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SpaceNavy

The Eridanus Insurrection - An Arma 3 Total Modication

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How di- I mean er uh.. . Naaaah, it's not that fore sure. .

No seriously, it isn't. The answer is soon because it will come soon enough. :)

Believe me when I say "soon" ain't soon enough for this mod.

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It's really magnificent, you are however talented Bohemia, it's a real work of pro, I would like to have so much talent as you!

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So guys what's next in development after the pelican? (I'm guessing either the Falcon or Scorpion)

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It's really magnificent, you are however talented Bohemia, it's a real work of pro, I would like to have so much talent as you!

Haha, I'm sorry what did you say?

So guys what's next in development after the pelican? (I'm guessing either the Falcon or Scorpion)

Some weapons now, then some fixes for a few things then we'll get ready for first release. :)

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It's really magnificent, you are however talented Bohemia, it's a real work of pro, I would like to have so much talent as you!

well my english isnt perfect either but im laughing tears right now :D

but hey..

I'm French do not shout to me above because of my spelling! 3
http://puu.sh/dlKUI/758e8402e7.jpg (219 kB)

Ship completed. Interior is all textured, and now it's time to get her in-game!

Bonus photos!

http://imgur.com/a/wBhxo

nerdgasm overload dude

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So guys what's next in development after the pelican? (I'm guessing either the Falcon or Scorpion)

Vehicle-wise, we're taking a bit of a break I think. Gotta make a police pelican and innie pelican. Would love to work on the Mongoose.

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after following this mod for a very long time, i really cant hold it soon here.

me myself is a halo fan, i love the games and i play it outside of arma, i really love the work you guys have put into this mod, i do have a few favorites already!

first is the pelican, awesome work you guys have put into it, i seriously cant wait to see it in-game and flying!

2nd is the rifle that spacenavy recently posted pictures about, i dont know the name of it but here is the referring pic https://i.imgur.com/VTwolYo.jpg

3rd is the frigate that you guys worked on, or as its called UNSC Charon-class frigate, it looks freaking awesome and that is 1 of the things i really cant wait to test and check out!

outstanding work you guys have done and how much time you have put into this mod, me as well as a few others, are having a hard time waiting for the mod to be released, be we are holding out!

keep it up!

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So aiming is like a scope overlay and optional tiny ironsights on top of the ammo viewer?

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Haha, I'm sorry what did you say?

Some weapons now, then some fixes for a few things then we'll get ready for first release. :)

Omg sorry, I believe that I badly reread

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So aiming is like a scope overlay and optional tiny ironsights on top of the ammo viewer?

Yes. The ammo counter is going to be an optics attachment for the MA5 and zooming in will show a scope reticule for long range engagements.

Then the sights on top may be used for close quarters.

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Yes. The ammo counter is going to be an optics attachment for the MA5 and zooming in will show a scope reticule for long range engagements.

Then the sights on top may be used for close quarters.

Please, tell me that the scope sight could be something like that :)

http://1ftoyj6rgt945pvd02r4op11.wpengine.netdna-cdn.com/wp-content/uploads/2014/11/Smart-scope.png (2739 kB)

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Please, tell me that the scope sight could be something like that :)

http://1ftoyj6rgt945pvd02r4op11.wpengine.netdna-cdn.com/wp-content/uploads/2014/11/Smart-scope.png (2739 kB)

Are you trying to make me sick with that Halo 5 footage? I need bucket...

But seriously, when you zoom in you'll just see something like this: http://imagizer.imageshack.us/a/img684/6108/distance200.jpg

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Will you be making a futuristic reticle for the optic or will it be default at first?

Default for now.

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Or something with the transparency of the classic sights of the M6 pistol, but of course with the central reticle different? (something like for example the RCO optics of TMR mod, I mean)

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Are you changing the arma 3 ai behavior at all? For example, the way that a group of units regroups after they perform an orbital drop. Are you going to change it so we don't hear "Where are you!?" the entire mission after dropping?

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