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BL1P

Player placed marker name prefix script ?

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I have done some searching but haven't found anything.

Does anyone have a script handy to replace any player placed map markers with the same marker and text but with a text prefix of name player in multiplayer senarios.

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real basic in evo we have FARP's named after a player like this:

_mssg = format["%1's FARP",(name player)];

_medmark = createMarker [_mark, _pos];

_medmark setMarkerShape "ICON";

_medmark setMarkerType "b_hq";

_medmark setMarkerColor "ColorGreen";

_medmark setMarkerText _mssg;

_medmark setMarkerSize [0.5, 0.5];

but that ain't what you mean is it Blip?

a dynamic "marker watching" script that edits people's markers after creation?

or some kind of eventhandler that knows people are making a marker and adds some text to theirs

sounds like a great idea, but it may need some work!

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Yer thats correct egg I am after a dynamic system that grabs a players map placed marker and replaces it with the same marker and text but with a name prefix and possibly a time stamp.

Example :-

I place a marker on map that says (X) ENEMY SPOTTED or (X) ORIGINAL TEXT

the script would replace that marker with (X)BL1P-09:00 - ENEMY SPOTTED or (X)BL1P-09:00 - ORIGINAL TEXT

I think Fluit who is working with us on this mission has done it.

Just need the script from him and if its good ill post here with the results :)

Works well in two ways

For people playing correctly it will mark relevant information with a the players name and time marked

For free weekend pubber idiots you will be able to kick the fool who marked (X) BL1P IS A DICK on the map as his name will be in the prefix :)

Disclaimer : I am a dick !

Edited by BL1P

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Cool thanks Tajin

Not exactly what we wanted but has very relevant code in it.

Thanks for the link m8

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