Ice_Rhino 3 Posted May 11, 2014 When I use this config file in the editor, it is fine, when I use it in MP Coop and I am alone, it is fine, when another player joins, half the stuff, like clothes etc are not there at the time of spawn. What have I done wrong? Custom Script http://1drv.ms/RDkw9U Thanks in advance IR ---------- Post added at 18:09 ---------- Previous post was at 18:01 ---------- I should add that the other player who joins using the same loadout is fine 100% of the time, it only appears to be the host that suffers Share this post Link to post Share on other sites
coolfact 10 Posted May 11, 2014 Its a JIP error, try look at this thread; Post #168 Share this post Link to post Share on other sites
Belbo 462 Posted May 11, 2014 (edited) Or, simply put without further referring you to run from place to place: 1. Replace _unit adduniform "U_B_CombatUniform_mcam"; with [[{},_unit addUniform "U_B_CombatUniform_mcam"],"BIS_fnc_spawn",true] call BIS_fnc_MP; 2. It could additionally be a problem of the way you call your loadout scripts. I would call them last from an initPlayerLocal.sqf, after waitUntil {!isNull player}; (which you should remove from your loadout-script) with [player] execVM "tc-gl-rm-001.sqf"; That way you make sure that every player calls his own loadout-script, without adding commands to other players. Edited May 14, 2014 by Pergor Share this post Link to post Share on other sites
Ice_Rhino 3 Posted May 14, 2014 Thank you all for your responses, much appreciated Share this post Link to post Share on other sites