minuz 10 Posted June 13, 2014 (edited) Hi there, I'm here to release my new mission. It is a concept I had in mind for quite some time now. You have to lead a convoy through a rather narrow area and avoid it to be destroyed :-). This time I teamed up with Fiesel-Wiesel to create this mission //!\\ Important //!\\ DO NOT use any AI mods while playing this mission, VCOM AI is embedded into the mission, this could cause the AI to be unrealisticly good or being messed up in any other way. ///Features Enemy Occupation Script VCOM AI Improvements 1.02 Random roadside IEDs Farooqs revive script ///Situation Afghanistan, June 2014 - With the threat coming from captured AA tanks by the Taliban it is becoming increasingly difficult to supply our forward operating bases with the most basic supplys. Some of them are cut off for weeks deep in Taliban territory. Especially the fuel supply for generators, military vehicle or even helicopters is lacking on the front line. You are a small convoy consisting out of 2 supporting HUMVEEs and a fuel truck, we need to get through the valleys of clafghan, mostly consisting out of unpaved, dangerous streets. It is unavoidable to pass several Taliban controlled villages, be careful out there. There is also a high chance of IEDs out there. Your EOD is able to defuse those IEDs. Good luck! ///Required Addons A3Mappack: http://www.armaholic.com/page.php?id=23863 A3MappackAdditonal: http://www.armaholic.com/page.php?id=24913 CAF Agressors: http://www.armaholic.com/page.php?id=24441 USSOCOM 75th Ranger, Navy SEALs DEVGRU and Delta Force http://www.armaholic.com/page.php?id=19132 Robert Hammer M4/M16 Pack http://www.armaholic.com/page.php?id=23277 NATO SF and Russian Spetsnaz Weapons http://www.armaholic.com/page.php?id=21912 CLAfghan Island: http://www.armaholic.com/page.php?id=15580 RDS Tank Pack http://www.armaholic.com/page.php?id=24958 RDS Static http://www.armaholic.com/page.php?id=24909 Up Armored HMMWV Modification http://www.armaholic.com/page.php?id=25753 ///Download http://steamcommunity.com/sharedfiles/filedetails/?id=270634839 Edited June 13, 2014 by minuz Share this post Link to post Share on other sites
minuz 10 Posted June 21, 2014 (edited) ///Update 21.06.14 - Now using VCOM AI 1.07, it should increase the overall performance of the mission - Reworked the loadout - Rearranged the AI Waypoints for a slightly more authentic behavior ///Download http://steamcommunity.com/sharedfiles/filedetails/?id=270634839 Edited June 21, 2014 by minuz Share this post Link to post Share on other sites
christoffer5700 10 Posted June 21, 2014 Great mission me and my friends are enjoying it ALOT! Share this post Link to post Share on other sites
minuz 10 Posted June 22, 2014 Great mission me and my friends are enjoying it ALOT! thank you for the positive feedback! ---------- Post added at 12:37 ---------- Previous post was at 12:36 ---------- If you're from the UK you might also enjoy this : http://steamcommunity.com/sharedfiles/filedetails/?id=270820121 :-) Share this post Link to post Share on other sites
minuz 10 Posted June 25, 2014 http://s14.directupload.net/images/140625/m7rguahi.jpg (114 kB) There's a Bundeswehr version available now :) http://steamcommunity.com/sharedfiles/filedetails/?id=275977888 Share this post Link to post Share on other sites
christoffer5700 10 Posted July 1, 2014 (edited) Minuz quick question what does your unitPools.sqf from EOS look like i tried to add Aggressors into the spawning pool but it wont work with the Middle eastern ( not african or eastern europeans either ) Mine looks like this // MIDDLE EASTERN FIGHTERS if (_faction==5) then { _InfPool= ["U_CAF_AG_ME_ROBES_01","U_CAF_AG_ME_ROBES_01a","U_CAF_AG_ME_ROBES_01b","U_CAF_AG_ME_ROBES_01c","U_CAF_AG_ME_ROBES_01d","U_CAF_AG_ME_ROBES_02","U_CAF_AG_ME_ROBES_02a","U_CAF_AG_ME_ROBES_02b","U_CAF_AG_ME_ROBES_02c","U_CAF_AG_ME_ROBES_02d","U_CAF_AG_ME_ROBES_03","U_CAF_AG_ME_ROBES_03a","U_CAF_AG_ME_ROBES_03b","U_CAF_AG_ME_ROBES_03c","U_CAF_AG_ME_ROBES_03d","U_CAF_AG_ME_ROBES_04","U_CAF_AG_ME_ROBES_04a","U_CAF_AG_ME_ROBES_04b","U_CAF_AG_ME_ROBES_04c","U_CAF_AG_ME_ROBES_04d","U_CAF_AG_ME_ROBES_mil_01","U_CAF_AG_ME_ROBES_mil_01a","U_CAF_AG_ME_ROBES_mil_01","U_CAF_AG_ME_ROBES_mil_01a","U_CAF_AG_ME_ROBES_mil_01b","U_CAF_AG_ME_ROBES_mil_01c","U_CAF_AG_ME_ROBES_mil_01d"]; _ArmPool= []; _MotPool= []; _ACHPool= []; _CHPool= []; _uavPool= []; _stPool= []; _shipPool= []; _diverPool= []; _crewPool= []; _heliCrew= []; }; and this is where its called null =[["Taliban1"],[2,5,100],[1,3,100],[2,10,100],[0],[0],[0,0],[5,0,500,EAST,FALSE,FALSE]] call EOS_Spawn; Edited July 1, 2014 by christoffer5700 Share this post Link to post Share on other sites