Jump to content
poweruser

PowerServer & OFPMonitor: Multiplayer without Gamespy

Recommended Posts

Why don't you try hosting on a different computer and different internet connection to isolate the problem

Share this post


Link to post
Share on other sites

I hope this is only temporary. 😱

 

OFP Monitor is what kept MP play going for so long.

 

Maybe Rozek can help with a new Master Server?

Share this post


Link to post
Share on other sites

I see that master.ofpisnotdead.com is responding, so probably crisis averted.

 

2UdFGlx.png


However, in case of emergency @mcslavko of [PR] Polish Resistance, had set up a second Master Server at 185.102.190.8

It is hosted on the same server as PR game server, so it should run 24/7.

 

If you're a game server admin and want your server to report to [PR] Master Server, change following value in your server.cfg

reportingIP="185.102.190.8";

If you're player and want to see servers reporting to [PR] Master Server, open OFP Monitor settings dialog, go to Master servers tab, and click "Add new server domain" (top button). Type 185.102.190.8 and click "OK". After closing settings window press [F5] on keyboard - after few seconds you should see servers reporting to [PR] Master Server, and any other Master Server you have in OFP Monitor list.

 

@poweruser if you see this, you can update your master server list on GitHub.

  • Like 2

Share this post


Link to post
Share on other sites
On 10/15/2020 at 5:43 PM, zulu1 said:

I hope this is only temporary. 😱

 

OFP Monitor is what kept MP play going for so long.

 

Maybe Rozek can help with a new Master Server?

Zulu we miss you...back to game. Download fwatch faguss made a great job and you can download many things just with mods menu

Share this post


Link to post
Share on other sites
On 10/15/2020 at 10:43 PM, zulu1 said:

I hope this is only temporary. 😱

 

OFP Monitor is what kept MP play going for so long.

 

Server crashed and did not restarted. Feel free to ping me directly when it happens again. I got email from LP to inform me about the problem.

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites

ℹ️PowerServer 1.3.0 was released at https://github.com/simi/PowerServer/releases/tag/1.3.0.

 

- now it can dump all active servers to text file

- for master.ofpisnotdead.com, this file is exposed at https://master.ofpisnotdead.com/servers.txt and updated each 5 minutes

- that means no more GameSpy protocol to get serverlist

 

I'll work on more enhancements soon. Stay tuned!

  • Like 2
  • Thanks 1

Share this post


Link to post
Share on other sites

Hi, I recently created a server based on: ColdWarAssault_Server.exe the config file is set up correctly as it seems to me. TCP / UDP ports open: 2302 - 2306 I raised the server for Arma 2, everything worked for me and the players saw my server, but the time came and I decided to move to Arma: Cold War Assault. Can you please give concise instructions on how to add my server to the OFP Monitor list. Or you need to use a different kernel to create the server beside: ColdWarAssault_Server.exe
P.S sorry for my eglish. There is so much discussion on the forum that I didn't understand much.

Edited by HCoder

Share this post


Link to post
Share on other sites

@HCoder as mentioned in first post of this thread, you need to add

reportingIP="master.ofpisnotdead.com";

to your server config file (that one where you put server name, password, ...).

 

If you'll have problems, feel free to join https://discord.gg/agh3nnce, I'm in there with another OFP players and we can help you in there.

Share this post


Link to post
Share on other sites

o well i got problem i dont know how to port foward since im beginner of Server hosting i wanna know how to port foward so i can host a server in reportingIP="master.ofpisnotdead.com"

Share this post


Link to post
Share on other sites

Hi,

 

There was a good tutorial on the web, but it's gone I guess. You'll need to be able to log into your router via a browser.

Link  Check this site it seems to cover the basics. You basicly need to open some TCP and UDP ports that the game uses to communicate through.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×