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tmortensen

[REQUEST] Zeus: Adding/Removing/Limiting ammo on enemy units/vehicles

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As in current state Zeus can alter and change vehicle(s) health and fuel.

Zeus is also able to edit an individual unit's health or skill.

Would it be possible to look into specific ammo counts or an ammo selection bar for units, to make it more editable for Zeus. For example, giving an AA unit 3000 main gun ammo but 0 missiles? Based on either a drop down dialogue per weapon, or a scroll-bar such as current. Allowing for a further tweaking into the specific attributes of an unit OR vehicle aside of the current fuel/health functions, allowing for another depth into AI parameters.

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