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You could add

_curator removeCuratorEditableObjects [(entities "groundweaponholder"),false];

after line 23. I can't guarantee if it'll work though, since I don't really know if groundweaponholder can be grabbed by entities-command.

_curator removeCuratorEditableObjects [(allMissionObjects "groundweaponholder"),false];

might work as well, but it'll put quite a heavy strain on your mission performance.

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Hello, I want to add to other tasks separately. How do I do that?

 

_handle = [] call adv_fnc_zeusObjects;

 

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