Burnes Armories Tanks and Deployment Vehicles
LATEST NEWS
A project to provide 3rd Gen MBT's. Landing Craft, Recovery Vehicles and Bridge Layers with immersive interiors and realistic features to Arma 3.
The Idea behind this was originally get something more immersive going on for armored vehicle crews. Something that falls between a full on simulator like Steel Beasts and the limitations of the Arma 3 engine. But basically it has become a general release thread for my vehicles and/or other content.
Current Vehicles Available/In Development
US Equipment
M1A1 SA Abrams -Public V5:click here to Download
Landing Craft Air Cushion (LCAC) - V2:click here to Download
OSHKOSH M-ATV - V1: Click here to Download
UK Equipment
FV4034 Challenger 2 TES - V12:click here to Download
Ocelot Foxhound LPPV - V2.1:click here to Download
Panther CLV - V1.0:click here to Download
Husky TSV - V1.2:click here to Download
MK10 Landing Craft Utitlity (LCU) - V2:click here to Download
bikey https://www.dropbox.com/s/47c6xm7peges8ks/BURNES.bikey?dl=0
Coming soon -
NEW ABRAMS! - not much to show atm except the CDU. I want to create sometihng with Steel Beass level of immersion though. I failed before due to inexperience but i feel i've learned enough this time round to pull it off
the commanders CDU as it appears now 😄
NEW CHALLENGER 2! - not going to forget the British side of tihngs too. I'm kind of very unhappy with how I left the old C2 interior and well this time round i'm going for a much greater level of detail and fidelity.
OSHKOSH M-ATV and L-ATV! - figured these would be good to make given their prominence within the US military now. Yes Bohemia have a version but mine is more of a modern era version with a proper manned turret
Special Thanks/Contributors
With the exception of the Interior LODs all Abrams models are from the Bohemia ARMA 2 samples.
The LCAC model is based heavily on that released by Sgt Flyer for Arma 2
The Warrior model is based heavily on the Bohemia Arma 2 sample models
The interior lights is a script by Lala14 on Armaholic
Alot of the config work was helped by the unbinarized materials released by Reyhard
I would also like to thank Raid for help with the Phys X settings
The AAVs were originally ported by WO Aaron (Sw4l). I just added things like hatch/ramp funtionality etc.
Challenger 2 placeholder textures are by Pathy and the P:UKF team
Serjames and 3CB for extensive bug testing and rpt fix suggestions
Cleggy for providing information and linking fixes for rtm errors
Yoshi (LCpl Yoshida 51SB) for extensive research help and additional modelling contributions to the Challenger 2 mod
the amphibious functionality of the AAV has been developed by Karneck using a modified version of Feints paddle mod (with permission from Feint, big thanks man :) )
Clutter items on the MK10 were taken from various Bohemia A2 models released in the A2 Samples