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Remove SDV hatch options

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Hi guys.

Does anyone know how to remove the close/open hatch option in the action menu?

Like BIS did at the beginning of "wet work"?

would be very useful.

thanks.

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Anyone please?

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You could try using the cinemaBorder effect, that removes all actions for the player which would also stop them getting in/out. (Until you remove the effect of course.) I think [0,1,false,false] call Bis_fnc_cinemaBorder calls it and [1,1,false,false] call Bis_fnc_cinemaBorder removes it.

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Hum, ok, but in fact, I want to remove actions as long as player is in the SDV.

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Then in a trigger condition player in SDV

on act. [0,1,false,false] call Bis_fnc_cinemaborder

deact. [1,1,false,false] call Bis_fnc_cinemaborder

Obviously this isn't ideal, I had a look at the Wet Work mission but I'm completely stumped as to how they disabled actions, despite the helpful comments they put in there.

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