mossman1223 1 Posted June 17, 2014 (edited) Trying to mod a new Helicopter from scratch, I did everything I could to make sure all the lods, named selections, configs et cetera were set up right, but when I try to load the vehicle in-game, the chopper spawns on its origin, so it's clipped halfway through the ground, and is completely static. Rotors don't turn, you can walk right through the model, and of course it doesn't fly. You can climb in and out of the chopper, and start it up; sounds play nicely and dust gets kicked up but that's all. When I spawn it in the air, it just sits there, like it has no physics. Now it seems to me like this was a problem with the Geometry LOD, so I made sure it had no concavities, and nothing open. I did in fact fix some issues with that, so I tried it again, still the exact same results. I even tried making an extremely simple box model, literally just an untextured cube, to try to test it and diagnose what the hell is going on and I get basically the same results. What could this issue be a symptom of? Edit: Figured it out. Apparently you need a pilot view LOD or the whole thing breaks. Edited June 18, 2014 by mossman1223 Share this post Link to post Share on other sites