FOX Dome 1 Posted June 2, 2014 (edited) Hello guys I have a Question is it possible to change a Players Soldierclass in a Running mission to a different class? Example : B_soldier_f becomes B_soldier_Engeener and gets the Engeener skill or is there an alternative like Give Every unit the Engeener/Demo/Medicman Skills. Edited June 2, 2014 by rAMMY Share this post Link to post Share on other sites
Tajin 348 Posted June 2, 2014 Nope, those are predefined in the config. Not changeable at runtime. Your best bet would be to use a unit that can do it all (not sure if there is any by default) and just differentiate their loadouts. Share this post Link to post Share on other sites
FOX Dome 1 Posted June 2, 2014 okay but new idear How about switchplayer in Multiplayer? So the loadout script starts Creats a new unit(examp: an engeener) and the player gets switched to the "new" unit and than gets his Gear is that possible? Share this post Link to post Share on other sites
Tajin 348 Posted June 2, 2014 Haven't used it for a while but you could experiment with https://community.bistudio.com/wiki/selectPlayer, though it might make things a bit tricky. Be careful as it could potentially break thirdparty scripts (revivesystems and such) that run for the player. Share this post Link to post Share on other sites