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sceneryexplosion

Need help with Sat map visual glitch

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I have just started working with a map. 10240x10240 m. 2048x2048 cell size = 5. This is the first map I am doing and I am trying to learn terrainbuilder.

I get a weird satmap glitch at faraway distances. if i zoom in it gets better.

Anyone that knows of a solution?

http://i.imgur.com/8qoG9Bc.jpg (153 kB)

http://i.imgur.com/5wyocO0.jpg (268 kB)

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What is your value for the Texture Layer (size in m)? You can see that in the properties of your main mapframe under "Samplers".

Jens

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I had this before and use the rule "the nearest value possible to 40.00 but not 40.00 exactly". If you're desperate you might give it a try.

Jens

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Set sat surface mask tiles to 2048 x 2048, regen layers and retry!

Worked perfectly!

Thank you both for the help :)

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