Jump to content
Sign in to follow this  
toxicsludge

[Video Tutorial] Fortify Building The Easy way!

Recommended Posts

I personally like this script, not sure if it works well in MP or how it works w/ other AI behavior scripts, this works better when you place unit/group, give them a waypoint and place script in that Act line, if your like me and place a lot of groups, then it slows it down at mission start when loading this and other scripts as well.

I would really like this for MP and for it to work with VCOMAI.

http://forums.bistudio.com/showthread.php?176244-AI-Overhaul-Reactive-Squads

Share this post


Link to post
Share on other sites

I like using the cba_fnc_taskDefend function from CBA. It works pretty well.

Share this post


Link to post
Share on other sites
I personally like this script, not sure if it works well in MP or how it works w/ other AI behavior scripts, this works better when you place unit/group, give them a waypoint and place script in that Act line, if your like me and place a lot of groups, then it slows it down at mission start when loading this and other scripts as well.

I would really like this for MP and for it to work with VCOMAI.

http://forums.bistudio.com/showthread.php?176244-AI-Overhaul-Reactive-Squads

I haven't used this script in MP yet, I'll let you know how it goes. It's certainly easy to use though!
I like using the cba_fnc_taskDefend function from CBA. It works pretty well.
I'm not familiar with that, I'll have to look into it.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×