1para{god-father} 105 Posted July 23, 2014 (edited) Still trying to import A2 buildings so I can use them in my A3. All seems to work with Moverfolder crunch from P3d, then I crunch from Config and i get "No Token" on all buildings issue is this line ? DAMAGE_MAT(Ca\Structures_E\HouseL\data\,HouseL_03_01.rvmat) Anyone else getting that and if so what is the fix ? Thanks. Edited July 23, 2014 by 1PARA{God-Father} Share this post Link to post Share on other sites
#momo# 10 Posted July 24, 2014 Yeah I have the same problem, sorry for the double post: http://forums.bistudio.com/showthread.php?180981-Porting-my-A2-map-to-A3-Problems-with-Mikeros-MoveFolder-and-or-bi-configs No solution for me at this point :( Share this post Link to post Share on other sites
Shelestov 270 Posted July 26, 2014 There is extra "," on line 12 in model.cfg of HouseV for example. Perhaps something similar exists in other files. At least i'd recommend to use unpacked .cpps as source for movefolder, not the LicensedDataPackage's. Share this post Link to post Share on other sites
mikero 79 Posted July 26, 2014 >>DAMAGE_MAT(Ca\Structures_E\HouseL\data\,HouseL_03_01.rvmat) this is actually not a movefolder issue, nor are you doing anything wrong. the issue is the above is a macro, and the macro is wrong. it is producing a trailing comma on the end of the output so that: array[]={one,two,three, <<<<<<}; // hence 'no token' bis binarise screams it's head off when you build an island that generates 'no token' in ANY config on the entire p: drive. not just the config of interest for the wrp, ANY config. They are extremely difficult to track down for the island maker. So, i don't permit them in the first place. sheletov is right, you can't rely on the so called samples_f stuff, much of it is faulty Share this post Link to post Share on other sites
1para{god-father} 105 Posted July 26, 2014 ahhh thanks for the info :) Share this post Link to post Share on other sites