Wiki 1558 Posted June 17, 2014 Hi guys. Does anyone know how to remove the close/open hatch option in the action menu? Like BIS did at the beginning of "wet work"? would be very useful. thanks. Share this post Link to post Share on other sites
Jona33 51 Posted June 19, 2014 You could try using the cinemaBorder effect, that removes all actions for the player which would also stop them getting in/out. (Until you remove the effect of course.) I think [0,1,false,false] call Bis_fnc_cinemaBorder calls it and [1,1,false,false] call Bis_fnc_cinemaBorder removes it. Share this post Link to post Share on other sites
Wiki 1558 Posted June 19, 2014 Hum, ok, but in fact, I want to remove actions as long as player is in the SDV. Share this post Link to post Share on other sites
Jona33 51 Posted June 19, 2014 Then in a trigger condition player in SDV on act. [0,1,false,false] call Bis_fnc_cinemaborder deact. [1,1,false,false] call Bis_fnc_cinemaborder Obviously this isn't ideal, I had a look at the Wet Work mission but I'm completely stumped as to how they disabled actions, despite the helpful comments they put in there. Share this post Link to post Share on other sites