zapat 56 Posted July 29, 2014 (edited) I know it has been asked some times already, but it seems possible now although I have no idea how. The problem: it seems to be impossible to move a unit in combat state when he thinks he'll cross an enemy's LOS (be it true or not). I've tried all the combinations of -commandMove, doMove, move, moveTo -diasableAI target,autotarget, fsm -setcaptive -courage skill to 1 no luck. Units refuse to move. (only way is to put him into a civ group temporarly, but then he is not fired at) the BUT: The above are true for units in player's team too, and this is where it gets interesting. If you issue an order to the same unit via the action menu: voila, he moves without hesitation. So it has been solved and possible. But not with scripting commands. Is there anything I am missing here? Edited July 29, 2014 by zapat Share this post Link to post Share on other sites