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Mitch1994

Any way to set gamma/brightness yet?

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Made an account to ask this, can't post links properly, sorry.

So i'm trying to make a mission cheat proof, so that night missions are fair for everyone. As we all know, turning gamma/brightness to max gives a huge advantage at night. A quick google gives me this.

feedback.arma3.com/view.php?id=4257

A post by the dev:

this indicates another OA>TOH>A3 merge gone wrong/missing

[93812] Fixed: Restrict gamma value set by profile

[93809] Fixed: Restrict brightness value set by profile

in Arma 2: OA 1.62 you can't use the value higher than softcoded maximum

But I have no idea what exactly this means.....

Here are 1.62 patch notes if needed: forums.steampowered.com/forums/showthread.php?t=2327629

So is it currently possible to set gamma/brightness server side, or is it in the works?

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You can't restrict the controls on a person's physical display, so there isn't much point.

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You can't restrict the controls on a person's physical display, so there isn't much point.

Thanks for the answer. This is copied from the ticket:

who needs higher gamma do it on his monitor/windows settings.

but difference is that in case of increased ingame "gamma" at night missions the engine outputs brighter pixels thus giving more details on the screen comparing to those who uses default gamma.

If you increase gamma in your monitor you get brighter picture but it doesn't make visible pixels that suppose to be invisible. you don't get more detailed picture.

pls upvote who downvoted.

this is really important tweak.

PS I hope someone with better English explain it better.

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Thanks for the answer. This is copied from the ticket:

While detail may not be optimal, changing your display's gamma/brightness is generally enough to "cheat" your way through a night mission. I'm not sure what can be accomplished with colorCorrections as Phonic mentioned (ignorance on my part, not casting doubt) so you may want to investigate that.

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While detail may not be optimal, changing your display's gamma/brightness is generally enough to "cheat" your way through a night mission. I'm not sure what can be accomplished with colorCorrections as Phonic mentioned (ignorance on my part, not casting doubt) so you may want to investigate that.

colorCorrections has brightness and contrast parameters, thus my response.

It's up to him to try it out.

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Maybe try to piggyback the GUI for the options, I think you should be able to get the brightness and gamma values with scripts when the option menu is opened.

-> Force the option menu open for the player briefly, check the brightness/gamma and kick/make the screen go black or something (maybe this could work: https://community.bistudio.com/wiki/sliderSetPosition) if they aren't within allowed ranges. After that just set up an eventhandler/waituntil loop waiting for the option to be opened up manually by the player and check again for changes.

Edit:

https://community.bistudio.com/wiki/sliderPosition

+

4cc3922c1e.png

Edited by Viba

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