DerBiwi 10 Posted July 9, 2014 Hey Folks, I'm currently experimenting with an Assault Rifle, which got an Flashlight already included into its mainbody. So, I'm interested in, how I can activate it (with "L", like an normal Side Accessory). This is, what I copied and overtook from the Config of the SCAR with laser of the A2 Samplemodels: class FlashLight { color[] = {0.9, 0.9, 0.7, 0.9}; ambient[] = {0.1, 0.1, 0.1, 1.0}; position = "flash_dir"; direction = "flash"; angle = 30; scale[] = {1, 1, 0.5}; brightness = 0.1; }; So, my simple question is: have I to make something special to make it activatable by the player? Greets, Biwi Share this post Link to post Share on other sites