yourry 14 Posted May 17, 2014 Hello everyone, It seems to me that an update changed the way work actions on items. I want to know how BIS is to give a share to its item as FirstAidKit for example. I searched but found nothing in the config BIS. For example, my item is defined in the class cfgVehicle and I have this code in it: class UserActions { class Me_soigner { displayName = "Me piquer"; position = center_point; radius = 1.8; animPeriod = 2; onlyForplayer = 0; condition = "true"; statement = "hint'OK';"; }; }; But it does not work. Do you have any idea how to do or an example? thank you Share this post Link to post Share on other sites