Yottahertz_ 51 Posted January 18, 2016 in the M1A1 the loaders head looks the wrong way, are you able to fix it or will you need the un-binarized files? Share this post Link to post Share on other sites
xjoker_ 25 Posted January 18, 2016 Sorry guys had no luck on the unbinarized files. Drive was useless. I'm working on somethIng now with Siddy that will include the ship assets and a few new things not tried before so hopefully I will have some news on that soon. Sort of a game mode/scenario package. Also Anyone looking to join a British Army realism unit are welcome to join us at the 4th Infantry Brigade http://www.4thinfantrybrigade.co.uk/ We welcome all nationalities and all levels of arma expereinced players. We run weekly operations/trainings on Saturdays as well as a persistent Alive Deployment as can be seen below Hello, we're using your awesome MK10 on our server, but when people spawn 1, everybody gets an error loading this texture ; burnes_lcac\data\lcacdeck.paa Do you think you could fix it ? (it comes from Burnes_MK10.p3d) Thank you. Share this post Link to post Share on other sites
Guest Posted January 21, 2016 Hello, we're using your awesome MK10 on our server, but when people spawn 1, everybody gets an error loading this texture ; Do you think you could fix it ? (it comes from Burnes_MK10.p3d) Thank you. fixed ages ago. can only be downloaded here. do not ask for a PW6 upload. Share this post Link to post Share on other sites
xjoker_ 25 Posted January 22, 2016 fixed ages ago. can only be downloaded here. do not ask for a PW6 upload. Thank you for this ! You don't like armaholic ? :p Share this post Link to post Share on other sites
Jake Mizzy 0 Posted January 28, 2016 Please update the mod and fix the performance of the tank the Pip windows in the commander hatch could be just bullet proof glass windows like in real life. Please re texture and optimize! Share this post Link to post Share on other sites
sgt m.stonebridge 38 Posted January 28, 2016 The pip is that way for a reason, so changing it will be a lower priority than feeding a cat. 1 Share this post Link to post Share on other sites
Guest Posted February 9, 2016 Please update the mod and fix the performance of the tank the Pip windows in the commander hatch could be just bullet proof glass windows like in real life. Please re texture and optimize! No. in real life they are periscopes not windows. the angle is all wrong for windows. Go do some research brah. Share this post Link to post Share on other sites
Guest Posted February 9, 2016 Thank you for this ! You don't like armaholic ? :P no i like armaholic just fine, I just make a little money back by making the download exclusive to the youtube video concerning the mod. Btw I am working on a new version of the foxhound. completely remade from scratch with a lot of improvements learned from all the mistakes i made on the first one (there were MANY lol) so should have some news on that soon. Back in a British unit so making British kit is a priority again lol Share this post Link to post Share on other sites
evrik 843 Posted February 9, 2016 Btw I am working on a new version of the foxhound. completely remade from scratch with a lot of improvements learned from all the mistakes i made on the first one (there were MANY lol) so should have some news on that soon. Back in a British unit so making British kit is a priority again lol Good to hear! :D Share this post Link to post Share on other sites
H.M.Helbrecht 3 Posted February 9, 2016 I love the Burnes M1A1 tanks but unfortunately they don't work with ACE3 which is a bit of a disappointment. Are there any plans to make them compatible? Share this post Link to post Share on other sites
charlie1210 39 Posted February 10, 2016 Back in a British unit so making British kit is a priority again lol :wub: Might we see the return of Warrior? Share this post Link to post Share on other sites
Guest Posted February 12, 2016 :wub: Might we see the return of Warrior? maybe. It would be nice to get one out btw here is how the foxhound is looking Share this post Link to post Share on other sites
Guest Posted February 12, 2016 I love the Burnes M1A1 tanks but unfortunately they don't work with ACE3 which is a bit of a disappointment. Are there any plans to make them compatible? I will look into it. might be able to create an extension class that contains whatever additional attributes and classes ACE3 requires Share this post Link to post Share on other sites
H.M.Helbrecht 3 Posted February 12, 2016 I will look into it. might be able to create an extension class that contains whatever additional attributes and classes ACE3 requires If you did that I, and many others in my group, would be highly appreciative of your efforts.. We love your M1A1 over the RHS version by 200% but the lack of ACE interactions is a bit of a bummer. Share this post Link to post Share on other sites
SovietPanda 17 Posted February 15, 2016 Hello, First of all, congrats on your incredible work, these are awesome vehicles ! Besides, I'd like to know if the main post is up-to-date because I'd really like to know what's you progress on the Leclerc (since I'm in a French team). I feel sorry to ask, but it's been a long time since you last talked about it... :( Maybe I missed a post or something, anyway good luck ! Share this post Link to post Share on other sites
Guest Posted February 16, 2016 Hello, First of all, congrats on your incredible work, these are awesome vehicles ! Besides, I'd like to know if the main post is up-to-date because I'd really like to know what's you progress on the Leclerc (since I'm in a French team). I feel sorry to ask, but it's been a long time since you last talked about it... :( Maybe I missed a post or something, anyway good luck ! hey man, apologies but its on hold atm. It isnt scrapped though as it wasnt among the stuff lost when my SSD failed with most of my old modding projects on it so i still have all the material but I have had to prioritise other projects atm. coupled with real life commitments modding time has ben a bit short the past few months. But i promise as soon as more progress is made I will provide an update ;) Share this post Link to post Share on other sites
SovietPanda 17 Posted February 16, 2016 hey man, apologies but its on hold atm. It isnt scrapped though as it wasnt among the stuff lost when my SSD failed with most of my old modding projects on it so i still have all the material but I have had to prioritise other projects atm. coupled with real life commitments modding time has ben a bit short the past few months. But i promise as soon as more progress is made I will provide an update ;) Good to hear ! Good luck with your work and all the stuff. :P Share this post Link to post Share on other sites
alexcroox 29 Posted February 18, 2016 SO HAPPY you are still working on the Foxhound. It's looking great, keep up the good work! Share this post Link to post Share on other sites
teromad 16 Posted February 24, 2016 It's looking fantastic already! I'm looking forward for it to be done! Share this post Link to post Share on other sites
jgaz-uk 132 Posted February 29, 2016 There seems to be a graphics conflict with the CUP Landing Helicopter Dock Wasp-Class addon & the Burns LCU & LCAC when using both addons (CUP & LC) at the same time? The ship gets spikes shooting up & bits of the ship out of shape? any solutions? Share this post Link to post Share on other sites
Arkangel777 0 Posted March 5, 2016 So if you guys remember, in some of Burnes' videos about the tanks and showing off some updates that there was a little thing that I had worked on for Burnes to implement in his current tanks. These changes were to be introduced in the next update however due to Burnes' SSD containing all of the mods that we was working on dying it was never released. Yesterday I had a chat with Burnes and he gave me permission to release the files, which I have converted to work in their own separate .pbo's to work with the current versions of the Challenger 2 and M1A1 SA. There are a few things that were to be added that never were added still left in such as the ability to have TUSK or ERA added on. For those who would like to tinker feel free, I've added in lots of variables such as being able to choose between flags, ammo and such. Have fun! Downloads Challenger 2 CDU M1A1 SA CDU Source stuff Challenger 2 CDU Source M1A1 SA CDU Source Does this mod work with the bikey thing for servers? Also the CDU menu seems glitchy... video on how to use right??? Share this post Link to post Share on other sites
Lala14 135 Posted March 5, 2016 Does this mod work with the bikey thing for servers? Also the CDU menu seems glitchy... video on how to use right??? Forgot all about the key, here is a link and I'll update the original post with it, as for the CDU being glitchy, what do you mean by that? Share this post Link to post Share on other sites
Arkangel777 0 Posted March 5, 2016 Forgot all about the key, here is a link and I'll update the original post with it, as for the CDU being glitchy, what do you mean by that? Sorry that was a little vauge, it seems like before the CDU was released the tank itself seemed less glitchy just in general, it didnt crash servers, the camera system seems to glitch and show the ocean etc. The old menu seemed better. Is there a bikey to the original M1 abrams before CDU update? The menu jsut seems unappealing to me and a lot of others. Other than that great tank besides the gunners PIP thermals not working like on the M1A2 and no firing from vicks in commanders or loaders position. Speaking of the loader, why no iron sights for his weapon? Share this post Link to post Share on other sites