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[frl]myke

Buldozer wont work

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First of all: don't link me to this tutorial. Been there, done that. Doesn't work and someone should tell the author that infos and screenies are outdated.

Well, here we go then.

What works?

- P: drive is working

- Object builder itself is working

Problem starts when trying to preview in buldozer:

- ObjectBuilder throws error: "External viewer: Attach failed, No viewer found."

- Buldozer opens, model not showing, error: "Cannot load texture a3\data_f\halfa.paa."

Please take note that the loaded model doesn't make use of the above mentioned texture, not on the model nor in the rvmat.

What do i have on the P: drive:

- bin.pbo de-pboed

- core.pbo de-pboed

- a3\data_f.pbo de-pboed

- arma3.exe renamed to buldozer.exe

- Physx3_x86.dll

- Physx3Common_x86.dll

- Physx3Cooking_x86.dll

- Physx3Gpu_x86.dll

- steam_api.dll

- steam_appid.txt

- steamclient.dll

So, if someone has a idea what is wrong here, please let me know.

Sidenote:

I miss the good old days: downloaded installer, run it, works. *sigh* I hate it to get old.

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Hey man,

I had this exact problem a week or so back- Atsche talked me through it and it worked.

You have to go to the prefs or configure option in O2, and when that long options settings box opens, the one where you have to tick things on or off etc, you need to select the BD one, and if the text space is empty you need to copy paste the path to BD in there.

That's all Myke.

I hope it works a d apologies for my crap explanation but this is from memory and I am half dead with tiredness right now.

I think you need to do this every time Steam updates tools, not sure?

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I assume by "BD" you mean buldozer. Sorry, my bad, forgot to mention that ofc the path to buldozer is set correctly:

P:\buldozer.exe -buldozer -noland -window

Path to DLL folder:

G:\SteamLibrary\SteamApps\common\Arma 3 Tools\ObjectBuilder

and path to textures:

P:\

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If you use mikeros tools everything works perfectly

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If you use mikeros tools everything works perfectly

Nope, it doesn't. Of course i tried that, aborted as something was missing. Not what i expect from a "all in one" tool.

:Edith:

Also shouldn't be necessary in the first place.

:Edith2:

Does this Mikero tools have a uninstall routine? Or at least a list what was copied to where?

---------- Post added at 15:50 ---------- Previous post was at 15:18 ----------

Nevermind, deinstalling and give up on addon making probably. Not worth the effort.

Edited by [FRL]Myke

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