hello,
currently I am trying to get my AI artillery assets to point their guns at a certain direction with a certain elevation. I tried both dowatch and lookat, but they each take around 15 seconds to stabilize on a static target, and as the reload time of the SPA is only around 9 seconds and because I'd like to include spread and MRSI, this is not really a solution.
Would it be somehow possible to animate the turret ( with the animate command)? I searched for animation related topics, but I don't really have an understanding of this one as this is my first bigger project, and they mainly concern infantry animations. Also the animations viewer ingame also only shows infantry animations. If anybody has an idea, please help me with this issue.
Thanks in advance