have any issue. Oh wait on the SVD? vest I believe and similar on the right top corner there is this black patch that appears untextured thus it being a black spot.

It's a recoil pad, and its on the RL Tac vests.

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I have a problem, the beards do not show up for me. I've deleted the TRYK folder multiple times, downloaded again, but no luck.

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Could we get an AOR1 shirt and AOR2 pant combination vise versa. Also an AOR1/2 shirt with MTP pants.

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Are we aloud to edit this pack in anyway, we have a group that want to use this pack but its quite large and some of the police vests take up space but we do not need. Asking because there is no license to clarify this. 

 

Thanks

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Just passing by to notify you that most (if not all) of your uniforms are missing blood rvmats, you can reuse vanilla ones.

Also to avoid the 4 000+ lines of configs you could use includes, it's much better for organizing stuff.

 

Example for includes here (click me)

example for rvmats:


class CfgVehicles
{
    class B_Soldier_base_F;
    class B_OD_OD_soldier_F: B_Soldier_base_F
    {
        scope = 1;
        model = "\A3\Characters_F_Beta\INDEP\ia_soldier_01.p3d";
        hiddenSelections[] = {"camo","insignia"};
        hiddenSelectionsTextures[] = {"TRYK_Uniforms\data\customuni_FBI_OD.paa"};
        class Wounds
        {
             mat[] = {"A3\Characters_F\BLUFOR\Data\clothing1.rvmat","A3\Characters_F\BLUFOR\Data\clothing1_injury.rvmat","A3\Characters_F\BLUFOR\Data\clothing1_injury.rvmat","A3\Characters_F\Common\Data\basicbody.rvmat","A3\Characters_F\Common\Data\basicbody_injury.rvmat","A3\Characters_F\Common\Data\basicbody_injury.rvmat","A3\characters_f\common\data\coveralls.rvmat","A3\Characters_F\Common\Data\coveralls_injury.rvmat","A3\Characters_F\Common\Data\coveralls_injury.rvmat","A3\Characters_F\Heads\Data\hl_white_bald_muscular.rvmat","A3\Characters_F\Heads\Data\hl_white_bald_muscular_injury.rvmat","A3\Characters_F\Heads\Data\hl_white_bald_muscular_injury.rvmat","A3\Characters_F\Heads\Data\hl_black_bald_muscular.rvmat","A3\Characters_F\Heads\Data\hl_black_bald_muscular_injury.rvmat","A3\Characters_F\Heads\Data\hl_black_bald_muscular_injury.rvmat","A3\Characters_F\Heads\Data\hl_white_hairy_muscular.rvmat","A3\Characters_F\Heads\Data\hl_white_hairy_muscular_injury.rvmat","A3\Characters_F\Heads\Data\hl_white_hairy_muscular_injury.rvmat","A3\Characters_F\Heads\Data\hl_white_old.rvmat","A3\Characters_F\Heads\Data\hl_white_old_injury.rvmat","A3\Characters_F\Heads\Data\hl_white_old_injury.rvmat","A3\Characters_F\Heads\Data\hl_asian_bald_muscular.rvmat","A3\Characters_F\Heads\Data\hl_asian_bald_muscular_injury.rvmat","A3\Characters_F\Heads\Data\hl_asian_bald_muscular_injury.rvmat"};
             tex[] = {};
         };
    };
};

class cfgWeapons
{

    class Uniform_Base;
    class UniformItem;
    class TRYK_U_B_OD_OD_CombatUniform: Uniform_Base
    {
        scope = 2;
        displayName = "TRYK OD+OD Combat Uniform ";
        picture = "\TRYK_Uniforms\data\ui\icon_u_b_ODOD.paa";
        model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
        class ItemInfo: UniformItem
        {
            uniformModel = "-";
	    uniformClass = "B_OD_OD_soldier_F";
	    containerClass = "Supply40";
	    mass = 40;
        };
    };
};

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Also - the uniforms are missing scopeCurator = 2; unless that's intended.

 

Haven't been able to add them to a chest without using code exec, since they don't show in a menu because of the missing parameter.

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For all those in search of a class list: Here is a quick and unsorted list of all class names i could find in cfgWeapons.

 

["TRYK_ESS_CAP",

"TRYK_ESS_CAP_OD",
"TRYK_ESS_CAP_tan",
"TRYK_R_CAP_BLK",
"TRYK_R_CAP_TAN",
"TRYK_R_CAP_OD_US",
"TRYK_r_cap_tan_Glasses",
"TRYK_r_cap_blk_Glasses",
"TRYK_r_cap_od_Glasses",
"TRYK_H_headsetcap_Glasses",
"TRYK_H_headsetcap_blk_Glasses",
"TRYK_H_headsetcap_od_Glasses",
"TRYK_US_ESS_Glasses_H",
"TRYK_US_ESS_Glasses_Cover",
"TRYK_Shemagh_shade_MESH",
"TRYK_Shemagh_shade_N",
"TRYK_Shemagh_shade_G_N",
"TRYK_Shemagh_shade_WH_N",
"TRYK_TAC_EARMUFF_SHADE",
"TRYK_TAC_EARMUFF",
"TRYK_NOMIC_TAC_EARMUFF",
"TRYK_headset2",
"TRYK_Kio_Balaclava",
"TRYK_H_DELTAHELM_NV",
"TRYK_V_tacv1_MSL_NV",
"TRYK_V_tacv1LMSL_NV",
"TRYK_V_tacv1LC_MSL_NV",
"TRYK_US_ESS_Glasses_NV",
"TRYK_US_ESS_Glasses_TAN_NV",
"TRYK_Headphone_NV",
"TRYK_HRPIGEAR_NV",
"TRYK_balaclava_BLACK_NV",
"TRYK_balaclava_NV",
"TRYK_balaclava_BLACK_EAR_NV",
"TRYK_balaclava_EAR_NV",
"TRYK_Shemagh_TAN_NV",
"TRYK_Shemagh_MESH_NV",
"TRYK_Shemagh_G_NV",
"TRYK_Shemagh_WH_NV",
"TRYK_Shemagh_EAR_NV",
"TRYK_Shemagh_EAR_G_NV",
"TRYK_Shemagh_EAR_WH_NV",
"TRYK_ShemaghESSTAN_NV",
"TRYK_ShemaghESSOD_NV",
"TRYK_ShemaghESSWH_NV",
"TRYK_ESS_BLKTAN_NV",
"TRYK_ESS_BLKBLK_NV",
"TRYK_Headset_NV",
"TRYK_TAC_boonie_SET_NV",
"TRYK_TAC_SET_NV_TAN",
"TRYK_TAC_SET_NV_OD",
"TRYK_TAC_SET_NV_WH",
"TRYK_TAC_SET_NV_MESH",
"TRYK_TAC_SET_NV_TAN_2",
"TRYK_TAC_SET_NV_OD_2",
"TRYK_TAC_SET_NV_WH_2",
"TRYK_TAC_SET_NV_MESH_2",
"TRYK_G_Shades_Black_NV",
"TRYK_G_Shades_Blue_NV",
"TRYK_G_bala_ess_NV",
"TRYK_bandana_NV",
"TRYK_SPgearG_NV",
"TRYK_SPgear_PHC1_NV",
"TRYK_SPgear_PHC2_NV",
"TRYK_G_bala_wh_NV",
"TRYK_ESS_wh_NV",
"TRYK_U_B_OD_OD_CombatUniform",
"TRYK_U_B_OD_OD_R_CombatUniform",
"TRYK_U_B_TANTAN_CombatUniform",
"TRYK_U_B_TANTAN_R_CombatUniform",
"TRYK_U_B_BLKBLK_CombatUniform",
"TRYK_U_B_BLKBLK_R_CombatUniform",
"TRYK_U_B_GRYOCP_CombatUniform",
"TRYK_U_B_GRYOCP_R_CombatUniformTshirt",
"TRYK_U_B_TANOCP_CombatUniform",
"TRYK_U_B_TANOCP_R_CombatUniformTshirt",
"TRYK_U_B_BLKOCP_CombatUniform",
"TRYK_U_B_BLKOCP_R_CombatUniformTshirt",
"TRYK_U_B_BLKTAN_CombatUniform",
"TRYK_U_B_BLKTANR_CombatUniformTshirt",
"TRYK_U_B_ODTAN_CombatUniform",
"TRYK_U_B_ODTANR_CombatUniformTshirt",
"TRYK_U_B_GRTAN_CombatUniform",
"TRYK_U_B_GRTANR_CombatUniformTshirt",
"TRYK_U_B_wood_CombatUniform",
"TRYK_U_B_woodR_CombatUniformTshirt",
"TRYK_U_B_wood3c_CombatUniform",
"TRYK_U_B_wood3c_CombatUniformTshirt",
"TRYK_U_B_MARPAT_WOOD_CombatUniform",
"TRYK_U_B_MARPAT_WOOD_CombatUniformTshirt",
"TRYK_U_B_WOOD_MARPAT_CombatUniform",
"TRYK_U_B_WOOD_MARPAT_CombatUniformTshirt",
"TRYK_U_B_woodtan_CombatUniform",
"TRYK_U_B_woodtanR_CombatUniformTshirt",
"TRYK_U_B_JSDF_CombatUniform",
"TRYK_U_B_JSDF_CombatUniformTshirt",
"TRYK_U_B_3CD_Delta_BDU",
"TRYK_U_B_3CD_Delta_BDUTshirt",
"TRYK_U_B_3CD_Ranger_BDU",
"TRYK_U_B_3CD_Ranger_BDUTshirt",
"TRYK_U_B_3CD_BLK_BDUTshirt",
"TRYK_U_B_3CD_BLK_BDUTshirt2",
"TRYK_U_B_ACU",
"TRYK_U_B_ACUTshirt",
"TRYK_U_B_MARPAT_Wood",
"TRYK_U_B_MARPAT_Wood_Tshirt",
"TRYK_U_B_MARPAT_Desert",
"TRYK_U_B_MARPAT_Desert_Tshirt",
"TRYK_U_B_MARPAT_Desert2",
"TRYK_U_B_MARPAT_Desert2_Tshirt",
"TRYK_U_B_3c",
"TRYK_U_B_3cr",
"TRYK_U_B_Sage_Tshirt",
"TRYK_U_B_BLK3CD",
"TRYK_U_B_BLK3CD_Tshirt",
"TRYK_U_B_BLK",
"TRYK_U_B_BLK_Tshirt",
"TRYK_U_B_BLKTAN",
"TRYK_U_B_BLKTAN_Tshirt",
"TRYK_U_B_ODTAN",
"TRYK_U_B_ODTAN_Tshirt",
"TRYK_U_B_BLK_OD",
"TRYK_U_B_BLK_OD_Tshirt",
"TRYK_U_B_C01_Tsirt",
"TRYK_U_B_C02_Tsirt",
"TRYK_U_B_OD_BLK",
"TRYK_U_B_OD_BLK_2",
"TRYK_U_B_BLK_TAN_1",
"TRYK_U_B_BLK_TAN_2",
"TRYK_V_PlateCarrier_JSDF",
"TRYK_V_ArmorVest_AOR1",
"TRYK_V_ArmorVest_AOR2",
"TRYK_V_ArmorVest_coyo",
"TRYK_V_ArmorVest_Brown",
"TRYK_V_ArmorVest_CBR",
"TRYK_V_ArmorVest_khk",
"TRYK_V_ArmorVest_rgr",
"TRYK_V_ArmorVest_green",
"TRYK_V_ArmorVest_tan",
"TRYK_V_ArmorVest_Delta",
"TRYK_V_ArmorVest_Ranger",
"TRYK_V_ArmorVest_AOR1_2",
"TRYK_V_ArmorVest_AOR2_2",
"TRYK_V_ArmorVest_coyo2",
"TRYK_V_ArmorVest_Brown2",
"TRYK_V_ArmorVest_cbr2",
"TRYK_V_ArmorVest_khk2",
"TRYK_V_ArmorVest_rgr2",
"TRYK_V_ArmorVest_green2",
"TRYK_V_ArmorVest_tan2",
"TRYK_V_ArmorVest_Delta2",
"TRYK_V_ArmorVest_Ranger2",
"TRYK_V_PlateCarrier_blk",
"TRYK_V_PlateCarrier_oli",
"TRYK_V_PlateCarrier_coyo",
"TRYK_V_PlateCarrier_wood",
"TRYK_V_PlateCarrier_ACU",
"TRYK_V_TacVest_coyo",
"TRYK_HRP_UCP",
"TRYK_HRP_USMC",
"TRYK_HRP_khk",
"TRYK_Hrp_vest_ucp",
"TRYK_Hrp_vest_od",
"TRYK_U_B_wh_tan_Rollup_CombatUniform",
"TRYK_U_B_wh_OD_Rollup_CombatUniform",
"TRYK_U_B_wh_blk_Rollup_CombatUniform",
"TRYK_U_B_BLK_tan_Rollup_CombatUniform",
"TRYK_U_B_BLK_OD_Rollup_CombatUniform",
"TRYK_U_B_NATO_UCP_GRY_CombatUniform",
"TRYK_U_B_NATO_UCP_GRY_R_CombatUniform",
"TRYK_U_B_NATO_UCP_CombatUniform",
"TRYK_U_B_NATO_UCP_R_CombatUniform",
"TRYK_U_B_NATO_OCP_c_BLK_CombatUniform",
"TRYK_U_B_NATO_OCP_BLK_c_R_CombatUniform",
"TRYK_U_B_NATO_OCP_BLK_CombatUniform",
"TRYK_U_B_NATO_OCP_BLK_R_CombatUniform",
"TRYK_U_B_NATO_OCPD_CombatUniform",
"TRYK_U_B_NATO_OCPD_R_CombatUniform",
"TRYK_U_B_NATO_OCP_CombatUniform",
"TRYK_U_B_NATO_OCP_R_CombatUniform",
"TRYK_U_B_AOR1_Rollup_CombatUniform",
"TRYK_U_B_AOR2_Rollup_CombatUniform",
"TRYK_U_B_MTP_CombatUniform",
"TRYK_U_B_MTP_R_CombatUniform",
"TRYK_U_B_MTP_BLK_CombatUniform",
"TRYK_U_B_MTP_BLK_R_CombatUniform",
"TRYK_U_B_Woodland",
"TRYK_U_B_Woodland_Tshirt",
"TRYK_U_B_WDL_GRY_CombatUniform",
"TRYK_U_B_WDL_GRY_R_CombatUniform",
"TRYK_U_B_ARO1_GR_CombatUniform",
"TRYK_U_B_ARO1_GR_R_CombatUniform",
"TRYK_U_B_ARO1_GRY_CombatUniform",
"TRYK_U_B_ARO1_GRY_R_CombatUniform",
"TRYK_U_B_ARO1_CombatUniform",
"TRYK_U_B_ARO1R_CombatUniform",
"TRYK_U_B_ARO1_BLK_CombatUniform",
"TRYK_U_B_ARO1_BLK_R_CombatUniform",
"TRYK_U_B_ARO1_CBR_CombatUniform",
"TRYK_U_B_ARO1_CBR_R_CombatUniform",
"TRYK_U_B_ARO2_CombatUniform",
"TRYK_U_B_ARO2R_CombatUniform",
"TRYK_U_B_AOR2_BLK_CombatUniform",
"TRYK_U_B_AOR2_BLK_R_CombatUniform",
"TRYK_U_B_AOR2_OD_CombatUniform",
"TRYK_U_B_AOR2_OD_R_CombatUniform",
"TRYK_U_B_AOR2_GRY_CombatUniform",
"TRYK_U_B_AOR2_GRY_R_CombatUniform",
"TRYK_U_B_Snow_CombatUniform",
"TRYK_U_B_Snowt",
"TRYK_U_B_Denim_T_WH",
"TRYK_U_B_Denim_T_BK",
"TRYK_U_B_BLK_T_WH",
"TRYK_U_B_BLK_T_BK",
"TRYK_U_B_RED_T_BR",
"TRYK_U_B_Denim_T_BG_WH",
"TRYK_U_B_Denim_T_BG_BK",
"TRYK_U_B_BLK_T_BG_WH",
"TRYK_U_B_BLK_T_BG_BK",
"TRYK_U_B_RED_T_BG_BR",
"TRYK_U_B_fleece",
"TRYK_U_B_fleece_UCP",
"TRYK_U_B_UCP_PCUs",
"TRYK_U_B_GRY_PCUs",
"TRYK_U_B_Wood_PCUs",
"TRYK_U_B_PCUs",
"TRYK_U_B_UCP_PCUs_R",
"TRYK_U_B_GRY_PCUs_R",
"TRYK_U_B_Wood_PCUs_R",
"TRYK_U_B_PCUs_R",
"TRYK_U_B_PCUGs",
"TRYK_U_B_PCUODs",
"TRYK_U_B_PCUGs_gry",
"TRYK_U_B_PCUGs_BLK",
"TRYK_U_B_PCUGs_OD",
"TRYK_U_B_PCUGs_gry_R",
"TRYK_U_B_PCUGs_BLK_R",
"TRYK_U_B_PCUGs_OD_R",
"TRYK_U_Bts_GRYGRY_PCUs",
"TRYK_U_Bts_UCP_PCUs",
"TRYK_U_Bts_Wood_PCUs",
"TRYK_U_Bts_PCUs",
"TRYK_U_pad_j",
"TRYK_U_pad_j_blk",
"TRYK_U_pad_hood_Cl",
"TRYK_U_pad_hood_Cl_blk",
"TRYK_U_pad_hood_tan",
"TRYK_U_pad_hood_Blk",
"TRYK_U_pad_hood_CSATBlk",
"TRYK_U_pad_hood_Blod",
"TRYK_U_pad_hood_odBK",
"TRYK_U_pad_hood_BKT2",
"TRYK_hoodie_Blk",
"TRYK_hoodie_FR",
"TRYK_hoodie_Wood",
"TRYK_hoodie_3c",
"TRYK_T_camo_tan",
"TRYK_T_camo_3c",
"TRYK_T_camo_Wood",
"TRYK_T_camo_wood_marpat",
"TRYK_T_camo_Desert_marpat",
"TRYK_T_camo_3c_BG",
"TRYK_T_camo_Wood_BG",
"TRYK_T_camo_wood_marpat_BG",
"TRYK_T_camo_desert_marpat_BG",
"TRYK_T_PAD",
"TRYK_T_OD_PAD",
"TRYK_T_TAN_PAD",
"TRYK_T_BLK_PAD",
"TRYK_T_T2_PAD",
"TRYK_T_CSAT_PAD",
"TRYK_U_nohoodPcu_gry",
"TRYK_U_hood_nc",
"TRYK_U_hood_mc",
"TRYK_U_denim_hood_blk",
"TRYK_U_denim_hood_mc",
"TRYK_U_denim_hood_3c",
"TRYK_U_denim_hood_nc",
"TRYK_U_denim_jersey_blu",
"TRYK_U_denim_jersey_blk",
"TRYK_shirts_PAD",
"TRYK_shirts_OD_PAD",
"TRYK_shirts_TAN_PAD",
"TRYK_shirts_BLK_PAD",
"TRYK_shirts_PAD_BK",
"TRYK_shirts_OD_PAD_BK",
"TRYK_shirts_TAN_PAD_BK",
"TRYK_shirts_BLK_PAD_BK",
"TRYK_shirts_PAD_BLW",
"TRYK_shirts_OD_PAD_BLW",
"TRYK_shirts_TAN_PAD_BLW",
"TRYK_shirts_BLK_PAD_BLW",
"TRYK_shirts_PAD_YEL",
"TRYK_shirts_OD_PAD_YEL",
"TRYK_shirts_TAN_PAD_YEL",
"TRYK_shirts_BLK_PAD_YEL",
"TRYK_shirts_PAD_RED2",
"TRYK_shirts_OD_PAD_RED2",
"TRYK_shirts_TAN_PAD_RED2",
"TRYK_shirts_BLK_PAD_RED2",
"TRYK_shirts_PAD_BLU3",
"TRYK_shirts_OD_PAD_BLU3",
"TRYK_shirts_TAN_PAD_BLU3",
"TRYK_shirts_BLK_PAD_BLU3",
"TRYK_shirts_DENIM_R",
"TRYK_shirts_DENIM_BL",
"TRYK_shirts_DENIM_BK",
"TRYK_shirts_DENIM_WH",
"TRYK_shirts_DENIM_BWH",
"TRYK_shirts_DENIM_RED2",
"TRYK_shirts_DENIM_WHB",
"TRYK_shirts_DENIM_ylb",
"TRYK_shirts_DENIM_od",
"TRYK_shirts_DENIM_R_Sleeve",
"TRYK_shirts_DENIM_BL_Sleeve",
"TRYK_shirts_DENIM_BK_Sleeve",
"TRYK_shirts_DENIM_WH_Sleeve",
"TRYK_shirts_DENIM_BWH_Sleeve",
"TRYK_shirts_DENIM_RED2_Sleeve",
"TRYK_shirts_DENIM_WHB_Sleeve",
"TRYK_shirts_DENIM_ylb_Sleeve",
"TRYK_shirts_DENIM_od_Sleeve",
"TRYK_shirts_PAD_BL",
"TRYK_shirts_OD_PAD_BL",
"TRYK_shirts_TAN_PAD_BL",
"TRYK_shirts_BLK_PAD_BL",
"TRYK_U_taki_wh",
"TRYK_U_taki_COY",
"TRYK_U_taki_BL",
"TRYK_U_taki_BLK",
"TRYK_U_Bts_PCUGs",
"TRYK_U_Bts_PCUODs",
"TRYK_U_taki_G_WH",
"TRYK_U_taki_G_COY",
"TRYK_U_taki_G_BL",
"TRYK_U_taki_G_BLK",
"TRYK_U_B_PCUHs",
"TRYK_U_B_PCUGHs",
"TRYK_U_B_PCUODHs",
"TRYK_B_USMC_R",
"TRYK_B_USMC_R_ROLL",
"TRYK_ZARATAKI",
"TRYK_ZARATAKI2",
"TRYK_ZARATAKI3",
"TRYK_B_TRYK_UCP_T",
"TRYK_B_TRYK_3C_T",
"TRYK_B_TRYK_MTP_T",
"TRYK_B_TRYK_OCP_T",
"TRYK_B_TRYK_OCP_D_T",
"TRYK_DMARPAT_T",
"TRYK_C_AOR2_T",
"TRYK_U_B_Sage_T",
"TRYK_U_B_Wood_T",
"TRYK_U_B_BLTAN_T",
"TRYK_U_B_BLOD_T",
"TRYK_OVERALL_flesh",
"TRYK_OVERALL_nok_flesh",
"TRYK_OVERALL_SAGE_BLKboots",
"TRYK_OVERALL_SAGE_BLKboots_nk_blk",
"TRYK_OVERALL_SAGE_BLKboots_nk",
"TRYK_OVERALL_SAGE_BLKboots_nk_blk2",
"TRYK_OVERALL_SAGE",
"TRYK_SUITS_BLK_F",
"TRYK_SUITS_BR_F",
"TRYK_H_Helmet_JSDF",
"TRYK_H_Helmet_CC",
"TRYK_H_Helmet_WOOD",
"TRYK_H_Helmet_ACU",
"TRYK_H_Helmet_MARPAT_Wood",
"TRYK_H_Helmet_MARPAT_Desert",
"TRYK_H_Helmet_MARPAT_Desert2",
"TRYK_H_Helmet_3C",
"TRYK_H_Booniehat_JSDF",
"TRYK_H_Booniehat_3CD",
"TRYK_H_Booniehat_CC",
"TRYK_H_Booniehat_WOOD",
"TRYK_H_Booniehat_MARPAT_WOOD",
"TRYK_H_Booniehat_MARPAT_Desert",
"TRYK_H_Booniehat_AOR1",
"TRYK_H_Booniehat_AOR2",
"TRYK_H_PASGT_BLK",
"TRYK_H_PASGT_OD",
"TRYK_H_PASGT_COYO",
"TRYK_H_PASGT_TAN",
"TRYK_H_Helmet_Snow",
"TRYK_H_WH",
"TRYK_H_GR",
"TRYK_H_AOR1",
"TRYK_H_AOR2",
"TRYK_H_EARMUFF",
"TRYK_H_TACEARMUFF_H",
"TRYK_H_Bandana_H",
"TRYK_H_Bandana_wig",
"TRYK_H_Bandana_wig_g",
"TRYK_H_wig",
"TRYK_H_headset2",
"TRYK_H_ghillie_over",
"TRYK_H_ghillie_top",
"TRYK_H_ghillie_top_headless",
"TRYK_H_ghillie_over_green",
"TRYK_H_ghillie_top_green",
"TRYK_H_ghillie_top_headless_green",
"TRYK_H_woolhat",
"TRYK_H_woolhat_CW",
"TRYK_H_woolhat_WH",
"TRYK_H_woolhat_br",
"TRYK_H_woolhat_cu",
"TRYK_H_woolhat_tan",
"TRYK_H_headsetcap",
"TRYK_H_headsetcap_blk",
"TRYK_H_headsetcap_od",
"TRYK_H_pakol",
"TRYK_H_pakol2",
"TRYK_H_LHS_HEL_G",
"TRYK_H_ghillie_top_headless3",
"TRYK_V_harnes_blk_L",
"TRYK_V_harnes_od_L",
"TRYK_V_harnes_TAN_L",
"TRYK_V_PlateCarrier_blk_L",
"TRYK_V_PlateCarrier_wood_L",
"TRYK_V_PlateCarrier_ACU_L",
"TRYK_V_PlateCarrier_coyo_L",
"TRYK_V_ChestRig_L",
"TRYK_V_ChestRig",
"TRYK_V_Bulletproof",
"TRYK_V_Bulletproof_BLK",
"TRYK_V_Bulletproof_BL",
"TRYK_V_IOTV_BLK",
"TRYK_V_tacSVD_BK",
"TRYK_V_tacSVD_OD",
"TRYK_V_Sheriff_BA_TL",
"TRYK_V_Sheriff_BA_TBL",
"TRYK_V_Sheriff_BA_TCL",
"TRYK_V_Sheriff_BA_TL2",
"TRYK_V_Sheriff_BA_TBL2",
"TRYK_V_Sheriff_BA_TCL2",
"TRYK_V_Sheriff_BA_T",
"TRYK_V_Sheriff_BA_TB",
"TRYK_V_Sheriff_BA_T2",
"TRYK_V_Sheriff_BA_TB2",
"TRYK_V_Sheriff_BA_T3",
"TRYK_V_Sheriff_BA_TB3",
"TRYK_V_Sheriff_BA_T4",
"TRYK_V_Sheriff_BA_TB4",
"TRYK_V_Sheriff_BA_T5",
"TRYK_V_Sheriff_BA_TB5",
"TRYK_V_Sheriff_BA_TBL3_BK",
"TRYK_V_Sheriff_BA_TBL3_OD",
"TRYK_V_Sheriff_BA_TBL3_TN",
"TRYK_V_tacv1M_BK",
"TRYK_V_tacv1MLC_BK",
"TRYK_V_tacv1",
"TRYK_V_tacv1_CY",
"TRYK_V_tacv1_BK",
"TRYK_V_tacv1_P_BK",
"TRYK_V_tacv1_SHERIFF_BK",
"TRYK_V_tacv1_FBI_BK",
"TRYK_V_tacv1LP_BK",
"TRYK_V_tacv1LSRF_BK",
"TRYK_V_tacv1LC_BK",
"TRYK_V_tacv1LC_CY",
"TRYK_V_tacv1LC_OD",
"TRYK_V_tacv1LC_FBI_BK",
"TRYK_V_tacv1LC_SRF_BK",
"TRYK_V_tacv1LC_SRF_OD",
"TRYK_V_tacv1LC_P_BK",
"TRYK_V_PlateCarrier_POLICE",
"TRYK_V_ArmorVest_HRT_B",
"TRYK_V_ArmorVest_HRT_OD",
"TRYK_V_ArmorVest_HRT2_B",
"TRYK_V_ArmorVest_HRT2_OD",
"TRYK_V_ArmorVest_Winter",
"TRYK_V_Sheriff_BA_OD",
"TRYK_V_tacv10_BK",
"TRYK_V_tacv10_OD",
"TRYK_V_tacv10_TN",
"TRYK_V_tacv10LC_BK",
"TRYK_V_tacv10LC_OD",
"TRYK_V_tacv10LC_TN",
"TRYK_V_tacv1L_BK",
"TRYK_V_tacv1L_OD",
"TRYK_V_tacv1L_CY",
"TRYK_V_tacv1LC_FBI2_BK",
"TRYK_V_tacv1LC_SRF2_BK",
"TRYK_V_tacv1LC_SRF2_OD",
"TRYK_V_tacv1LC_P2_BK",
"TRYK_V_tacv1_MSL_BK",
"TRYK_V_tacv1LC_MSL_BK",
"TRYK_V_tacv1LMSL_BK",
"TRYK_U_B_PCUHsW",
"TRYK_U_B_PCUHsW2",
"TRYK_U_B_PCUHsW3",
"TRYK_U_B_PCUHsW3nh",
"TRYK_U_B_PCUHsW4",
"TRYK_U_B_PCUHsW5",
"TRYK_U_B_PCUHsW6",
"TRYK_LOC_AK_chestrig_OD",
"TRYK_LOC_AK_chestrig_TAN",
"TRYK_H_Helmet_Winter",

"TRYK_H_Helmet_Winter_2"]

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How weird is that, i was just coming here to find out if there is a list of classnames that can easily be found/extracted.  Want to put a new list for redress script and its been difficult to extract via VA one at a time.

 

If anyone else has ideas to easily collect class names i'd appreciate any tips.  Thanks!

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Could we get a list of classnames.

It is literally two posts above you.... :huh: :huh:

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It is literally two posts above you.... :huh: :huh:

I guess it will have to do.

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Thank you for everything opinion.

 

At the same, Data has disappeared

Roll back until the binarized the update.

So it is not possible for a while update.

I'm sorry. :mellow:

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For some reason TRYK's uniform clothing is restricted in Epoch... Instead of i.e. RHS:Escalation uniforms, that easily can be putted on. I spawn some TRYKs clothes but i cannot put it on. Can anyone tell how to make TRYK work on Epoch? And its about uniforms only! All vests and headsets are working fine.

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For some reason TRYK's uniform clothing is restricted in Epoch... Instead of i.e. RHS:Escalation uniforms, that easily can be putted on. I spawn some TRYKs clothes but i cannot put it on. Can anyone tell how to make TRYK work on Epoch? And its about uniforms only! All vests and headsets are working fine.

TRYK's uniforms are sided as BLUFOR. So, if you're OPFOR or INDEP you can't grab them in the fields.

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TRYK's uniforms are sided as BLUFOR. So, if you're OPFOR or INDEP you can't grab them in the fields.

Well, can i change players side to BLUFOR in Epoch? Or edit TRYK somewhere?

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Thank you for everything opinion.
 
At the same, Data has disappeared
Roll back until the binarized the update.
So it is not possible for a while update.
I'm sorry. :mellow:

 

Aww, I know how you feel buddy. Don't stress it though, you gave us plenty to enjoy in the meantime!

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hi

 

we have some problem for TRYKs data.

Teriyaki lost all p3d and "config.cpp". 

 

so,we can release only new pbo and zabb,zabb2.

I'll post only vest PBO files when we can't post TRYK mod pack for the time being.

But it dose not Include the bikey if I post.

 

 

 

[ASAP]

 

TAC PMC vest with collar

00000076.jpg

00000077.jpg

 

 

FirstSpear: First on

00000080.jpg

 

 

 

[WIP]

RRV

00000079.jpg

 

RRV will delete when other MOD release the RRV ,or he came back.

https://forums.bistudio.com/topic/173110-wip-cats-gearunit-mod/

 

 

 

 

 

986e3e5cfd7c4b53ca2d5926ba99e682.jpg

87bcee6eb6e2c11a324c79a21ec14f68.jpg

112446e175efe5f0331e52b178a89c90.jpg

 

 

00000081.png

00000082.png

 

 

 

 

thank you.

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Well, can i change players side to BLUFOR in Epoch? Or edit TRYK somewhere?

You can try my unlocked uniforms addon and see if it helps (see my sig.).

If it doesn't report it to me, it would mean I need to add specific support for this mod.

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Probably in vain, but still will give it a try... 

I'd like to ask to take one your model to be used in my UAF mod, the thing is that my mod itself will weight something like 1 GB itself + dependent on RHS addons, so if I add yours to mandatory dependencies it's gonna end up being too heavy, when in fact I only need one model (hooded jacket + OPFOR pants with kneepads one) to retexture it with our new army camo pattern (of course I will share the textures I'll make for your model with you if you agree, though it's probably not that interesting for your mod :( ) so having this exact model separately in the addon would be great to reduce the disk space necessary to use my stuff. 

However I understand that asking something like this is kinda too much and everything, just giving it a try to have an excuse before guys who're waiting for the addon, sorry for wasting your time and everything. 

PS: and thank you for your mod, it's really great, we use your stuff for multiplayer scenarios all the time.

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hi

 

we have some problem for TRYKs data.

Teriyaki lost all p3d and "config.cpp". 

 

so,we can release only new pbo and zabb,zabb2.

I'll post only vest PBO files when we can't post TRYK mod pack for the time being.

But it dose not Include the bikey if I post.

 

 

 

[ASAP]

 

TAC PMC vest with collar

00000076.jpg

00000077.jpg

 

 

FirstSpear: First on

00000080.jpg

 

 

 

[WIP]

RRV

00000079.jpg

 

RRV will delete when other MOD release the RRV ,or he came back.

https://forums.bistudio.com/topic/173110-wip-cats-gearunit-mod/

 

 

 

 

 

986e3e5cfd7c4b53ca2d5926ba99e682.jpg

87bcee6eb6e2c11a324c79a21ec14f68.jpg

112446e175efe5f0331e52b178a89c90.jpg

 

 

00000081.png

00000082.png

 

 

 

 

thank you.

Awesome work can't wait till these vests are released!! Especially the vest in the 'first spear' photo!
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Awesome work can't wait till these vests are released!! Especially the vest in the 'first spear' photo!

 

Indeed. I think excellent things coming in the upcoming updates  :ph34r: . This MOD will have (it have) quantity and quality.  B)

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