zhaoyun707 10 Posted July 29, 2014 Why can't we do it and/or why isn't it implemented yet? Share this post Link to post Share on other sites
warlord554 2065 Posted July 29, 2014 Hmmm I was unaware we couldn't. Must be those super cool units that require standing :p Share this post Link to post Share on other sites
zhaoyun707 10 Posted July 29, 2014 I wanna look at things without exposing myself that much. Share this post Link to post Share on other sites
martin_lee 33 Posted July 29, 2014 I used to be a bit troubled by this as well. But later I found that whenever I need to use binocular and stuff, I am usually safe enough to go crouch and move around a bit anyway. I find that I mostly use the RCO on my gun to look around, and if there're things that are too small to see, they are usually too far to see me easily. That being said, ability to do so is always welcomed :p Share this post Link to post Share on other sites
-Coulum- 35 Posted July 29, 2014 Same with rocket launchers last time I checked. I am sure its because the correct animations were never made for those particular stances while hold those things. Not a big deal of course, but it does give you that "well this seems unfinished/unpolished" feeling (or at least to me it does). Share this post Link to post Share on other sites
kklownboy 43 Posted July 29, 2014 No idea, but lame. Share this post Link to post Share on other sites
Smurf 12 Posted July 29, 2014 Because you have to have specific animations for each combination. (With the very little I know about it all) Thought these core changes on the animations made months ago could help in this sense of "dynamic" or "mix of animations" but doesn't seems to be the case. Share this post Link to post Share on other sites